const char *file, const char *func, int line)
{
switch_mutex_lock(channel->flag_mutex);
- switch_log_printf(SWITCH_CHANNEL_ID_LOG, file, func, line, NULL, SWITCH_LOG_DEBUG, "%s Running State Change %s\n", channel->name, state_names[state]);
+ switch_log_printf(SWITCH_CHANNEL_ID_LOG, file, func, line, NULL, SWITCH_LOG_DEBUG, "(%s) Running State Change %s\n", channel->name, state_names[state]);
channel->running_state = state;
if (channel->state_flags) {
}
if (ok) {
- switch_log_printf(SWITCH_CHANNEL_ID_LOG, file, func, line, NULL, SWITCH_LOG_DEBUG, "%s State Change %s -> %s\n",
+ switch_log_printf(SWITCH_CHANNEL_ID_LOG, file, func, line, NULL, SWITCH_LOG_DEBUG, "(%s) State Change %s -> %s\n",
channel->name, state_names[last_state], state_names[state]);
switch_mutex_lock(channel->flag_mutex);
channel->state = state;
}
} else {
switch_log_printf(SWITCH_CHANNEL_ID_LOG, file, func, line, NULL, SWITCH_LOG_WARNING,
- "%s Invalid State Change %s -> %s\n", channel->name, state_names[last_state], state_names[state]);
+ "(%s) Invalid State Change %s -> %s\n", channel->name, state_names[last_state], state_names[state]);
/* we won't tolerate an invalid state change so we can make sure we are as robust as a nice cup of dark coffee! */
/* not cool lets crash this bad boy and figure out wtf is going on */
switch_assert(channel->state >= CS_HANGUP);