export GUILE_FOR_BUILD="${BUILD_SYS}-guile"
-do_compile_append() {
- # just for target recipe
- if [ "${PN}" = "guile" ]
- then
- sed -i -e s:${STAGING_DIR_TARGET}::g \
- -e s:/${TARGET_SYS}::g \
- -e s:-L/usr/lib::g \
- -e s:-isystem/usr/include::g \
- -e s:,/usr/lib:,\$\{libdir\}:g \
- meta/guile-2.0.pc
- fi
-}
-
do_install_append_class-native() {
install -m 0755 ${D}${bindir}/guile ${D}${bindir}/${HOST_SYS}-guile
do_install_append_class-target() {
# cleanup buildpaths in scripts
- sed -i -e 's:${STAGING_DIR_NATIVE}::' ${D}/usr/bin/guile-config
- sed -i -e 's:${STAGING_DIR_HOST}::' ${D}/usr/bin/guile-snarf
+ sed -i -e 's:${STAGING_DIR_NATIVE}::' ${D}${bindir}/guile-config
+ sed -i -e 's:${STAGING_DIR_HOST}::' ${D}${bindir}/guile-snarf
+
+ sed -i -e 's:${STAGING_DIR_TARGET}::g' ${D}${libdir}/pkgconfig/guile-2.0.pc
}
SYSROOT_PREPROCESS_FUNCS = "guile_cross_config"