SCACCtx *ctx = (SCACCtx *)mpm_ctx->ctx;
uint32_t u = 0;
- int map[256];
+ uint8_t map[256];
memset(map, 0, sizeof(map));
for (u = 0; u < mpm_ctx->pattern_cnt; u++)
int32_t state = 0;
int32_t r_state = 0;
- StateQueue q;
- memset(&q, 0, sizeof(StateQueue));
+ StateQueue *q = SCCalloc(1, sizeof(StateQueue));
+ if (q == NULL) {
+ FatalError("Error allocating memory");
+ }
/* allot space for the failure table. A failure entry in the table for
* every state(SCACCtx->state_count) */
for (ascii_code = 0; ascii_code < 256; ascii_code++) {
int32_t temp_state = ctx->goto_table[0][ascii_code];
if (temp_state != 0) {
- SCACEnqueue(&q, temp_state);
+ SCACEnqueue(q, temp_state);
ctx->failure_table[temp_state] = 0;
}
}
- while (!SCACStateQueueIsEmpty(&q)) {
+ while (!SCACStateQueueIsEmpty(q)) {
/* pick up every state from the queue and add failure transitions */
- r_state = SCACDequeue(&q);
+ r_state = SCACDequeue(q);
for (ascii_code = 0; ascii_code < 256; ascii_code++) {
int32_t temp_state = ctx->goto_table[r_state][ascii_code];
if (temp_state == SC_AC_FAIL)
continue;
- SCACEnqueue(&q, temp_state);
+ SCACEnqueue(q, temp_state);
state = ctx->failure_table[r_state];
while(ctx->goto_table[state][ascii_code] == SC_AC_FAIL)
mpm_ctx);
}
}
+ SCFree(q);
return;
}
mpm_ctx->memory_cnt++;
mpm_ctx->memory_size += (ctx->state_count * sizeof(*ctx->state_table_u16));
- StateQueue q;
- memset(&q, 0, sizeof(StateQueue));
+ StateQueue *q = SCCalloc(1, sizeof(StateQueue));
+ if (q == NULL) {
+ FatalError("Error allocating memory");
+ }
for (ascii_code = 0; ascii_code < 256; ascii_code++) {
DEBUG_VALIDATE_BUG_ON(ctx->goto_table[0][ascii_code] > UINT16_MAX);
SC_AC_STATE_TYPE_U16 temp_state = (uint16_t)ctx->goto_table[0][ascii_code];
ctx->state_table_u16[0][ascii_code] = temp_state;
if (temp_state != 0)
- SCACEnqueue(&q, temp_state);
+ SCACEnqueue(q, temp_state);
}
- while (!SCACStateQueueIsEmpty(&q)) {
- r_state = SCACDequeue(&q);
+ while (!SCACStateQueueIsEmpty(q)) {
+ r_state = SCACDequeue(q);
for (ascii_code = 0; ascii_code < 256; ascii_code++) {
int32_t temp_state = ctx->goto_table[r_state][ascii_code];
if (temp_state != SC_AC_FAIL) {
- SCACEnqueue(&q, temp_state);
+ SCACEnqueue(q, temp_state);
DEBUG_VALIDATE_BUG_ON(temp_state > UINT16_MAX);
ctx->state_table_u16[r_state][ascii_code] = (uint16_t)temp_state;
} else {
}
}
}
+ SCFree(q);
}
if (!(ctx->state_count < 32767) || construct_both_16_and_32_state_tables) {
mpm_ctx->memory_cnt++;
mpm_ctx->memory_size += (ctx->state_count * sizeof(*ctx->state_table_u32));
- StateQueue q;
- memset(&q, 0, sizeof(StateQueue));
+ StateQueue *q = SCCalloc(1, sizeof(StateQueue));
+ if (q == NULL) {
+ FatalError("Error allocating memory");
+ }
for (ascii_code = 0; ascii_code < 256; ascii_code++) {
SC_AC_STATE_TYPE_U32 temp_state = ctx->goto_table[0][ascii_code];
ctx->state_table_u32[0][ascii_code] = temp_state;
if (temp_state != 0)
- SCACEnqueue(&q, temp_state);
+ SCACEnqueue(q, temp_state);
}
- while (!SCACStateQueueIsEmpty(&q)) {
- r_state = SCACDequeue(&q);
+ while (!SCACStateQueueIsEmpty(q)) {
+ r_state = SCACDequeue(q);
for (ascii_code = 0; ascii_code < 256; ascii_code++) {
int32_t temp_state = ctx->goto_table[r_state][ascii_code];
if (temp_state != SC_AC_FAIL) {
- SCACEnqueue(&q, temp_state);
+ SCACEnqueue(q, temp_state);
ctx->state_table_u32[r_state][ascii_code] = temp_state;
} else {
ctx->state_table_u32[r_state][ascii_code] =
}
}
}
+ SCFree(q);
}
return;