--- /dev/null
+---
+name: isc-async-scheduling
+description: How BIND 9 schedules callbacks — isc_job_run (same loop), isc_async_run (any thread → any loop), isc_work_enqueue (offload to a worker thread). Use when deciding where a callback should run, deferring a call to break lock re-entrancy or unwind the stack, offloading blocking/CPU work off an event loop, canceling in-flight work, or debugging "callback ran on the wrong thread", a use-after-free of a loop-owned object, or a job list corruption.
+---
+
+# Asynchronous calls in BIND 9
+
+Three primitives schedule a callback. They are not interchangeable, and
+picking the wrong one is either a data race or a stalled event loop.
+
+| Need | Use | Runs on |
+|---|---|---|
+| Defer within the current loop (break lock re-entrancy, unwind the stack, re-arm) | `isc_job_run(loop, &obj->job, cb, arg)` | same loop, next iteration |
+| Hand a callback to *another* loop, or schedule from a non-loop thread | `isc_async_run(loop, cb, arg)` / `isc_async_current(cb, arg)` | target loop |
+| Blocking or CPU-heavy work (disk I/O, zone load/dump, crypto) | `isc_work_enqueue(loop, lane, cb, done_cb, arg)` | worker thread; `done_cb` back on the origin loop |
+
+`isc_async_run()` is **the only thread-safe one.** Everything else — the
+loop, timers, netmgr sockets, `isc_job_run()` — must be touched from the
+owning loop thread only.
+
+## isc_job_run — cheapest, same loop only
+
+- Caller owns the `isc_job_t` storage: embed it in the object
+ (`ISC_JOB_INITIALIZER`), don't heap-allocate one. No allocation, no
+ atomics — an intrusive list plus a `uv_idle_t`.
+- **Not thread-safe, and not checked.** There is no `REQUIRE(VALID_LOOP)`
+ and no tid assertion in `isc_job_run()`; passing a foreign loop
+ corrupts that loop's list silently. It trusts you.
+- **One in-flight arming per `isc_job_t`.** `isc_job_run()` does
+ `ISC_LINK_INIT()` right before appending, which defeats
+ `ISC_LIST_APPEND()`'s `!ISC_LINK_LINKED` assertion — re-arming a job
+ that is still queued corrupts `run_jobs` with no diagnostic. If one
+ object can have two of these in flight, it needs two `isc_job_t`s.
+- **Re-arming from inside the job's own callback is fine and is the
+ intended pattern.** `isc__job_cb()` copies out `cb`/`cbarg` and unlinks
+ the job *before* invoking it, so the callback may re-arm the job — or
+ free the object that contains it.
+- A job scheduled from within a running job does **not** run in the same
+ drain; it runs on the loop's next iteration. And while any job is
+ armed the idle handle keeps uv from blocking in poll — a perpetually
+ self-re-arming job chain spins the loop at 100% CPU.
+
+## isc_async_run — the thread-safe one
+
+- Any thread → any loop, including your own (`isc_async_current()`).
+ Lock-free enqueue (urcu `cds_wfcq`) plus `uv_async_send()`; the send is
+ only issued on the empty→non-empty transition, and `uv_async_send()`
+ coalesces anyway.
+- **Always deferred, never inline** — even when the target is the current
+ loop. That is exactly why netmgr routes callbacks through it: the
+ caller may be holding a lock the callback wants to take. If you catch
+ yourself invoking a user callback directly from a netmgr code path,
+ this is the fix.
+- **It takes no reference on the loop.** The caller must guarantee the
+ loop outlives the callback — `isc_work` does this explicitly with
+ `isc_loop_ref()`. Forgetting it is the easy use-after-free here.
+- Allocates the `isc_job_t` from the *target* loop's `mctx` (fine —
+ `isc_mem` is thread-safe) and frees it after the callback returns.
+- Do not rely on any ordering between `isc_job_run()` and
+ `isc_async_run()` callbacks. Two `isc_async_run()` calls to the same
+ loop keep their order.
+
+## isc_work_enqueue — get off the loop
+
+- Each loop owns one worker thread **per lane**: `ISC_WORKLANE_FAST`
+ (short bounded tasks, e.g. crypto — `dns_message` sig checks,
+ validator) and `ISC_WORKLANE_SLOW` (blocking/long — master file
+ load/dump, xfrin apply, catz/rpz updates). Keeping slow work on its own
+ lane stops it from queueing behind—and delaying—fast work.
+- `REQUIRE(loop == isc_loop())`: you may only enqueue onto your *own*
+ loop's worker. From another thread, `isc_async_run()` to the target
+ loop first, then enqueue there.
+- `done_cb` always runs back on the origin loop, with whatever `cb`
+ returned — that is where you touch loop-owned state again. The work
+ `cb` itself runs on the worker thread and must not touch the loop.
+- **A worker thread has no loop and no tid.** `workthread_thread()` never
+ sets the thread-locals, so inside a work `cb` `isc_loop()` is NULL and
+ `isc_tid()` is `ISC_TID_UNKNOWN` (asserted in `tests/isc/work_test.c`).
+ Anything sharded by tid — see [[per-loop-affinity]] — is therefore
+ unusable from a work callback; capture what you need in `cbarg` before
+ enqueueing, and do the loop-side work in `done_cb`.
+- **Cancellation is a tombstone, not a removal.** `isc_work_cancel()`
+ CASes `QUEUED → CANCELED` and returns true only if it won that race
+ (`uv_cancel` semantics). Nothing is freed, the node stays in the queue,
+ and **`done_cb` still runs**, with `ISC_R_CANCELED`. The handle is
+ valid only until `done_cb` has run — never afterwards. (No caller and
+ no test exercises this yet; verify against `work.c` before leaning on
+ it.)
+- **At shutdown the work callback can run on the loop thread.** Once the
+ worker's SHUTDOWN bit is set, `isc_work_enqueue()` stops queueing and
+ routes `work_run` through `isc_async_run()` instead — so a "blocking"
+ callback executes on the event loop. Work callbacks must tolerate that.
+
+## Cross-cutting rules
+
+- **Never hold `rcu_read_lock()` across a callback return.** The loop's
+ `uv_prepare` (`quiescent_cb`) reaches a quiescent state and goes
+ RCU-offline every iteration; non-QSBR builds assert
+ `!rcu_read_ongoing()` there. Read-side sections live and die inside one
+ callback.
+- **Exclusive mode is genuinely exclusive.** `isc_loopmgr_pause()` parks
+ every other loop *and* every loop's worker threads before returning, so
+ no work callback is running concurrently either. Paused loops and
+ workers go RCU-offline, so `synchronize_rcu()` under pause won't hang.
+- **Shutdown and destroy are two different phases; only the second one is
+ a trap.** At *shutdown* (`shutdown_cb`), teardown jobs are spliced onto
+ the async queue and run as ordinary async jobs on a still-live loop —
+ they may freely schedule more work, and normally do (that is where you
+ drop references). Only when the last loop reference goes away does
+ *destroy* (`destroy_cb`) close the handles; `isc__job_close()` and
+ `isc__async_close()` then drain the job list and the async queue
+ exactly **once** each, and `loop_close()` INSISTs both are empty.
+ Anything scheduled from within that final close-phase drain is never
+ run and trips the assertion.
+- Per-loop state that these callbacks touch is owned by its loop; see
+ [[per-loop-affinity]] for the sharding discipline and [[rcu-mutation]]
+ for publishing changes readers see concurrently.
+
+## Where to look
+
+`lib/isc/async.c`, `lib/isc/job.c`, `lib/isc/work.c`, wired together in
+`lib/isc/loop.c` (`loop_init`, `shutdown_cb`, `destroy_cb`, `pause_loop`).
+Design overview in `doc/dev/loopmgr.md`. Behavioural tests, which are the
+fastest way to check a claim, are in `tests/isc/{async,job,work,loop}_test.c`.