const BYTE* const iend = istart + srcSize;
const BYTE* const ilimit = iend - HASH_READ_SIZE;
U32 offset_1=rep[0], offset_2=rep[1];
- U32 offsetSaved = 0;
+ U32 offsetSaved1 = 0, offsetSaved2 = 0;
size_t mLength;
U32 offset;
U32 const current = (U32)(ip - base);
U32 const windowLow = ZSTD_getLowestPrefixIndex(ms, current, cParams->windowLog);
U32 const maxRep = current - windowLow;
- if (offset_2 > maxRep) offsetSaved = offset_2, offset_2 = 0;
- if (offset_1 > maxRep) offsetSaved = offset_1, offset_1 = 0;
+ if (offset_2 > maxRep) offsetSaved2 = offset_2, offset_2 = 0;
+ if (offset_1 > maxRep) offsetSaved1 = offset_1, offset_1 = 0;
}
/* Outer Loop: one iteration per match found and stored */
} while (ip1 <= ilimit);
_cleanup:
+ /* If rep_offset1 started invalid (offsetSaved1 > 0) and became valid (rep_offset1 > 0),
+ * rotate saved offsets. */
+ offsetSaved2 = ((offsetSaved1 > 0) & (offset_1 > 0)) ? offsetSaved1 : offsetSaved2;
+
/* save reps for next block */
- rep[0] = offset_1 ? offset_1 : offsetSaved;
- rep[1] = offset_2 ? offset_2 : offsetSaved;
+ rep[0] = offset_1 ? offset_1 : offsetSaved1;
+ rep[1] = offset_2 ? offset_2 : offsetSaved2;
/* Return the last literals size */
return (size_t)(iend - anchor);
const BYTE* const iend = istart + srcSize;
const BYTE* const ilimit = iend - HASH_READ_SIZE;
U32 offset_1=rep[0], offset_2=rep[1];
- U32 offsetSaved = 0;
const ZSTD_matchState_t* const dms = ms->dictMatchState;
const ZSTD_compressionParameters* const dictCParams = &dms->cParams;
} /* while (ip < ilimit) */
/* save reps for next block */
- rep[0] = offset_1 ? offset_1 : offsetSaved;
- rep[1] = offset_2 ? offset_2 : offsetSaved;
+ rep[0] = offset_1;
+ rep[1] = offset_2;
/* Return the last literals size */
return (size_t)(iend - anchor);
U32 rep_offset1 = rep[0];
U32 rep_offset2 = rep[1];
- U32 offsetSaved = 0;
+ U32 offsetSaved1 = 0, offsetSaved2 = 0;
size_t hash0; /* hash for ip0 */
size_t hash1; /* hash for ip1 */
{ U32 const curr = (U32)(ip0 - base);
U32 const windowLow = ZSTD_getLowestPrefixIndex(ms, curr, cParams->windowLog);
U32 const maxRep = curr - windowLow;
- if (rep_offset2 > maxRep) offsetSaved = rep_offset2, rep_offset2 = 0;
- if (rep_offset1 > maxRep) offsetSaved = rep_offset1, rep_offset1 = 0;
+ if (rep_offset2 > maxRep) offsetSaved2 = rep_offset2, rep_offset2 = 0;
+ if (rep_offset1 > maxRep) offsetSaved1 = rep_offset1, rep_offset1 = 0;
}
/* start each op */
* However, it seems to be a meaningful performance hit to try to search
* them. So let's not. */
+ /* If rep_offset1 started invalid (offsetSaved1 != 0) and became valid (rep_offset1 != 0),
+ * rotate saved offsets. */
+ offsetSaved2 = ((offsetSaved1 > 0) & (rep_offset1 > 0)) ? offsetSaved1 : offsetSaved2;
+
/* save reps for next block */
- rep[0] = rep_offset1 ? rep_offset1 : offsetSaved;
- rep[1] = rep_offset2 ? rep_offset2 : offsetSaved;
+ rep[0] = rep_offset1 ? rep_offset1 : offsetSaved1;
+ rep[1] = rep_offset2 ? rep_offset2 : offsetSaved2;
/* Return the last literals size */
return (size_t)(iend - anchor);
const BYTE* const iend = istart + srcSize;
const BYTE* const ilimit = iend - HASH_READ_SIZE;
U32 offset_1=rep[0], offset_2=rep[1];
- U32 offsetSaved = 0;
const ZSTD_matchState_t* const dms = ms->dictMatchState;
const ZSTD_compressionParameters* const dictCParams = &dms->cParams ;
_cleanup:
/* save reps for next block */
- rep[0] = offset_1 ? offset_1 : offsetSaved;
- rep[1] = offset_2 ? offset_2 : offsetSaved;
+ rep[0] = offset_1;
+ rep[1] = offset_2;
/* Return the last literals size */
return (size_t)(iend - anchor);
const BYTE* const iend = istart + srcSize;
const BYTE* const ilimit = iend - 8;
U32 offset_1=rep[0], offset_2=rep[1];
+ U32 offsetSaved1 = 0, offsetSaved2 = 0;
const BYTE* ip0 = istart;
const BYTE* ip1;
{ U32 const curr = (U32)(ip0 - base);
U32 const maxRep = curr - dictStartIndex;
- if (offset_2 >= maxRep) offset_2 = 0;
- if (offset_1 >= maxRep) offset_1 = 0;
+ if (offset_2 >= maxRep) offsetSaved2 = offset_2, offset_2 = 0;
+ if (offset_1 >= maxRep) offsetSaved1 = offset_1, offset_1 = 0;
}
/* start each op */
* However, it seems to be a meaningful performance hit to try to search
* them. So let's not. */
+ /* If offset_1 started invalid (offsetSaved1 != 0) and became valid (offset_1 != 0),
+ * rotate saved offsets. */
+ offsetSaved2 = ((offsetSaved1 > 0) & (offset_1 > 0)) ? offsetSaved1 : offsetSaved2;
+
/* save reps for next block */
- rep[0] = offset_1 ? offset_1 : rep[0];
- rep[1] = offset_2 ? offset_2 : rep[1];
+ rep[0] = offset_1 ? offset_1 : offsetSaved1;
+ rep[1] = offset_2 ? offset_2 : offsetSaved2;
/* Return the last literals size */
return (size_t)(iend - anchor);
const BYTE* const prefixLowest = base + prefixLowestIndex;
searchMax_f const searchMax = ZSTD_selectLazyVTable(ms, searchMethod, dictMode)->searchMax;
- U32 offset_1 = rep[0], offset_2 = rep[1], savedOffset=0;
+ U32 offset_1 = rep[0], offset_2 = rep[1];
+ U32 offsetSaved1 = 0, offsetSaved2 = 0;
const int isDMS = dictMode == ZSTD_dictMatchState;
const int isDDS = dictMode == ZSTD_dedicatedDictSearch;
U32 const curr = (U32)(ip - base);
U32 const windowLow = ZSTD_getLowestPrefixIndex(ms, curr, ms->cParams.windowLog);
U32 const maxRep = curr - windowLow;
- if (offset_2 > maxRep) savedOffset = offset_2, offset_2 = 0;
- if (offset_1 > maxRep) savedOffset = offset_1, offset_1 = 0;
+ if (offset_2 > maxRep) offsetSaved2 = offset_2, offset_2 = 0;
+ if (offset_1 > maxRep) offsetSaved1 = offset_1, offset_1 = 0;
}
if (isDxS) {
/* dictMatchState repCode checks don't currently handle repCode == 0
continue; /* faster when present ... (?) */
} } }
- /* Save reps for next block */
- rep[0] = offset_1 ? offset_1 : savedOffset;
- rep[1] = offset_2 ? offset_2 : savedOffset;
+ /* If offset_1 started invalid (offsetSaved1 > 0) and became valid (offset_1 > 0),
+ * rotate saved offsets. */
+ offsetSaved2 = ((offsetSaved1 > 0) & (offset_1 > 0)) ? offsetSaved1 : offsetSaved2;
+
+ /* save reps for next block */
+ rep[0] = offset_1 ? offset_1 : offsetSaved1;
+ rep[1] = offset_2 ? offset_2 : offsetSaved2;
/* Return the last literals size */
return (size_t)(iend - anchor);