#endif
/* make sure this is synced with the switch_event_types_t enum in switch_types.h
-also never put any new ones before EVENT_ALL
+ also never put any new ones before EVENT_ALL
*/
static char *EVENT_NAMES[] = {
"CUSTOM",
THRUNTIME_POOL = RUNTIME_POOL = pool;
/*
- if (switch_core_new_memory_pool(&THRUNTIME_POOL) != SWITCH_STATUS_SUCCESS) {
- switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_CRIT, "Could not allocate memory pool\n");
- return SWITCH_STATUS_MEMERR;
- }
+ if (switch_core_new_memory_pool(&THRUNTIME_POOL) != SWITCH_STATUS_SUCCESS) {
+ switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_CRIT, "Could not allocate memory pool\n");
+ return SWITCH_STATUS_MEMERR;
+ }
*/
/*
- if (switch_core_new_memory_pool(&BPOOL) != SWITCH_STATUS_SUCCESS) {
- switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_DEBUG, "Could not allocate memory pool\n");
- return SWITCH_STATUS_MEMERR;
- }
- */
+ if (switch_core_new_memory_pool(&BPOOL) != SWITCH_STATUS_SUCCESS) {
+ switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_DEBUG, "Could not allocate memory pool\n");
+ return SWITCH_STATUS_MEMERR;
+ }
+ */
/* THRUNTIME_POOL = APOOL; */
switch_queue_create(&EVENT_QUEUE[0], POOL_COUNT_MAX + 10, THRUNTIME_POOL);
switch_queue_create(&EVENT_QUEUE[1], POOL_COUNT_MAX + 10, THRUNTIME_POOL);