static bool page_contains_unaccepted(struct page *page, unsigned int order);
static void accept_page(struct page *page, unsigned int order);
static bool cond_accept_memory(struct zone *zone, unsigned int order);
-static inline bool has_unaccepted_memory(void);
static bool __free_unaccepted(struct page *page);
int page_group_by_mobility_disabled __read_mostly;
#ifdef CONFIG_UNACCEPTED_MEMORY
-/* Counts number of zones with unaccepted pages. */
-static DEFINE_STATIC_KEY_FALSE(zones_with_unaccepted_pages);
-
static bool lazy_accept = true;
static int __init accept_memory_parse(char *p)
{
unsigned long flags;
struct page *page;
- bool last;
spin_lock_irqsave(&zone->lock, flags);
page = list_first_entry_or_null(&zone->unaccepted_pages,
}
list_del(&page->lru);
- last = list_empty(&zone->unaccepted_pages);
__mod_zone_freepage_state(zone, -MAX_ORDER_NR_PAGES, MIGRATE_MOVABLE);
__mod_zone_page_state(zone, NR_UNACCEPTED, -MAX_ORDER_NR_PAGES);
__free_pages_ok(page, MAX_ORDER, FPI_TO_TAIL);
- if (last)
- static_branch_dec(&zones_with_unaccepted_pages);
-
return true;
}
long to_accept, wmark;
bool ret = false;
- if (!has_unaccepted_memory())
- return false;
-
if (list_empty(&zone->unaccepted_pages))
return false;
return ret;
}
-static inline bool has_unaccepted_memory(void)
-{
- return static_branch_unlikely(&zones_with_unaccepted_pages);
-}
-
static bool __free_unaccepted(struct page *page)
{
struct zone *zone = page_zone(page);
unsigned long flags;
- bool first = false;
if (!lazy_accept)
return false;
spin_lock_irqsave(&zone->lock, flags);
- first = list_empty(&zone->unaccepted_pages);
list_add_tail(&page->lru, &zone->unaccepted_pages);
__mod_zone_freepage_state(zone, MAX_ORDER_NR_PAGES, MIGRATE_MOVABLE);
__mod_zone_page_state(zone, NR_UNACCEPTED, MAX_ORDER_NR_PAGES);
spin_unlock_irqrestore(&zone->lock, flags);
- if (first)
- static_branch_inc(&zones_with_unaccepted_pages);
-
return true;
}
return false;
}
-static inline bool has_unaccepted_memory(void)
-{
- return false;
-}
-
static bool __free_unaccepted(struct page *page)
{
BUILD_BUG();