If pledgedSrcSize is not known at reset time, use macro ZSTD_CONTENTSIZE_UNKNOWN.
If pledgedSrcSize > 0, its value must be correct, as it will be written in header, and controlled at the end.
For the time being, pledgedSrcSize==0 is interpreted as "srcSize unknown" for compatibility with older programs,
- but it may change to mean "empty" in some future version, so prefer using macro ZSTD_CONTENTSIZE_UNKNOWN.
+ but it will change to mean "empty" in future version, so use macro ZSTD_CONTENTSIZE_UNKNOWN instead.
@return : 0, or an error code (which can be tested using ZSTD_isError())
</p></pre><BR>
+<pre><b>typedef struct {
+ unsigned long long ingested;
+ unsigned long long consumed;
+ unsigned long long produced;
+} ZSTD_frameProgression;
+</b></pre><BR>
<h3>Advanced Streaming decompression functions</h3><pre></pre><b><pre>typedef enum { DStream_p_maxWindowSize } ZSTD_DStreamParameter_e;
size_t ZSTD_setDStreamParameter(ZSTD_DStream* zds, ZSTD_DStreamParameter_e paramType, unsigned paramValue); </b>/* obsolete : this API will be removed in a future version */<b>
size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize); </b>/**< note: no dictionary will be used if dict == NULL or dictSize < 8 */<b>
/* ====== Dependencies ======= */
#include <stddef.h> /* size_t */
#include "pool.h"
+#include "zstd_internal.h" /* ZSTD_malloc, ZSTD_free */
/* ====== Compiler specifics ====== */
#if defined(_MSC_VER)
}
}
-void POOL_add(void* ctxVoid, POOL_function function, void *opaque) {
- POOL_ctx* const ctx = (POOL_ctx*)ctxVoid;
- if (!ctx) { return; }
+static void POOL_add_internal(POOL_ctx* ctx, POOL_function function, void *opaque)
+{
+ POOL_job const job = {function, opaque};
+ assert(ctx != NULL);
+ if (ctx->shutdown) return;
+
+ ctx->queueEmpty = 0;
+ ctx->queue[ctx->queueTail] = job;
+ ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize;
+ ZSTD_pthread_cond_signal(&ctx->queuePopCond);
+}
+
+void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque)
+{
+ assert(ctx != NULL);
ZSTD_pthread_mutex_lock(&ctx->queueMutex);
- { POOL_job const job = {function, opaque};
+ /* Wait until there is space in the queue for the new job */
+ while (isQueueFull(ctx) && (!ctx->shutdown)) {
+ ZSTD_pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
+ }
+ POOL_add_internal(ctx, function, opaque);
+ ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
+}
- /* Wait until there is space in the queue for the new job */
- while (isQueueFull(ctx) && !ctx->shutdown) {
- ZSTD_pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
- }
- /* The queue is still going => there is space */
- if (!ctx->shutdown) {
- ctx->queueEmpty = 0;
- ctx->queue[ctx->queueTail] = job;
- ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize;
- }
+
+int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque)
+{
+ assert(ctx != NULL);
+ ZSTD_pthread_mutex_lock(&ctx->queueMutex);
+ if (isQueueFull(ctx)) {
+ ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
+ return 0;
}
+ POOL_add_internal(ctx, function, opaque);
ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
- ZSTD_pthread_cond_signal(&ctx->queuePopCond);
+ return 1;
}
+
#else /* ZSTD_MULTITHREAD not defined */
+
+/* ========================== */
/* No multi-threading support */
+/* ========================== */
-/* We don't need any data, but if it is empty malloc() might return NULL. */
+
+/* We don't need any data, but if it is empty, malloc() might return NULL. */
struct POOL_ctx_s {
int dummy;
};
(void)ctx;
}
-void POOL_add(void* ctx, POOL_function function, void* opaque) {
+void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque) {
+ (void)ctx;
+ function(opaque);
+}
+
+int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque) {
(void)ctx;
function(opaque);
+ return 1;
}
size_t POOL_sizeof(POOL_ctx* ctx) {
#include <stddef.h> /* size_t */
-#include "zstd_internal.h" /* ZSTD_customMem */
+#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */
+#include "zstd.h"
typedef struct POOL_ctx_s POOL_ctx;
* The maximum number of queued jobs before blocking is `queueSize`.
* @return : POOL_ctx pointer on success, else NULL.
*/
-POOL_ctx *POOL_create(size_t numThreads, size_t queueSize);
+POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
-POOL_ctx *POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem);
+POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem);
/*! POOL_free() :
Free a thread pool returned by POOL_create().
*/
-void POOL_free(POOL_ctx *ctx);
+void POOL_free(POOL_ctx* ctx);
/*! POOL_sizeof() :
return memory usage of pool returned by POOL_create().
*/
-size_t POOL_sizeof(POOL_ctx *ctx);
+size_t POOL_sizeof(POOL_ctx* ctx);
/*! POOL_function :
The function type that can be added to a thread pool.
*/
-typedef void (*POOL_function)(void *);
+typedef void (*POOL_function)(void*);
/*! POOL_add_function :
The function type for a generic thread pool add function.
*/
-typedef void (*POOL_add_function)(void *, POOL_function, void *);
+typedef void (*POOL_add_function)(void*, POOL_function, void*);
/*! POOL_add() :
- Add the job `function(opaque)` to the thread pool.
+ Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
Possibly blocks until there is room in the queue.
Note : The function may be executed asynchronously, so `opaque` must live until the function has been completed.
*/
-void POOL_add(void *ctx, POOL_function function, void *opaque);
+void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
+
+
+/*! POOL_tryAdd() :
+ Add the job `function(opaque)` to the thread pool if a worker is available.
+ return immediately otherwise.
+ @return : 1 if successful, 0 if not.
+*/
+int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
#if defined (__cplusplus)