* @bridge: bridge control structure
*
* Add the given bridge to the global list of bridges, where they can be
- * found by users via of_drm_find_bridge().
+ * found by users via of_drm_find_and_get_bridge().
*
* The bridge to be added must have been allocated by
* devm_drm_bridge_alloc().
* @bridge: bridge control structure
*
* Remove the given bridge from the global list of registered bridges, so
- * it won't be found by users via of_drm_find_bridge(), and add it to the
- * lingering bridge list, to keep track of it until its allocated memory is
- * eventually freed.
+ * it won't be found by users via of_drm_find_and_get_bridge(), and add it
+ * to the lingering bridge list, to keep track of it until its allocated
+ * memory is eventually freed.
*/
void drm_bridge_remove(struct drm_bridge *bridge)
{
*
* @np: device node
*
+ * This function is deprecated. Convert to of_drm_find_and_get_bridge()
+ * instead for proper refcounting.
+ *
+ * The bridge returned by this function is not refcounted. This is
+ * dangerous because the bridge might be deallocated even before the caller
+ * has a chance to use it. To use this function you have to do one of:
+ * - get a reference with drm_bridge_get() as soon as possible to
+ * minimize the race window, and then drm_bridge_put() when no longer
+ * using the pointer
+ * - not call drm_bridge_get() or drm_bridge_put() at all, which used to
+ * be the correct practice before dynamic bridge lifetime was introduced
+ * - again, convert to of_drm_find_and_get_bridge(), which is the only safe
+ * thing to do
+ *
* RETURNS:
* drm_bridge control struct on success, NULL on failure
*/