GetMemoryChunkContext(unaligned)->name, chunk);
#endif
+ /*
+ * Create a dummy vchunk covering the start of the unaligned chunk, but
+ * not overlapping the aligned chunk. This will be freed while pfree'ing
+ * the unaligned chunk, keeping Valgrind happy. Then when we return to
+ * the outer pfree, that will clean up the vchunk for the aligned chunk.
+ */
+ VALGRIND_MEMPOOL_ALLOC(GetMemoryChunkContext(unaligned), unaligned,
+ (char *) pointer - (char *) unaligned);
+
/* Recursively pfree the unaligned chunk */
pfree(unaligned);
}
VALGRIND_MAKE_MEM_DEFINED(pointer, old_size);
memcpy(newptr, pointer, Min(size, old_size));
+ /*
+ * Create a dummy vchunk covering the start of the old unaligned chunk,
+ * but not overlapping the aligned chunk. This will be freed while
+ * pfree'ing the old unaligned chunk, keeping Valgrind happy. Then when
+ * we return to repalloc, it will move the vchunk for the aligned chunk.
+ */
+ VALGRIND_MEMPOOL_ALLOC(ctx, unaligned,
+ (char *) pointer - (char *) unaligned);
+
pfree(unaligned);
return newptr;
void *unaligned;
void *aligned;
- /* wouldn't make much sense to waste that much space */
+ /*
+ * Restrict alignto to ensure that it can fit into the "value" field of
+ * the redirection MemoryChunk, and that the distance back to the start of
+ * the unaligned chunk will fit into the space available for that. This
+ * isn't a limitation in practice, since it wouldn't make much sense to
+ * waste that much space.
+ */
Assert(alignto < (128 * 1024 * 1024));
/* ensure alignto is a power of 2 */
alloc_size += 1;
#endif
- /* perform the actual allocation */
- unaligned = MemoryContextAllocExtended(context, alloc_size, flags);
+ /*
+ * Perform the actual allocation, but do not pass down MCXT_ALLOC_ZERO.
+ * This ensures that wasted bytes beyond the aligned chunk do not become
+ * DEFINED.
+ */
+ unaligned = MemoryContextAllocExtended(context, alloc_size,
+ flags & ~MCXT_ALLOC_ZERO);
- /* set the aligned pointer */
+ /* compute the aligned pointer */
aligned = (void *) TYPEALIGN(alignto, (char *) unaligned +
sizeof(MemoryChunk));
set_sentinel(aligned, size);
#endif
- /* Mark the bytes before the redirection header as noaccess */
- VALGRIND_MAKE_MEM_NOACCESS(unaligned,
- (char *) alignedchunk - (char *) unaligned);
+ /*
+ * MemoryContextAllocExtended marked the whole unaligned chunk as a
+ * vchunk. Undo that, instead making just the aligned chunk be a vchunk.
+ * This prevents Valgrind from complaining that the vchunk is possibly
+ * leaked, since only pointers to the aligned chunk will exist.
+ *
+ * After these calls, the aligned chunk will be marked UNDEFINED, and all
+ * the rest of the unaligned chunk (the redirection chunk header, the
+ * padding bytes before it, and any wasted trailing bytes) will be marked
+ * NOACCESS, which is what we want.
+ */
+ VALGRIND_MEMPOOL_FREE(context, unaligned);
+ VALGRIND_MEMPOOL_ALLOC(context, aligned, size);
- /* Disallow access to the redirection chunk header. */
- VALGRIND_MAKE_MEM_NOACCESS(alignedchunk, sizeof(MemoryChunk));
+ /* Now zero (and make DEFINED) just the aligned chunk, if requested */
+ if ((flags & MCXT_ALLOC_ZERO) != 0)
+ MemSetAligned(aligned, 0, size);
return aligned;
}
pfree(void *pointer)
{
#ifdef USE_VALGRIND
- MemoryContextMethodID method = GetMemoryChunkMethodID(pointer);
MemoryContext context = GetMemoryChunkContext(pointer);
#endif
MCXT_METHOD(pointer, free_p) (pointer);
-#ifdef USE_VALGRIND
- if (method != MCTX_ALIGNED_REDIRECT_ID)
- VALGRIND_MEMPOOL_FREE(context, pointer);
-#endif
+ VALGRIND_MEMPOOL_FREE(context, pointer);
}
/*
void *
repalloc(void *pointer, Size size)
{
-#ifdef USE_VALGRIND
- MemoryContextMethodID method = GetMemoryChunkMethodID(pointer);
-#endif
#if defined(USE_ASSERT_CHECKING) || defined(USE_VALGRIND)
MemoryContext context = GetMemoryChunkContext(pointer);
#endif
*/
ret = MCXT_METHOD(pointer, realloc) (pointer, size, 0);
-#ifdef USE_VALGRIND
- if (method != MCTX_ALIGNED_REDIRECT_ID)
- VALGRIND_MEMPOOL_CHANGE(context, pointer, ret, size);
-#endif
+ VALGRIND_MEMPOOL_CHANGE(context, pointer, ret, size);
return ret;
}