# define SWITCH_ENUM_CAST(x) (x)
# endif
-/* How many characters in the character set. */
-# define CHAR_SET_SIZE 256
-
-# ifdef SYNTAX_TABLE
-
-extern char *re_syntax_table;
-
-# else /* not SYNTAX_TABLE */
-
-static char re_syntax_table[CHAR_SET_SIZE];
-
-static void
-init_syntax_once ()
-{
- register int c;
- static int done;
-
- if (done)
- return;
-
- bzero (re_syntax_table, sizeof re_syntax_table);
-
- for (c = 'a'; c <= 'z'; c++)
- re_syntax_table[c] = Sword;
-
- for (c = 'A'; c <= 'Z'; c++)
- re_syntax_table[c] = Sword;
-
- for (c = '0'; c <= '9'; c++)
- re_syntax_table[c] = Sword;
-
- re_syntax_table['_'] = Sword;
-
- done = 1;
-}
-
-# endif /* not SYNTAX_TABLE */
-
-# define SYNTAX(c) re_syntax_table[c]
-
#endif /* not emacs */
\f
/* Get the interface, including the syntax bits. */
# define SIGN_EXTEND_CHAR(c) ((((unsigned char) (c)) ^ 128) - 128)
#endif
\f
+#ifndef emacs
+/* How many characters in the character set. */
+# define CHAR_SET_SIZE 256
+
+# ifdef SYNTAX_TABLE
+
+extern char *re_syntax_table;
+
+# else /* not SYNTAX_TABLE */
+
+static char re_syntax_table[CHAR_SET_SIZE];
+
+static void
+init_syntax_once ()
+{
+ register int c;
+ static int done = 0;
+
+ if (done)
+ return;
+ bzero (re_syntax_table, sizeof re_syntax_table);
+
+ for (c = 0; c < CHAR_SET_SIZE; ++c)
+ if (ISALNUM (c))
+ re_syntax_table[c] = Sword;
+
+ re_syntax_table['_'] = Sword;
+
+ done = 1;
+}
+
+# endif /* not SYNTAX_TABLE */
+
+# define SYNTAX(c) re_syntax_table[((c) & 0xFF)]
+
+#endif /* emacs */
+\f
/* Should we use malloc or alloca? If REGEX_MALLOC is not defined, we
use `alloca' instead of `malloc'. This is because using malloc in
re_search* or re_match* could cause memory leaks when C-g is used in
/* We win if the first character of the loop is not part
of the charset. */
if ((re_opcode_t) p1[3] == exactn
- && ! ((int) p2[1] * BYTEWIDTH > (int) p1[5]
- && (p2[2 + p1[5] / BYTEWIDTH]
- & (1 << (p1[5] % BYTEWIDTH)))))
- {
- p[-3] = (unsigned char) pop_failure_jump;
+ && ! ((int) p2[1] * BYTEWIDTH > (int) p1[5]
+ && (p2[2 + p1[5] / BYTEWIDTH]
+ & (1 << (p1[5] % BYTEWIDTH)))))
+ {
+ p[-3] = (unsigned char) pop_failure_jump;
DEBUG_PRINT1 (" No match => pop_failure_jump.\n");
}