Resort the code lines in parse_layout_faulty() to make it more
comfortable, no logic change.
Signed-off-by: Coly Li <colyli@suse.de>
Reviewed-by: Paul Menzel <pmenzel@molgen.mpg.de>
Signed-off-by: Jes Sorensen <jes@trained-monkey.org>
int parse_layout_faulty(char *layout)
{
+ int ln, mode;
+ char *m;
+
if (!layout)
return -1;
+
/* Parse the layout string for 'faulty' */
- int ln = strcspn(layout, "0123456789");
- char *m = xstrdup(layout);
- int mode;
+ ln = strcspn(layout, "0123456789");
+ m = xstrdup(layout);
m[ln] = 0;
mode = map_name(faultylayout, m);
if (mode == UnSet)