We currently ICE upon the following valid code, due to the fix made through
commit
9efe5fbde1e8
=== cut here ===
struct ignore { ignore(...) {} };
template<class... Args>
void InternalCompilerError(Args... args)
{ ignore{ ignore(args) ... }; }
int main() { InternalCompilerError(0, 0); }
=== cut here ===
Change
9efe5fbde1e8 avoids infinite recursion in build_over_call by returning
error_mark_node if one invokes ignore::ignore(...) with an argument of type
ignore, because otherwise we end up calling convert_arg_to_ellipsis for that
argument, and recurse into build_over_call with the exact same parameters.
This patch tightens the condition to only return error_mark_node if there's one
and only one parameter to the call being processed - otherwise we won't
infinitely recurse.
Successfully tested on x86_64-pc-linux-gnu.
PR c++/111592
gcc/cp/ChangeLog:
* call.cc (build_over_call): Only error out if there's a single
parameter of type A in a call to A::A(...).
gcc/testsuite/ChangeLog:
* g++.dg/cpp0x/variadic186.C: New test.
a = decay_conversion (a, complain);
}
else if (DECL_CONSTRUCTOR_P (fn)
+ && vec_safe_length (args) == 1
&& same_type_ignoring_top_level_qualifiers_p (DECL_CONTEXT (fn),
TREE_TYPE (a)))
{
--- /dev/null
+// PR c++/111592
+// { dg-do compile { target c++11 } }
+
+struct ignore { ignore(...) {} };
+
+template<class... Args>
+void InternalCompilerError(Args... args)
+{ ignore{ ignore(args) ... }; }
+
+int main()
+{ InternalCompilerError(0, 0); }