#include "nest/bird.h"
+#include "lib/coro.h"
#include "lib/heap.h"
#include "lib/resource.h"
#include "lib/timer.h"
/* Data accessed and modified from proto/bfd/io.c */
_Thread_local struct timeloop *local_timeloop;
-void wakeup_kick_current(void);
-
-btime
-current_time(void)
-{
- return local_timeloop->last_time;
-}
+_Atomic btime last_time;
+_Atomic btime real_time;
-btime
-current_real_time(void)
-{
- if (!local_timeloop->real_time)
- times_update_real_time(local_timeloop);
-
- return local_timeloop->real_time;
-}
+void wakeup_kick_current(void);
#define TIMER_LESS(a,b) ((a)->expires < (b)->expires)
void
timers_init(struct timeloop *loop, pool *p)
{
- times_init(loop);
-
BUFFER_INIT(loop->timers, p, 4);
BUFFER_PUSH(loop->timers) = NULL;
}
btime base_time;
timer *t;
- times_update(loop);
- base_time = loop->last_time;
+ times_update();
+ base_time = current_time();
while (t = timers_first(loop))
{
{
btime when = t->expires + t->recurrent;
- if (when <= loop->last_time)
- when = loop->last_time + t->recurrent;
+ if (when <= base_time)
+ when = base_time + t->recurrent;
if (t->randomize)
when += random() % (t->randomize + 1);
#include "lib/buffer.h"
#include "lib/resource.h"
+#include <stdatomic.h>
+
+extern _Atomic btime last_time;
+extern _Atomic btime real_time;
typedef struct timer
{
struct timeloop
{
BUFFER_(timer *) timers;
- btime last_time;
- btime real_time;
};
static inline uint timers_count(struct timeloop *loop)
extern struct timeloop main_timeloop;
extern _Thread_local struct timeloop *local_timeloop;
-btime current_time(void);
-btime current_real_time(void);
+#define current_time() atomic_load_explicit(&last_time, memory_order_acquire)
+#define current_real_time() atomic_load_explicit(&real_time, memory_order_acquire)
//#define now (current_time() TO_S)
//#define now_real (current_real_time() TO_S)
}
/* In sysdep code */
-void times_init(struct timeloop *loop);
-void times_update(struct timeloop *loop);
-void times_update_real_time(struct timeloop *loop);
+void times_update(void);
/* For I/O loop */
void timers_init(struct timeloop *loop, pool *p);
btime boot_time;
+
void
-times_init(struct timeloop *loop)
+times_update(void)
{
struct timespec ts;
int rv;
+ btime old_time = current_time();
+ btime old_real_time = current_real_time();
+
rv = clock_gettime(CLOCK_MONOTONIC, &ts);
if (rv < 0)
die("Monotonic clock is missing");
if ((ts.tv_sec < 0) || (((u64) ts.tv_sec) > ((u64) 1 << 40)))
log(L_WARN "Monotonic clock is crazy");
-
- loop->last_time = ts.tv_sec S + ts.tv_nsec NS;
- loop->real_time = 0;
-}
-
-void
-times_update(struct timeloop *loop)
-{
- struct timespec ts;
- int rv;
-
- rv = clock_gettime(CLOCK_MONOTONIC, &ts);
- if (rv < 0)
- die("clock_gettime: %m");
-
+
btime new_time = ts.tv_sec S + ts.tv_nsec NS;
- if (new_time < loop->last_time)
+ if (new_time < old_time)
log(L_ERR "Monotonic clock is broken");
- loop->last_time = new_time;
- loop->real_time = 0;
-}
-
-void
-times_update_real_time(struct timeloop *loop)
-{
- struct timespec ts;
- int rv;
-
rv = clock_gettime(CLOCK_REALTIME, &ts);
if (rv < 0)
die("clock_gettime: %m");
- loop->real_time = ts.tv_sec S + ts.tv_nsec NS;
-}
+ btime new_real_time = ts.tv_sec S + ts.tv_nsec NS;
+ if (!atomic_compare_exchange_strong_explicit(
+ &last_time,
+ &old_time,
+ new_time,
+ memory_order_acq_rel,
+ memory_order_relaxed))
+ DBG("Time update collision: last_time");
+
+ if (!atomic_compare_exchange_strong_explicit(
+ &real_time,
+ &old_real_time,
+ new_real_time,
+ memory_order_acq_rel,
+ memory_order_relaxed))
+ DBG("Time update collision: real_time");
+}
/**
* DOC: Sockets
static struct event_log_entry event_log[EVENT_LOG_LENGTH];
static struct event_log_entry *event_open;
static int event_log_pos, event_log_num, watchdog_active;
-static btime last_time;
+static btime last_io_time;
static btime loop_time;
static void
io_update_time(void)
{
- struct timespec ts;
- int rv;
-
- /*
- * This is third time-tracking procedure (after update_times() above and
- * times_update() in BFD), dedicated to internal event log and latency
- * tracking. Hopefully, we consolidate these sometimes.
- */
-
- rv = clock_gettime(CLOCK_MONOTONIC, &ts);
- if (rv < 0)
- die("clock_gettime: %m");
-
- last_time = ts.tv_sec S + ts.tv_nsec NS;
+ last_io_time = current_time();
if (event_open)
{
- event_open->duration = last_time - event_open->timestamp;
+ event_open->duration = last_io_time - event_open->timestamp;
if (event_open->duration > config->latency_limit)
log(L_WARN "Event 0x%p 0x%p took %d ms",
en->hook = hook;
en->data = data;
- en->timestamp = last_time;
+ en->timestamp = last_io_time;
en->duration = 0;
event_log_num++;
struct event_log_entry *en = event_log + (event_log_pos + i) % EVENT_LOG_LENGTH;
if (en->hook)
log(L_DEBUG " Event 0x%p 0x%p at %8d for %d ms", en->hook, en->data,
- (int) ((last_time - en->timestamp) TO_MS), (int) (en->duration TO_MS));
+ (int) ((last_io_time - en->timestamp) TO_MS), (int) (en->duration TO_MS));
}
}
void
watchdog_sigalrm(int sig UNUSED)
{
- /* Update last_time and duration, but skip latency check */
+ /* Update last_io_time and duration, but skip latency check */
config->latency_limit = 0xffffffff;
io_update_time();
{
io_update_time();
- loop_time = last_time;
+ loop_time = last_io_time;
}
static inline void
{
io_update_time();
- loop_time = last_time;
+ loop_time = last_io_time;
event_log_num = 0;
if (config->watchdog_timeout)
watchdog_active = 0;
}
- btime duration = last_time - loop_time;
+ btime duration = last_io_time - loop_time;
if (duration > config->watchdog_warning)
log(L_WARN "I/O loop cycle took %d ms for %d events",
(int) (duration TO_MS), event_log_num);
watchdog_start1();
for(;;)
{
- times_update(&main_timeloop);
+ times_update();
events = ev_run_list(&global_event_list);
events = ev_run_list_limited(&global_work_list, WORK_EVENTS_MAX) || events;
timers_fire(&main_timeloop);
poll_tout = (events ? 0 : 3000); /* Time in milliseconds */
if (t = timers_first(&main_timeloop))
{
- times_update(&main_timeloop);
+ times_update();
timeout = (tm_remains(t) TO_MS) + 1;
poll_tout = MIN(poll_tout, timeout);
}
continue;
}
- times_update(&main_timeloop);
+ times_update();
/* guaranteed to be non-empty */
current_sock = SKIP_BACK(sock, n, HEAD(sock_list));