}
-static int
-virDomainResctrlAppend(virDomainDefPtr def,
- xmlNodePtr node,
- virResctrlAllocPtr alloc,
- virBitmapPtr vcpus,
- unsigned int flags)
+static virDomainResctrlDefPtr
+virDomainResctrlNew(xmlNodePtr node,
+ virResctrlAllocPtr alloc,
+ virBitmapPtr vcpus,
+ unsigned int flags)
{
char *vcpus_str = NULL;
char *alloc_id = NULL;
- virDomainResctrlDefPtr tmp_resctrl = NULL;
- int ret = -1;
-
- if (VIR_ALLOC(tmp_resctrl) < 0)
- goto cleanup;
+ virDomainResctrlDefPtr resctrl = NULL;
+ virDomainResctrlDefPtr ret = NULL;
/* We need to format it back because we need to be consistent in the naming
* even when users specify some "sub-optimal" string there. */
vcpus_str = virBitmapFormat(vcpus);
if (!vcpus_str)
- goto cleanup;
+ return NULL;
if (!(flags & VIR_DOMAIN_DEF_PARSE_INACTIVE))
alloc_id = virXMLPropString(node, "id");
if (virResctrlAllocSetID(alloc, alloc_id) < 0)
goto cleanup;
- tmp_resctrl->vcpus = vcpus;
- tmp_resctrl->alloc = alloc;
+ if (VIR_ALLOC(resctrl) < 0)
+ goto cleanup;
- if (VIR_APPEND_ELEMENT(def->resctrls, def->nresctrls, tmp_resctrl) < 0)
+ if (!(resctrl->vcpus = virBitmapNewCopy(vcpus))) {
+ virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
+ _("failed to copy 'vcpus'"));
goto cleanup;
+ }
- ret = 0;
+ resctrl->alloc = virObjectRef(alloc);
+
+ VIR_STEAL_PTR(ret, resctrl);
cleanup:
- virDomainResctrlDefFree(tmp_resctrl);
+ virDomainResctrlDefFree(resctrl);
VIR_FREE(alloc_id);
VIR_FREE(vcpus_str);
return ret;
xmlNodePtr *nodes = NULL;
virBitmapPtr vcpus = NULL;
virResctrlAllocPtr alloc = NULL;
+ virDomainResctrlDefPtr resctrl = NULL;
ssize_t i = 0;
int n;
int ret = -1;
goto cleanup;
}
+ resctrl = virDomainResctrlNew(node, alloc, vcpus, flags);
+ if (!resctrl)
+ goto cleanup;
+
if (virResctrlAllocIsEmpty(alloc)) {
ret = 0;
goto cleanup;
}
- if (virDomainResctrlAppend(def, node, alloc, vcpus, flags) < 0)
+ if (VIR_APPEND_ELEMENT(def->resctrls, def->nresctrls, resctrl) < 0)
goto cleanup;
- vcpus = NULL;
- alloc = NULL;
ret = 0;
cleanup:
ctxt->node = oldnode;
+ virDomainResctrlDefFree(resctrl);
virObjectUnref(alloc);
virBitmapFree(vcpus);
VIR_FREE(nodes);
xmlNodePtr *nodes = NULL;
virBitmapPtr vcpus = NULL;
virResctrlAllocPtr alloc = NULL;
+ virDomainResctrlDefPtr resctrl = NULL;
+
ssize_t i = 0;
int n;
int ret = -1;
* just update the existing alloc information, which is done in above
* virDomainMemorytuneDefParseMemory */
if (new_alloc) {
- if (virDomainResctrlAppend(def, node, alloc, vcpus, flags) < 0)
+ resctrl = virDomainResctrlNew(node, alloc, vcpus, flags);
+ if (!resctrl)
+ goto cleanup;
+
+ if (VIR_APPEND_ELEMENT(def->resctrls, def->nresctrls, resctrl) < 0)
goto cleanup;
- vcpus = NULL;
- alloc = NULL;
}
ret = 0;
cleanup:
ctxt->node = oldnode;
+ virDomainResctrlDefFree(resctrl);
virObjectUnref(alloc);
virBitmapFree(vcpus);
VIR_FREE(nodes);