src/util/math.h
src/util/multibit_build.cpp
src/util/multibit_build.h
+ src/util/operators.h
src/util/order_check.h
src/util/partial_store.h
src/util/partitioned_set.h
--- /dev/null
+/*
+ * Copyright (c) 2017, Intel Corporation
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * * Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Intel Corporation nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/**
+ * \brief Ordered operators: provides all the other compare operators for types
+ * that provide equal and less-than.
+ *
+ * This is similar to Boost's totally_ordered class, but much simpler and
+ * without injecting the boost namespace into ADL lookup.
+ */
+
+#ifndef UTIL_OPERATORS_H
+#define UTIL_OPERATORS_H
+
+namespace ue2 {
+
+/**
+ * \brief Ordered operators: provides all the other compare operators for types
+ * that provide equal and less-than.
+ *
+ * Simply inherit from this class with your class name as its template
+ * parameter.
+ */
+template<typename T>
+class totally_ordered {
+public:
+ friend bool operator!=(const T &a, const T &b) { return !(a == b); }
+ friend bool operator<=(const T &a, const T &b) { return !(b < a); }
+ friend bool operator>(const T &a, const T &b) { return b < a; }
+ friend bool operator>=(const T &a, const T &b) { return !(a < b); }
+};
+
+} // namespace
+
+#endif // UTIL_OPERATORS_H
#define UTIL_UE2_CONTAINERS_H_
#include "ue2common.h"
+#include "util/operators.h"
#include "util/small_vector.h"
#include <algorithm>
#include <boost/functional/hash/hash_fwd.hpp>
#include <boost/iterator/iterator_facade.hpp>
-#include <boost/operators.hpp>
#include <boost/unordered/unordered_map.hpp>
#include <boost/unordered/unordered_set.hpp>
class Allocator = std::allocator<T>>
class flat_set
: public flat_detail::flat_base<T, Compare, Allocator>,
- public boost::totally_ordered<flat_set<T, Compare, Allocator>> {
+ public totally_ordered<flat_set<T, Compare, Allocator>> {
using base_type = flat_detail::flat_base<T, Compare, Allocator>;
using storage_type = typename base_type::storage_type;
using base_type::data;
return comp();
}
- // Operators. All others provided by boost::totally_ordered.
+ // Operators. All others provided by ue2::totally_ordered.
bool operator==(const flat_set &a) const {
return data() == a.data();
class Allocator = std::allocator<std::pair<Key, T>>>
class flat_map
: public flat_detail::flat_base<std::pair<Key, T>, Compare, Allocator>,
- public boost::totally_ordered<flat_map<Key, T, Compare, Allocator>> {
+ public totally_ordered<flat_map<Key, T, Compare, Allocator>> {
public:
// Member types.
using key_type = Key;
return value_compare(comp());
}
- // Operators. All others provided by boost::totally_ordered.
+ // Operators. All others provided by ue2::totally_ordered.
bool operator==(const flat_map &a) const {
return data() == a.data();
/*
- * Copyright (c) 2016, Intel Corporation
+ * Copyright (c) 2016-2017, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
#include "ue2common.h"
#include "util/graph_range.h"
+#include "util/operators.h"
-#include <boost/operators.hpp>
#include <boost/functional/hash.hpp>
#include <boost/graph/properties.hpp> /* vertex_index_t, ... */
#include <boost/pending/property.hpp> /* no_property */
using vertex_bundled = VertexPropertyType;
using edge_bundled = EdgePropertyType;
- class vertex_descriptor : boost::totally_ordered<vertex_descriptor> {
+ class vertex_descriptor : totally_ordered<vertex_descriptor> {
public:
vertex_descriptor() : p(nullptr), serial(0) { }
explicit vertex_descriptor(vertex_node *pp)
friend ue2_graph;
};
- class edge_descriptor : boost::totally_ordered<edge_descriptor> {
+ class edge_descriptor : totally_ordered<edge_descriptor> {
public:
edge_descriptor() : p(nullptr), serial(0) { }
explicit edge_descriptor(edge_node *pp) : p(pp), serial(pp->serial) { }