They decrease stack_pointer_rtx but leave frame_pointer_rtx and
hard_frame_pointer_rtx unchanged. */
-static HOST_WIDE_INT riscv_first_stack_step (struct riscv_frame_info *frame);
+static HOST_WIDE_INT riscv_first_stack_step (struct riscv_frame_info *frame, poly_int64 remaining_size);
/* Handle stack align for poly_int. */
static poly_int64
save/restore t0. We check for this before clearing the frame struct. */
if (cfun->machine->interrupt_handler_p)
{
- HOST_WIDE_INT step1 = riscv_first_stack_step (frame);
+ HOST_WIDE_INT step1 = riscv_first_stack_step (frame, frame->total_size);
if (! POLY_SMALL_OPERAND_P ((frame->total_size - step1)))
interrupt_save_prologue_temp = true;
}
without adding extra instructions. */
static HOST_WIDE_INT
-riscv_first_stack_step (struct riscv_frame_info *frame)
+riscv_first_stack_step (struct riscv_frame_info *frame, poly_int64 remaining_size)
{
- HOST_WIDE_INT frame_total_constant_size;
- if (!frame->total_size.is_constant ())
- frame_total_constant_size
- = riscv_stack_align (frame->total_size.coeffs[0])
- - riscv_stack_align (frame->total_size.coeffs[1]);
+ HOST_WIDE_INT remaining_const_size;
+ if (!remaining_size.is_constant ())
+ remaining_const_size
+ = riscv_stack_align (remaining_size.coeffs[0])
+ - riscv_stack_align (remaining_size.coeffs[1]);
else
- frame_total_constant_size = frame->total_size.to_constant ();
+ remaining_const_size = remaining_size.to_constant ();
- if (SMALL_OPERAND (frame_total_constant_size))
- return frame_total_constant_size;
+ if (SMALL_OPERAND (remaining_const_size))
+ return remaining_const_size;
HOST_WIDE_INT min_first_step =
- RISCV_STACK_ALIGN ((frame->total_size - frame->frame_pointer_offset).to_constant());
+ riscv_stack_align ((remaining_size - frame->frame_pointer_offset).to_constant());
HOST_WIDE_INT max_first_step = IMM_REACH / 2 - PREFERRED_STACK_BOUNDARY / 8;
- HOST_WIDE_INT min_second_step = frame_total_constant_size - max_first_step;
+ HOST_WIDE_INT min_second_step = remaining_const_size - max_first_step;
gcc_assert (min_first_step <= max_first_step);
/* As an optimization, use the least-significant bits of the total frame
size, so that the second adjustment step is just LUI + ADD. */
if (!SMALL_OPERAND (min_second_step)
- && frame_total_constant_size % IMM_REACH < IMM_REACH / 2
- && frame_total_constant_size % IMM_REACH >= min_first_step)
- return frame_total_constant_size % IMM_REACH;
+ && remaining_const_size % IMM_REACH < IMM_REACH / 2
+ && remaining_const_size % IMM_REACH >= min_first_step)
+ return remaining_const_size % IMM_REACH;
if (TARGET_RVC)
{
loads and stores, then put that one first. */
if (IN_RANGE (min_second_step, 0,
(TARGET_64BIT ? SDSP_REACH : SWSP_REACH)))
- return MAX (min_second_step, min_first_step);
+ return MAX (min_second_step, min_first_step);
/* If we need LUI + ADDI + ADD for the second adjustment step, then start
with the minimum first step, so that we can get compressed loads and
stores. */
else if (!SMALL_OPERAND (min_second_step))
- return min_first_step;
+ return min_first_step;
}
return max_first_step;
/* Save the registers. */
if ((frame->mask | frame->fmask) != 0)
{
- HOST_WIDE_INT step1 = riscv_first_stack_step (frame);
+ HOST_WIDE_INT step1 = riscv_first_stack_step (frame, frame->total_size);
if (size.is_constant ())
step1 = MIN (size.to_constant(), step1);
possible in the second step without going out of range. */
if ((frame->mask | frame->fmask) != 0)
{
- step2 = riscv_first_stack_step (frame);
+ step2 = riscv_first_stack_step (frame, frame->total_size);
step1 -= step2;
}