We set just one affinity of the emulator and the virConnectPtr isn't
needed for that function.
/* Set CPU affinities for emulator threads. */
static int
-qemuProcessSetEmulatorAffinities(virConnectPtr conn ATTRIBUTE_UNUSED,
- virDomainObjPtr vm)
+qemuProcessSetEmulatorAffinity(virDomainObjPtr vm)
{
virBitmapPtr cpumask;
virDomainDefPtr def = vm->def;
goto cleanup;
VIR_DEBUG("Setting affinity of emulator threads");
- if (qemuProcessSetEmulatorAffinities(conn, vm) < 0)
+ if (qemuProcessSetEmulatorAffinity(vm) < 0)
goto cleanup;
VIR_DEBUG("Setting any required VM passwords");