ctx->queue = (POOL_job*) malloc(ctx->queueSize * sizeof(POOL_job));
ctx->queueHead = 0;
ctx->queueTail = 0;
- pthread_mutex_init(&ctx->queueMutex, NULL);
- pthread_cond_init(&ctx->queuePushCond, NULL);
- pthread_cond_init(&ctx->queuePopCond, NULL);
+ (void)pthread_mutex_init(&ctx->queueMutex, NULL);
+ (void)pthread_cond_init(&ctx->queuePushCond, NULL);
+ (void)pthread_cond_init(&ctx->queuePopCond, NULL);
ctx->shutdown = 0;
/* Allocate space for the thread handles */
ctx->threads = (pthread_t*)malloc(numThreads * sizeof(pthread_t));
/* mutex */
#define pthread_mutex_t CRITICAL_SECTION
-#define pthread_mutex_init(a,b) (InitializeCriticalSection((a)), (void)0)
+#define pthread_mutex_init(a,b) (InitializeCriticalSection((a)), 0)
#define pthread_mutex_destroy(a) DeleteCriticalSection((a))
#define pthread_mutex_lock(a) EnterCriticalSection((a))
#define pthread_mutex_unlock(a) LeaveCriticalSection((a))
/* condition variable */
#define pthread_cond_t CONDITION_VARIABLE
-#define pthread_cond_init(a, b) (InitializeConditionVariable((a)), (void)0)
+#define pthread_cond_init(a, b) (InitializeConditionVariable((a)), 0)
#define pthread_cond_destroy(a) /* No delete */
#define pthread_cond_wait(a, b) SleepConditionVariableCS((a), (b), INFINITE)
#define pthread_cond_signal(a) WakeConditionVariable((a))