switch (ctx->state) {
case STATE_INIT:
ctx->state = STATE_LIST;
- /* fall through */
+ __fallthrough;
case STATE_LIST:
HA_SPIN_LOCK(PATREF_LOCK, &ctx->ref->lock);
ctx->bref.ref = elt->list.n;
}
HA_SPIN_UNLOCK(PATREF_LOCK, &ctx->ref->lock);
- /* fall through */
+ __fallthrough;
default:
ctx->state = STATE_DONE;
ctx->ref = pat_list_get_next(ctx->ref, &pattern_reference,
ctx->display_flags);
ctx->state = STATE_LIST;
- /* fall through */
+ __fallthrough;
case STATE_LIST:
while (ctx->ref) {
ctx->display_flags);
}
- /* fall through */
+ __fallthrough;
default:
ctx->state = STATE_DONE;
ctx->expr = LIST_ELEM(&ctx->ref->pat, struct pattern_expr *, list);
ctx->expr = pat_expr_get_next(ctx->expr, &ctx->ref->pat);
ctx->state = STATE_LIST;
- /* fall through */
+ __fallthrough;
case STATE_LIST:
HA_SPIN_LOCK(PATREF_LOCK, &ctx->ref->lock);
&ctx->ref->pat);
}
HA_SPIN_UNLOCK(PATREF_LOCK, &ctx->ref->lock);
- /* fall through */
+ __fallthrough;
default:
ctx->state = STATE_DONE;