U32 const hashLog3 = ((forWho == ZSTD_resetTarget_CCtx) && cParams->minMatch==3) ? MIN(ZSTD_HASHLOG3_MAX, cParams->windowLog) : 0;
size_t const h3Size = ((size_t)1) << hashLog3;
- (void)forceResetIndex;
+ if (forceResetIndex == ZSTDirp_reset) {
+ memset(&ms->window, 0, sizeof(ms->window));
+ ms->window.dictLimit = 1; /* start from 1, so that 1st position is valid */
+ ms->window.lowLimit = 1; /* it ensures first and later CCtx usages compress the same */
+ ms->window.nextSrc = ms->window.base + 1; /* see issue #1241 */
+ ZSTD_cwksp_mark_tables_dirty(ws);
+ }
ms->hashLog3 = hashLog3;
- memset(&ms->window, 0, sizeof(ms->window));
- ms->window.dictLimit = 1; /* start from 1, so that 1st position is valid */
- ms->window.lowLimit = 1; /* it ensures first and later CCtx usages compress the same */
- ms->window.nextSrc = ms->window.base + 1; /* see issue #1241 */
+
ZSTD_invalidateMatchState(ms);
assert(!ZSTD_cwksp_reserve_failed(ws)); /* check that allocation hasn't already failed */
DEBUGLOG(4, "reset table : %u", crp!=ZSTDcrp_leaveDirty);
if (crp!=ZSTDcrp_leaveDirty) {
/* reset tables only */
- memset(ms->hashTable, 0, hSize * sizeof(U32));
- memset(ms->chainTable, 0, chainSize * sizeof(U32));
- memset(ms->hashTable3, 0, h3Size * sizeof(U32));
+ ZSTD_cwksp_clean_tables(ws);
}
/* opt parser space */