Problem: Haiku: dailog objects created with no reference
Solution: delete the objects before returning (jinyaoguo)
In the functions gui_mch_dialog() and gui_mch_font_dialog(), Dialog
objects are created but never escape the function scope. The call to
dialog->Go() only returns a boolean value and does not retain any
reference to the Dialog object itself, which may lead to potential
memory leak.
Fix this by deleting the object after using it.
closes: #17501
Signed-off-by: jinyaoguo <guo846@purdue.edu>
Signed-off-by: Christian Brabandt <cb@256bit.org>
#if defined(FEAT_GUI_DIALOG)
// gui.vimWindow->Unlock();
VimSelectFontDialog *dialog = new VimSelectFontDialog(family, style, size);
- return dialog->Go();
+ bool ret = dialog->Go();
+ delete dialog;
+ return ret;
#else
return NOFONT;
#endif // FEAT_GUI_DIALOG
{
VimDialog *dialog = new VimDialog(type, (char*)title, (char*)message,
(char*)buttons, dfltbutton, (char*)textfield, ex_cmd);
- return dialog->Go();
+ bool ret = dialog->Go();
+ delete dialog;
+ return ret;
}
#endif // FEAT_GUI_DIALOG
static int included_patches[] =
{ /* Add new patch number below this line */
+/**/
+ 1455,
/**/
1454,
/**/