return 0;
}
-/* Same as __fesetround_inline, however without runtime check to use DFP
- mtfsfi syntax (as relax_fenv_state) or if round value is valid. */
+/* Same as __fesetround_inline, and it also disable the floating-point
+ inexact execption (bit 60 - XE, assuming NI is 0). It does not check
+ if ROUND is a valid value. */
static inline void
-__fesetround_inline_nocheck (const int round)
+__fesetround_inline_disable_inexact (const int round)
{
-#ifdef _ARCH_PWR9
- __fe_mffscrn (round);
-#else
- if (__glibc_likely (GLRO(dl_hwcap2) & PPC_FEATURE2_ARCH_3_00))
- __fe_mffscrn (round);
- else
- asm volatile ("mtfsfi 7,%0" : : "n" (round));
-#endif
+ asm volatile ("mtfsfi 7,%0" : : "n" (round));
}
#define FPSCR_MASK(bit) (1 << (31 - (bit)))
switch (mode)
{
case CEIL:
- __fesetround_inline_nocheck (FE_UPWARD);
+ __fesetround_inline_disable_inexact (FE_UPWARD);
break;
case FLOOR:
- __fesetround_inline_nocheck (FE_DOWNWARD);
+ __fesetround_inline_disable_inexact (FE_DOWNWARD);
break;
case TRUNC:
case ROUND:
- __fesetround_inline_nocheck (FE_TOWARDZERO);
+ __fesetround_inline_disable_inexact (FE_TOWARDZERO);
break;
case NEARBYINT:
/* Disable FE_INEXACT exception */