{ POOL_job const job = ctx->queue[ctx->queueHead];
ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize;
ctx->numThreadsBusy++;
- ctx->queueEmpty = ctx->queueHead == ctx->queueTail;
+ ctx->queueEmpty = (ctx->queueHead == ctx->queueTail);
/* Unlock the mutex, signal a pusher, and run the job */
ZSTD_pthread_cond_signal(&ctx->queuePushCond);
ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
assert(0); /* Unreachable */
}
+/* ZSTD_createThreadPool() : public access point */
POOL_ctx* ZSTD_createThreadPool(size_t numThreads) {
return POOL_create (numThreads, 0);
}
}
POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize,
- ZSTD_customMem customMem) {
+ ZSTD_customMem customMem)
+{
POOL_ctx* ctx;
/* Check parameters */
if (!numThreads) { return NULL; }
POOL_free (pool);
}
-size_t POOL_sizeof(POOL_ctx *ctx) {
+size_t POOL_sizeof(const POOL_ctx *ctx) {
if (ctx==NULL) return 0; /* supports sizeof NULL */
return sizeof(*ctx)
+ ctx->queueSize * sizeof(POOL_job)
}
-static void POOL_add_internal(POOL_ctx* ctx, POOL_function function, void *opaque)
+static void
+POOL_add_internal(POOL_ctx* ctx, POOL_function function, void *opaque)
{
POOL_job const job = {function, opaque};
assert(ctx != NULL);
return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem);
}
-POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem) {
+POOL_ctx*
+POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem)
+{
(void)numThreads;
(void)queueSize;
(void)customMem;
* @return threadpool memory usage
* note : compatible with NULL (returns 0 in this case)
*/
-size_t POOL_sizeof(POOL_ctx* ctx);
+size_t POOL_sizeof(const POOL_ctx* ctx);
/*! POOL_function :
* The function type that can be added to a thread pool.
/*! POOL_tryAdd() :
- * Add the job `function(opaque)` to thread pool _if_ a worker is available.
+ * Add the job `function(opaque)` to thread pool _if_ a queue slot is available.
* Returns immediately even if not (does not block).
* @return : 1 if successful, 0 if not.
*/