[CCode (cheader_filename = "cogl/cogl.h")]
public static void path_new ();
[CCode (cheader_filename = "cogl/cogl.h")]
- public static void path_polygon (float coords, int num_points);
+ public static void path_polygon ([CCode (array_length = false)] float[] coords, int num_points);
[CCode (cheader_filename = "cogl/cogl.h")]
- public static void path_polyline (float coords, int num_points);
+ public static void path_polyline ([CCode (array_length = false)] float[] coords, int num_points);
[CCode (cheader_filename = "cogl/cogl.h")]
public static void path_rectangle (float x_1, float y_1, float x_2, float y_2);
[CCode (cheader_filename = "cogl/cogl.h")]
cogl_offscreen_* hidden="1"
+cogl_path_polygon.coords is_array="1" no_array_length="1"
+cogl_path_polyline.coords is_array="1" no_array_length="1"
+
cogl_vertex_buffer_* hidden="1"