void ZSTD_dedicatedDictSearch_lazy_loadDictionary(ZSTD_matchState_t* ms, const BYTE* const ip)
{
- U32 const target = (U32)(ip - ms->window.base);
+ const BYTE* const base = ms->window.base;
+ U32 const target = (U32)(ip - base);
U32* const hashTable = ms->hashTable;
U32* const chainTable = ms->chainTable;
U32 const chainSize = 1 << ms->cParams.chainLog;
U32 idx = ms->nextToUpdate;
U32 const minChain = chainSize < target ? target - chainSize : idx;
U32 const bucketSize = 1 << ZSTD_LAZY_DDSS_BUCKET_LOG;
- U32 const nbAttempts = 1 << ms->cParams.searchLog;
- U32 const chainLimit = nbAttempts > 255 ? 255 : nbAttempts;
+ U32 const cacheSize = bucketSize - 1;
+ U32 const chainAttempts = (1 << ms->cParams.searchLog) - cacheSize;
+ U32 const chainLimit = chainAttempts > 255 ? 255 : chainAttempts;
/* We know the hashtable is oversized by a factor of `bucketSize`.
* We are going to temporarily pretend `bucketSize == 1`, keeping only a
U32 hashIdx;
assert(ms->cParams.chainLog <= 24);
- assert(ms->cParams.hashLog >= ms->cParams.chainLog + 2);
+ assert(ms->cParams.hashLog >= ms->cParams.chainLog);
assert(idx != 0);
- /* fill tmp hash and tmp chain */
+ /* fill conventional hash table and conventional chain table */
for ( ; idx < target; idx++) {
- U32 const h = ZSTD_hashPtr(
- ms->window.base + idx, hashLog, ms->cParams.minMatch);
+ U32 const h = ZSTD_hashPtr(base + idx, hashLog, ms->cParams.minMatch);
if (idx >= minChain) {
tmpChainTable[idx & chainMask] = hashTable[h];
}
{
U32 chainPos = 0;
for (hashIdx = 0; hashIdx < (1U << hashLog); hashIdx++) {
- U32 count = 0;
+ U32 count;
U32 i = tmpHashTable[hashIdx];
- while (i >= minChain && count < chainLimit) {
- chainTable[chainPos++] = i;
- count++;
+ for (count = 0; i >= minChain && count < cacheSize; count++) {
+ /* skip through the chain to the first position that won't be
+ * in the hash bucket */
i = tmpChainTable[i & chainMask];
}
- tmpHashTable[hashIdx] = ((chainPos - count) << 8) + count;
+ if (count == cacheSize) {
+ for (count = 0; count < chainLimit;) {
+ chainTable[chainPos++] = i;
+ count++;
+ if (i < minChain) {
+ break;
+ }
+ i = tmpChainTable[i & chainMask];
+ }
+ } else {
+ count = 0;
+ }
+ if (count) {
+ tmpHashTable[hashIdx] = ((chainPos - count) << 8) + count;
+ } else {
+ tmpHashTable[hashIdx] = 0;
+ }
}
+ assert(chainPos <= chainSize); /* I believe this is guaranteed... */
}
- /* inflate hash table */
+ /* move chain pointers into the last entry of each hash bucket */
for (hashIdx = (1 << hashLog); hashIdx; ) {
U32 const bucketIdx = --hashIdx << ZSTD_LAZY_DDSS_BUCKET_LOG;
U32 const chainPackedPointer = tmpHashTable[hashIdx];
- U32 const chainIdx = chainPackedPointer >> 8;
- U32 const chainLength = chainPackedPointer & 0xFF;
- U32 const cacheLength = chainLength < bucketSize - 1 ? chainLength : bucketSize - 1;
U32 i;
- for (i = 0; i < cacheLength; i++) {
- hashTable[bucketIdx + i] = chainTable[chainIdx + i];
- }
- for (; i < bucketSize - 1; i++) {
+ for (i = 0; i < cacheSize; i++) {
hashTable[bucketIdx + i] = 0;
}
- if (chainLength < bucketSize) {
- hashTable[bucketIdx + bucketSize - 1] = 0;
- } else {
- U32 const newChainPointer = ((chainIdx + bucketSize - 1) << 8) + (chainLength - bucketSize + 1);
- hashTable[bucketIdx + bucketSize - 1] = newChainPointer;
- }
+ hashTable[bucketIdx + bucketSize - 1] = chainPackedPointer;
}
- /* densify chain table */
- /* TODO */
+ /* fill the buckets of the hash table */
+ for (idx = ms->nextToUpdate; idx < target; idx++) {
+ U32 const h = ZSTD_hashPtr(base + idx, hashLog, ms->cParams.minMatch)
+ << ZSTD_LAZY_DDSS_BUCKET_LOG;
+ U32 i;
+ /* Shift hash cache down 1. */
+ for (i = cacheSize - 1; i; i--)
+ hashTable[h + i] = hashTable[h + i - 1];
+ hashTable[h] = idx;
+ }
ms->nextToUpdate = target;
}