#include "dbgcnt.h"
#include "tm.h"
#include "tree-eh.h"
+#include "langhooks.h"
/* Routine to determine if the types T1 and T2 are effectively
the same for GENERIC. If T1 or T2 is not a type, the test
#include "dbgcnt.h"
#include "tm.h"
#include "gimple-range.h"
+#include "langhooks.h"
/* Forward declarations of the private auto-generated matchers.
They expect valueized operands in canonical order and do not
(simplify (reduc (op @0 VECTOR_CST@1))
(op (reduc:type @0) (reduc:type @1))))
+/* Simplify vector floating point operations of alternating sub/add pairs
+ into using an fneg of a wider element type followed by a normal add.
+ under IEEE 754 the fneg of the wider type will negate every even entry
+ and when doing an add we get a sub of the even and add of every odd
+ elements. */
+(simplify
+ (vec_perm (plus:c @0 @1) (minus @0 @1) VECTOR_CST@2)
+ (if (!VECTOR_INTEGER_TYPE_P (type)
+ && !FLOAT_WORDS_BIG_ENDIAN)
+ (with
+ {
+ /* Build a vector of integers from the tree mask. */
+ vec_perm_builder builder;
+ if (!tree_to_vec_perm_builder (&builder, @2))
+ return NULL_TREE;
+
+ /* Create a vec_perm_indices for the integer vector. */
+ poly_uint64 nelts = TYPE_VECTOR_SUBPARTS (type);
+ vec_perm_indices sel (builder, 2, nelts);
+ }
+ (if (sel.series_p (0, 2, 0, 2))
+ (with
+ {
+ machine_mode vec_mode = TYPE_MODE (type);
+ machine_mode wide_mode;
+ if (!GET_MODE_WIDER_MODE (vec_mode).exists (&wide_mode)
+ || !VECTOR_MODE_P (wide_mode)
+ || (GET_MODE_UNIT_BITSIZE (vec_mode) * 2
+ != GET_MODE_UNIT_BITSIZE (wide_mode)))
+ return NULL_TREE;
+
+ tree stype = lang_hooks.types.type_for_mode (GET_MODE_INNER (wide_mode),
+ TYPE_UNSIGNED (type));
+ if (TYPE_MODE (stype) == BLKmode)
+ return NULL_TREE;
+ tree ntype = build_vector_type_for_mode (stype, wide_mode);
+ if (!VECTOR_TYPE_P (ntype))
+ return NULL_TREE;
+
+ /* The format has to be a non-extended ieee format. */
+ const struct real_format *fmt_old = FLOAT_MODE_FORMAT (vec_mode);
+ const struct real_format *fmt_new = FLOAT_MODE_FORMAT (wide_mode);
+ if (fmt_old == NULL || fmt_new == NULL)
+ return NULL_TREE;
+
+ /* If the target doesn't support v1xx vectors, try using scalar mode xx
+ instead. */
+ if (known_eq (GET_MODE_NUNITS (wide_mode), 1)
+ && !target_supports_op_p (ntype, NEGATE_EXPR, optab_vector))
+ ntype = stype;
+ }
+ (if (fmt_new->signbit_rw
+ == fmt_old->signbit_rw + GET_MODE_UNIT_BITSIZE (vec_mode)
+ && fmt_new->signbit_rw == fmt_new->signbit_ro
+ && targetm.can_change_mode_class (TYPE_MODE (ntype), TYPE_MODE (type), ALL_REGS)
+ && ((optimize_vectors_before_lowering_p () && VECTOR_TYPE_P (ntype))
+ || target_supports_op_p (ntype, NEGATE_EXPR, optab_vector)))
+ (plus (view_convert:type (negate (view_convert:ntype @1))) @0)))))))
+
(simplify
(vec_perm @0 @1 VECTOR_CST@2)
(with
--- /dev/null
+/* { dg-do compile } */
+/* { dg-require-effective-target arm_v8_2a_fp16_neon_ok } */
+/* { dg-options "-Ofast" } */
+/* { dg-add-options arm_v8_2a_fp16_neon } */
+/* { dg-final { check-function-bodies "**" "" "" { target { le } } } } */
+
+#pragma GCC target "+nosve"
+
+/*
+** f1:
+** ...
+** fneg v[0-9]+.2d, v[0-9]+.2d
+** fadd v[0-9]+.4s, v[0-9]+.4s, v[0-9]+.4s
+** ...
+*/
+void f1 (float *restrict a, float *restrict b, float *res, int n)
+{
+ for (int i = 0; i < (n & -4); i+=2)
+ {
+ res[i+0] = a[i+0] + b[i+0];
+ res[i+1] = a[i+1] - b[i+1];
+ }
+}
+
+/*
+** d1:
+** ...
+** fneg v[0-9]+.4s, v[0-9]+.4s
+** fadd v[0-9]+.8h, v[0-9]+.8h, v[0-9]+.8h
+** ...
+*/
+void d1 (_Float16 *restrict a, _Float16 *restrict b, _Float16 *res, int n)
+{
+ for (int i = 0; i < (n & -8); i+=2)
+ {
+ res[i+0] = a[i+0] + b[i+0];
+ res[i+1] = a[i+1] - b[i+1];
+ }
+}
+
+/*
+** e1:
+** ...
+** fadd v[0-9]+.2d, v[0-9]+.2d, v[0-9]+.2d
+** fsub v[0-9]+.2d, v[0-9]+.2d, v[0-9]+.2d
+** ins v[0-9]+.d\[1\], v[0-9]+.d\[1\]
+** ...
+*/
+void e1 (double *restrict a, double *restrict b, double *res, int n)
+{
+ for (int i = 0; i < (n & -4); i+=2)
+ {
+ res[i+0] = a[i+0] + b[i+0];
+ res[i+1] = a[i+1] - b[i+1];
+ }
+}
--- /dev/null
+/* { dg-do compile } */
+/* { dg-options "-Ofast" } */
+/* { dg-final { check-function-bodies "**" "" "" { target { le } } } } */
+
+/*
+** f1:
+** ...
+** fneg z[0-9]+.d, p[0-9]+/m, z[0-9]+.d
+** fadd z[0-9]+.s, z[0-9]+.s, z[0-9]+.s
+** ...
+*/
+void f1 (float *restrict a, float *restrict b, float *res, int n)
+{
+ for (int i = 0; i < (n & -4); i+=2)
+ {
+ res[i+0] = a[i+0] + b[i+0];
+ res[i+1] = a[i+1] - b[i+1];
+ }
+}
+
+/*
+** d1:
+** ...
+** fneg z[0-9]+.s, p[0-9]+/m, z[0-9]+.s
+** fadd z[0-9]+.h, z[0-9]+.h, z[0-9]+.h
+** ...
+*/
+void d1 (_Float16 *restrict a, _Float16 *restrict b, _Float16 *res, int n)
+{
+ for (int i = 0; i < (n & -8); i+=2)
+ {
+ res[i+0] = a[i+0] + b[i+0];
+ res[i+1] = a[i+1] - b[i+1];
+ }
+}
+
+/*
+** e1:
+** ...
+** fsub z[0-9]+.d, z[0-9]+.d, z[0-9]+.d
+** movprfx z[0-9]+.d, p[0-9]+/m, z[0-9]+.d
+** fadd z[0-9]+.d, p[0-9]+/m, z[0-9]+.d, z[0-9]+.d
+** ...
+*/
+void e1 (double *restrict a, double *restrict b, double *res, int n)
+{
+ for (int i = 0; i < (n & -4); i+=2)
+ {
+ res[i+0] = a[i+0] + b[i+0];
+ res[i+1] = a[i+1] - b[i+1];
+ }
+}