]> git.ipfire.org Git - thirdparty/freeswitch.git/commitdiff
FS-9953 [mod_av] Add mod_av to windows build
authorAndrey Volk <andywolk@gmail.com>
Wed, 18 Jan 2017 01:49:05 +0000 (04:49 +0300)
committerAndrey Volk <andywolk@gmail.com>
Fri, 20 Jan 2017 11:05:38 +0000 (14:05 +0300)
17 files changed:
.gitignore
Freeswitch.2015.sln
libs/win32/Download libav.2015.vcxproj [new file with mode: 0644]
libs/win32/Download libx264.2015.vcxproj [new file with mode: 0644]
libs/win32/libav/cleancount [new file with mode: 0644]
libs/win32/libav/libav.2015.vcxproj [new file with mode: 0644]
libs/win32/libx264/libx264.2015.vcxproj [new file with mode: 0644]
libs/win32/libx264/libx264.2015.vcxproj.filters [new file with mode: 0644]
libs/win32/libx264/vsyasm.props [new file with mode: 0644]
libs/win32/libx264/vsyasm.targets [new file with mode: 0644]
libs/win32/libx264/vsyasm.xml [new file with mode: 0644]
libs/win32/util.vbs
src/mod/applications/mod_av/avcodec.c
src/mod/applications/mod_av/avformat.c
src/mod/applications/mod_av/mod_av.2015.vcxproj [new file with mode: 0644]
w32/libav.props [new file with mode: 0644]
w32/libx264.props [new file with mode: 0644]

index c9b0fcd8ad5c9052490bf86df9f36dce0f37d439..ccbebdd2be609d57bb2bd1ab86c1c89efd6c1b23 100644 (file)
@@ -236,4 +236,7 @@ Freeswitch.2015.VC.db
 Freeswitch.2015.VC.VC.opendb
 libs/freetype/
 libs/libpng/
-libs/zlib/
\ No newline at end of file
+libs/zlib/
+
+libs/libav/
+libs/libx264/
\ No newline at end of file
index 59d910953e9facfa295cf2597b27792967e51eeb..09c31518f8b7fa86a0baca3744b85a6fd4e746a0 100644 (file)
@@ -634,6 +634,19 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Download freetype", "libs\w
 EndProject\r
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mod_png", "src\mod\formats\mod_png\mod_png.2015.vcxproj", "{FBC7E2A4-B989-4289-BA7F-68F440E9EF8B}"\r
 EndProject\r
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Download libav", "libs\win32\Download libav.2015.vcxproj", "{77C9E0A2-177D-4BD6-9EFD-75A56F886325}"\r
+EndProject\r
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libav", "libs\win32\libav\libav.2015.vcxproj", "{841C345F-FCC7-4F64-8F54-0281CEABEB01}"\r
+       ProjectSection(ProjectDependencies) = postProject\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325} = {77C9E0A2-177D-4BD6-9EFD-75A56F886325}\r
+       EndProjectSection\r
+EndProject\r
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mod_av", "src\mod\applications\mod_av\mod_av.2015.vcxproj", "{7AEE504B-23B6-4B05-829E-7CD34855F146}"\r
+EndProject\r
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libx264", "libs\win32\libx264\libx264.2015.vcxproj", "{20179127-853B-4FE9-B7C0-9E817E6A3A72}"\r
+EndProject\r
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Download libx264", "libs\win32\Download libx264.2015.vcxproj", "{6D1BC01C-3F97-4C08-8A45-69C9B94281AA}"\r
+EndProject\r
 Global\r
        GlobalSection(SolutionConfigurationPlatforms) = preSolution\r
                All|Win32 = All|Win32\r
@@ -2769,9 +2782,11 @@ Global
                {CDCEC78E-D445-47AC-A2AE-DEBE2CE3A311}.Debug|Win32.ActiveCfg = Debug|Win32\r
                {CDCEC78E-D445-47AC-A2AE-DEBE2CE3A311}.Debug|Win32.Build.0 = Debug|Win32\r
                {CDCEC78E-D445-47AC-A2AE-DEBE2CE3A311}.Debug|x64.ActiveCfg = Debug|Win32\r
+               {CDCEC78E-D445-47AC-A2AE-DEBE2CE3A311}.Debug|x64.Build.0 = Debug|Win32\r
                {CDCEC78E-D445-47AC-A2AE-DEBE2CE3A311}.Release|Win32.ActiveCfg = Release|Win32\r
                {CDCEC78E-D445-47AC-A2AE-DEBE2CE3A311}.Release|Win32.Build.0 = Release|Win32\r
                {CDCEC78E-D445-47AC-A2AE-DEBE2CE3A311}.Release|x64.ActiveCfg = Release|Win32\r
+               {CDCEC78E-D445-47AC-A2AE-DEBE2CE3A311}.Release|x64.Build.0 = Release|Win32\r
                {C2D5EB6D-F4DE-4DEE-B5B8-B6FD26C22D33}.All|Win32.ActiveCfg = Release|Win32\r
                {C2D5EB6D-F4DE-4DEE-B5B8-B6FD26C22D33}.All|Win32.Build.0 = Release|Win32\r
                {C2D5EB6D-F4DE-4DEE-B5B8-B6FD26C22D33}.All|x64.ActiveCfg = Release|Win32\r
@@ -2779,9 +2794,11 @@ Global
                {C2D5EB6D-F4DE-4DEE-B5B8-B6FD26C22D33}.Debug|Win32.ActiveCfg = Debug|Win32\r
                {C2D5EB6D-F4DE-4DEE-B5B8-B6FD26C22D33}.Debug|Win32.Build.0 = Debug|Win32\r
                {C2D5EB6D-F4DE-4DEE-B5B8-B6FD26C22D33}.Debug|x64.ActiveCfg = Debug|Win32\r
+               {C2D5EB6D-F4DE-4DEE-B5B8-B6FD26C22D33}.Debug|x64.Build.0 = Debug|Win32\r
                {C2D5EB6D-F4DE-4DEE-B5B8-B6FD26C22D33}.Release|Win32.ActiveCfg = Release|Win32\r
                {C2D5EB6D-F4DE-4DEE-B5B8-B6FD26C22D33}.Release|Win32.Build.0 = Release|Win32\r
                {C2D5EB6D-F4DE-4DEE-B5B8-B6FD26C22D33}.Release|x64.ActiveCfg = Release|Win32\r
+               {C2D5EB6D-F4DE-4DEE-B5B8-B6FD26C22D33}.Release|x64.Build.0 = Release|Win32\r
                {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.All|Win32.ActiveCfg = Release|Win32\r
                {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.All|Win32.Build.0 = Release|Win32\r
                {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.All|x64.ActiveCfg = Release|x64\r
@@ -2805,6 +2822,7 @@ Global
                {0AD87FDA-989F-4638-B6E1-B0132BB0560A}.Release|Win32.ActiveCfg = Release|Win32\r
                {0AD87FDA-989F-4638-B6E1-B0132BB0560A}.Release|Win32.Build.0 = Release|Win32\r
                {0AD87FDA-989F-4638-B6E1-B0132BB0560A}.Release|x64.ActiveCfg = Release|Win32\r
+               {0AD87FDA-989F-4638-B6E1-B0132BB0560A}.Release|x64.Build.0 = Release|Win32\r
                {FBC7E2A4-B989-4289-BA7F-68F440E9EF8B}.All|Win32.ActiveCfg = Release|Win32\r
                {FBC7E2A4-B989-4289-BA7F-68F440E9EF8B}.All|Win32.Build.0 = Release|Win32\r
                {FBC7E2A4-B989-4289-BA7F-68F440E9EF8B}.All|x64.ActiveCfg = Release|x64\r
@@ -2817,6 +2835,62 @@ Global
                {FBC7E2A4-B989-4289-BA7F-68F440E9EF8B}.Release|Win32.Build.0 = Release|Win32\r
                {FBC7E2A4-B989-4289-BA7F-68F440E9EF8B}.Release|x64.ActiveCfg = Release|x64\r
                {FBC7E2A4-B989-4289-BA7F-68F440E9EF8B}.Release|x64.Build.0 = Release|x64\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325}.All|Win32.ActiveCfg = Release|Win32\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325}.All|Win32.Build.0 = Release|Win32\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325}.All|x64.ActiveCfg = Release|Win32\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325}.All|x64.Build.0 = Release|Win32\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325}.Debug|Win32.ActiveCfg = Debug|Win32\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325}.Debug|Win32.Build.0 = Debug|Win32\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325}.Debug|x64.ActiveCfg = Debug|Win32\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325}.Debug|x64.Build.0 = Debug|Win32\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325}.Release|Win32.ActiveCfg = Release|Win32\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325}.Release|Win32.Build.0 = Release|Win32\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325}.Release|x64.ActiveCfg = Release|Win32\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325}.Release|x64.Build.0 = Release|Win32\r
+               {841C345F-FCC7-4F64-8F54-0281CEABEB01}.All|Win32.ActiveCfg = Release|Win32\r
+               {841C345F-FCC7-4F64-8F54-0281CEABEB01}.All|Win32.Build.0 = Release|Win32\r
+               {841C345F-FCC7-4F64-8F54-0281CEABEB01}.All|x64.ActiveCfg = Release|x64\r
+               {841C345F-FCC7-4F64-8F54-0281CEABEB01}.All|x64.Build.0 = Release|x64\r
+               {841C345F-FCC7-4F64-8F54-0281CEABEB01}.Debug|Win32.ActiveCfg = Debug|Win32\r
+               {841C345F-FCC7-4F64-8F54-0281CEABEB01}.Debug|Win32.Build.0 = Debug|Win32\r
+               {841C345F-FCC7-4F64-8F54-0281CEABEB01}.Debug|x64.ActiveCfg = Debug|x64\r
+               {841C345F-FCC7-4F64-8F54-0281CEABEB01}.Debug|x64.Build.0 = Debug|x64\r
+               {841C345F-FCC7-4F64-8F54-0281CEABEB01}.Release|Win32.ActiveCfg = Release|Win32\r
+               {841C345F-FCC7-4F64-8F54-0281CEABEB01}.Release|Win32.Build.0 = Release|Win32\r
+               {841C345F-FCC7-4F64-8F54-0281CEABEB01}.Release|x64.ActiveCfg = Release|x64\r
+               {841C345F-FCC7-4F64-8F54-0281CEABEB01}.Release|x64.Build.0 = Release|x64\r
+               {7AEE504B-23B6-4B05-829E-7CD34855F146}.All|Win32.ActiveCfg = Release|Win32\r
+               {7AEE504B-23B6-4B05-829E-7CD34855F146}.All|Win32.Build.0 = Release|Win32\r
+               {7AEE504B-23B6-4B05-829E-7CD34855F146}.All|x64.ActiveCfg = Release|x64\r
+               {7AEE504B-23B6-4B05-829E-7CD34855F146}.All|x64.Build.0 = Release|x64\r
+               {7AEE504B-23B6-4B05-829E-7CD34855F146}.Debug|Win32.ActiveCfg = Debug|Win32\r
+               {7AEE504B-23B6-4B05-829E-7CD34855F146}.Debug|x64.ActiveCfg = Debug|x64\r
+               {7AEE504B-23B6-4B05-829E-7CD34855F146}.Release|Win32.ActiveCfg = Release|Win32\r
+               {7AEE504B-23B6-4B05-829E-7CD34855F146}.Release|x64.ActiveCfg = Release|x64\r
+               {20179127-853B-4FE9-B7C0-9E817E6A3A72}.All|Win32.ActiveCfg = Release|Win32\r
+               {20179127-853B-4FE9-B7C0-9E817E6A3A72}.All|Win32.Build.0 = Release|Win32\r
+               {20179127-853B-4FE9-B7C0-9E817E6A3A72}.All|x64.ActiveCfg = Release|x64\r
+               {20179127-853B-4FE9-B7C0-9E817E6A3A72}.All|x64.Build.0 = Release|x64\r
+               {20179127-853B-4FE9-B7C0-9E817E6A3A72}.Debug|Win32.ActiveCfg = Debug|Win32\r
+               {20179127-853B-4FE9-B7C0-9E817E6A3A72}.Debug|Win32.Build.0 = Debug|Win32\r
+               {20179127-853B-4FE9-B7C0-9E817E6A3A72}.Debug|x64.ActiveCfg = Debug|x64\r
+               {20179127-853B-4FE9-B7C0-9E817E6A3A72}.Debug|x64.Build.0 = Debug|x64\r
+               {20179127-853B-4FE9-B7C0-9E817E6A3A72}.Release|Win32.ActiveCfg = Release|Win32\r
+               {20179127-853B-4FE9-B7C0-9E817E6A3A72}.Release|Win32.Build.0 = Release|Win32\r
+               {20179127-853B-4FE9-B7C0-9E817E6A3A72}.Release|x64.ActiveCfg = Release|x64\r
+               {20179127-853B-4FE9-B7C0-9E817E6A3A72}.Release|x64.Build.0 = Release|x64\r
+               {6D1BC01C-3F97-4C08-8A45-69C9B94281AA}.All|Win32.ActiveCfg = Release|Win32\r
+               {6D1BC01C-3F97-4C08-8A45-69C9B94281AA}.All|Win32.Build.0 = Release|Win32\r
+               {6D1BC01C-3F97-4C08-8A45-69C9B94281AA}.All|x64.ActiveCfg = Release|Win32\r
+               {6D1BC01C-3F97-4C08-8A45-69C9B94281AA}.All|x64.Build.0 = Release|Win32\r
+               {6D1BC01C-3F97-4C08-8A45-69C9B94281AA}.Debug|Win32.ActiveCfg = Debug|Win32\r
+               {6D1BC01C-3F97-4C08-8A45-69C9B94281AA}.Debug|Win32.Build.0 = Debug|Win32\r
+               {6D1BC01C-3F97-4C08-8A45-69C9B94281AA}.Debug|x64.ActiveCfg = Debug|Win32\r
+               {6D1BC01C-3F97-4C08-8A45-69C9B94281AA}.Debug|x64.Build.0 = Debug|Win32\r
+               {6D1BC01C-3F97-4C08-8A45-69C9B94281AA}.Release|Win32.ActiveCfg = Release|Win32\r
+               {6D1BC01C-3F97-4C08-8A45-69C9B94281AA}.Release|Win32.Build.0 = Release|Win32\r
+               {6D1BC01C-3F97-4C08-8A45-69C9B94281AA}.Release|x64.ActiveCfg = Release|Win32\r
+               {6D1BC01C-3F97-4C08-8A45-69C9B94281AA}.Release|x64.Build.0 = Release|Win32\r
        EndGlobalSection\r
        GlobalSection(SolutionProperties) = preSolution\r
                HideSolutionNode = FALSE\r
@@ -3042,5 +3116,10 @@ Global
                {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B} = {EB910B0D-F27D-4B62-B67B-DE834C99AC5B}\r
                {0AD87FDA-989F-4638-B6E1-B0132BB0560A} = {C120A020-773F-4EA3-923F-B67AF28B750D}\r
                {FBC7E2A4-B989-4289-BA7F-68F440E9EF8B} = {A5A27244-AD24-46E5-B01B-840CD296C91D}\r
+               {77C9E0A2-177D-4BD6-9EFD-75A56F886325} = {C120A020-773F-4EA3-923F-B67AF28B750D}\r
+               {841C345F-FCC7-4F64-8F54-0281CEABEB01} = {EB910B0D-F27D-4B62-B67B-DE834C99AC5B}\r
+               {7AEE504B-23B6-4B05-829E-7CD34855F146} = {E72B5BCB-6462-4D23-B419-3AF1A4AC3D78}\r
+               {20179127-853B-4FE9-B7C0-9E817E6A3A72} = {EB910B0D-F27D-4B62-B67B-DE834C99AC5B}\r
+               {6D1BC01C-3F97-4C08-8A45-69C9B94281AA} = {C120A020-773F-4EA3-923F-B67AF28B750D}\r
        EndGlobalSection\r
 EndGlobal\r
diff --git a/libs/win32/Download libav.2015.vcxproj b/libs/win32/Download libav.2015.vcxproj
new file mode 100644 (file)
index 0000000..b7fc458
--- /dev/null
@@ -0,0 +1,82 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>Download libav</ProjectName>
+    <RootNamespace>Download libav</RootNamespace>
+    <Keyword>Win32Proj</Keyword>
+    <ProjectGuid>{77C9E0A2-177D-4BD6-9EFD-75A56F886325}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Utility</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>v140</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Utility</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>v140</PlatformToolset>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <Import Project="$(SolutionDir)\w32\extdll.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="..\..\w32\libav.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="..\..\w32\libav.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(PlatformName)\libav\$(Configuration)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(PlatformName)\libav\$(Configuration)\</IntDir>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <BuildLog>
+      <Path>$(IntDir)BuildLog $(ProjectName).htm</Path>
+    </BuildLog>
+    <PreBuildEvent>
+      <Command>
+      </Command>
+    </PreBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <BuildLog>
+      <Path>$(IntDir)BuildLog $(ProjectName).htm</Path>
+    </BuildLog>
+    <PreBuildEvent>
+      <Command>
+      </Command>
+    </PreBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <CustomBuild Include="cleancount">
+      <FileType>Document</FileType>
+      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Downloading libav.</Message>
+      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">if not exist "$(ProjectDir)..\libav" cscript /nologo "$(ProjectDir)util.vbs" GetUnzip http://files.freeswitch.org/downloads/libs/libav-12.tar.bz2 "$(ProjectDir).."
+</Command>
+      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)..\libav;%(Outputs)</Outputs>
+      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Downloading libav.</Message>
+      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">if not exist "$(ProjectDir)..\libav" cscript /nologo "$(ProjectDir)util.vbs" GetUnzip http://files.freeswitch.org/downloads/libs/libav-12.tar.bz2 "$(ProjectDir).."
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+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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\ No newline at end of file
diff --git a/libs/win32/Download libx264.2015.vcxproj b/libs/win32/Download libx264.2015.vcxproj
new file mode 100644 (file)
index 0000000..07d773a
--- /dev/null
@@ -0,0 +1,84 @@
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+    <CharacterSet>MultiByte</CharacterSet>
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+    <CharacterSet>MultiByte</CharacterSet>
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+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <Import Project="$(SolutionDir)\w32\extdll.props" />
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+    <Import Project="..\..\w32\libx264.props" />
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+if not exist "$(ProjectDir)..\vsyasm.exe" cscript /nologo "$(ProjectDir)util.vbs" GetVSYasmEXE "$(ProjectDir)\..\"
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diff --git a/libs/win32/libav/cleancount b/libs/win32/libav/cleancount
new file mode 100644 (file)
index 0000000..56a6051
--- /dev/null
@@ -0,0 +1 @@
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new file mode 100644 (file)
index 0000000..772bdea
--- /dev/null
@@ -0,0 +1,1655 @@
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+    <ClCompile Include="..\..\libav\libavcodec\file_open.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\g722.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\gif.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\golomb.c" />
+    <ClCompile Include="..\..\libav\libavcodec\gsm_parser.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\gsmdec_data.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\h264_cabac.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\h264_mp4toannexb_bsf.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\h264_picture.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\h264idct.c" />
+    <ClCompile Include="..\..\libav\libavcodec\h264pred.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\hapdec.c" />
+    <ClCompile Include="..\..\libav\libavcodec\hevc.c" />
+    <ClCompile Include="..\..\libav\libavcodec\hevc_cabac.c" />
+    <ClCompile Include="..\..\libav\libavcodec\hevc_data.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\imdct15.c" />
+    <ClCompile Include="..\..\libav\libavcodec\imgconvert.c" />
+    <ClCompile Include="..\..\libav\libavcodec\imx_dump_header_bsf.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\jfdctfst.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\lagarith.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\lpc.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\lzf.c" />
+    <ClCompile Include="..\..\libav\libavcodec\lzw.c" />
+    <ClCompile Include="..\..\libav\libavcodec\lzwenc.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\mathtables.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mdct_fixed.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\metasound.c" />
+    <ClCompile Include="..\..\libav\libavcodec\metasound_data.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mimic.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mjpeg2jpeg_bsf.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mjpeg_parser.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mjpega_dump_header_bsf.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\mmvideo.c" />
+    <ClCompile Include="..\..\libav\libavcodec\motion_est.c" />
+    <ClCompile Include="..\..\libav\libavcodec\motionpixels.c" />
+    <ClCompile Include="..\..\libav\libavcodec\movsub_bsf.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mpc.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\mpeg4audio.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\mpeg4videoenc.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\mpegaudioenc.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mpegpicture.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\mpegvideo_enc.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mpegvideo_motion.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\mpegvideodata.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mpegvideodsp.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mpegvideoencdsp.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mqc.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mqcdec.c" />
+    <ClCompile Include="..\..\libav\libavcodec\msgsmdec.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\msmpeg4dec.c" />
+    <ClCompile Include="..\..\libav\libavcodec\msmpeg4enc.c" />
+    <ClCompile Include="..\..\libav\libavcodec\msrle.c" />
+    <ClCompile Include="..\..\libav\libavcodec\msrledec.c" />
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+    <ClCompile Include="..\..\libav\libavcodec\mss2dsp.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mss3.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mss34dsp.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mss4.c" />
+    <ClCompile Include="..\..\libav\libavcodec\msvideo1.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mvcdec.c" />
+    <ClCompile Include="..\..\libav\libavcodec\mxpegdec.c" />
+    <ClCompile Include="..\..\libav\libavcodec\nellymoser.c" />
+    <ClCompile Include="..\..\libav\libavcodec\nellymoserdec.c" />
+    <ClCompile Include="..\..\libav\libavcodec\nellymoserenc.c" />
+    <ClCompile Include="..\..\libav\libavcodec\noise_bsf.c" />
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+    <CustomBuild Include="..\..\libav\libavcodec\x86\bswapdsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\dcadsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\dct32.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\dnxhdenc.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\fft.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\fmtconvert.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\fpel.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\h263_loopfilter.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\h264_chromamc.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\h264_chromamc_10bit.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\h264_deblock.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\h264_deblock_10bit.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\h264_idct.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\h264_idct_10bit.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\h264_intrapred.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\h264_intrapred_10bit.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\h264_qpel_10bit.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\h264_qpel_8bit.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\h264_weight.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\h264_weight_10bit.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\hevc_deblock.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\hevc_idct.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\hevc_mc.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\hpeldsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\hpeldsp_vp3.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\huffyuvdsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\imdct36.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\me_cmp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\mpegvideoencdsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\pixblockdsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\proresdsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\qpel.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\qpeldsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\rv34dsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\rv40dsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\sbrdsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\v210enc.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\vc1dsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\videodsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\vorbisdsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\vp3dsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\vp6dsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\vp8dsp.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\vp8dsp_loopfilter.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <CustomBuild Include="..\..\libav\libavcodec\x86\vp9mc.asm">
+      <Message>Assembling %(Filename)%(Extension) </Message>
+      <Command>$(YasmCommand) -I %(RelativeDir) -o $(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj "%(FullPath)"</Command>
+      <Outputs>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</Outputs>
+    </CustomBuild>
+    <ClCompile Include="..\..\libav\libavutil\adler32.c" />
+    <ClCompile Include="..\..\libav\libavutil\aes.c" />
+    <ClCompile Include="..\..\libav\libavutil\atomic.c" />
+    <ClCompile Include="..\..\libav\libavutil\audio_fifo.c" />
+    <ClCompile Include="..\..\libav\libavutil\avstring.c" />
+    <ClCompile Include="..\..\libav\libavutil\base64.c" />
+    <ClCompile Include="..\..\libav\libavutil\blowfish.c" />
+    <ClCompile Include="..\..\libav\libavutil\buffer.c" />
+    <ClCompile Include="..\..\libav\libavutil\channel_layout.c" />
+    <ClCompile Include="..\..\libav\libavutil\cpu.c" />
+    <ClCompile Include="..\..\libav\libavutil\crc.c" />
+    <ClCompile Include="..\..\libav\libavutil\des.c" />
+    <ClCompile Include="..\..\libav\libavutil\dict.c" />
+    <ClCompile Include="..\..\libav\libavutil\display.c" />
+    <ClCompile Include="..\..\libav\libavutil\downmix_info.c" />
+    <ClCompile Include="..\..\libav\libavutil\error.c" />
+    <ClCompile Include="..\..\libav\libavutil\eval.c" />
+    <ClCompile Include="..\..\libav\libavutil\fifo.c" />
+    <ClCompile Include="..\..\libav\libavutil\file.c" />
+    <ClCompile Include="..\..\libav\libavutil\file_open.c">
+      <ObjectFileName>$(IntDir)$([System.String]::Copy(%(RelativeDir)).Replace('\','_')).%(FileName).obj</ObjectFileName>
+    </ClCompile>
+    <ClCompile Include="..\..\libav\libavutil\float_dsp.c" />
+    <ClCompile Include="..\..\libav\libavutil\frame.c" />
+    <ClCompile Include="..\..\libav\libavutil\hmac.c" />
+    <ClCompile Include="..\..\libav\libavutil\hwcontext.c" />
+    <ClCompile Include="..\..\libav\libavutil\hwcontext_dxva2.c" />
+    <ClCompile Include="..\..\libav\libavutil\imgutils.c" />
+    <ClCompile Include="..\..\libav\libavutil\intmath.c" />
+    <ClCompile Include="..\..\libav\libavutil\lfg.c" />
+    <ClCompile Include="..\..\libav\libavutil\lls.c" />
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\ No newline at end of file
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new file mode 100644 (file)
index 0000000..3fccc49
--- /dev/null
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+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="..\..\..\w32\extdll.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <TargetName>libx264</TargetName>
+    <CustomBuildAfterTargets>Clean</CustomBuildAfterTargets>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <TargetName>libx264</TargetName>
+    <CustomBuildAfterTargets>Clean</CustomBuildAfterTargets>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <TargetName>libx264</TargetName>
+    <CustomBuildAfterTargets>Clean</CustomBuildAfterTargets>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <TargetName>libx264</TargetName>
+    <CustomBuildAfterTargets>Clean</CustomBuildAfterTargets>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>
+      <PreprocessorDefinitions>__ICL;WIN32;_WIN32_WINNT=0x0502;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\libx264\;..\..\libx264\SMP\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <C99Support>true</C99Support>
+      <ExceptionHandling>false</ExceptionHandling>
+      <WarningLevel>Level3</WarningLevel>
+      <DisableSpecificWarnings>4996;4244;4267;4003;4018;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
+      <BasicRuntimeChecks>StackFrameRuntimeCheck</BasicRuntimeChecks>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+    <Lib>
+      <TargetMachine>MachineX86</TargetMachine>
+      <SubSystem>Windows</SubSystem>
+    </Lib>
+    <YASM>
+      <IncludePaths>$(SolutionDir)libs\libx264\common\x86;%(IncludePaths)</IncludePaths>
+      <Defines>PREFIX;STACK_ALIGNMENT=4;HIGH_BIT_DEPTH=0;BIT_DEPTH=8;WIN32=1;ARCH_X86_64=0;%(Defines)</Defines>
+      <ErrorFile>
+      </ErrorFile>
+    </YASM>
+    <PreBuildEvent>
+      <Command>if exist ..\..\libx264\config.h (
+del ..\..\libx264\config.h
+)
+if exist ..\..\libx264\x264_config.h (
+del ..\..\libx264\x264_config.h
+)
+if exist ..\..\libx264\common\oclobj.h (
+del ..\..\libx264\common\oclobj.h
+)
+if not exist ..\..\libx264\SMP\common\oclobj.h (
+echo "Error: Missing oclobj.h, can not regenerate!"
+exit /b 1
+)
+</Command>
+    </PreBuildEvent>
+    <PostBuildEvent>
+      <Command>copy ..\..\libx264\COPYING $(OutDir)\x264.txt</Command>
+    </PostBuildEvent>
+    <CustomBuildStep>
+      <Message>Custom Clean Step</Message>
+    </CustomBuildStep>
+    <CustomBuildStep>
+      <Outputs>force_clean</Outputs>
+      <Command>if exist $(OutDir)\x264.txt (
+del /f /q $(OutDir)\x264.txt
+)</Command>
+    </CustomBuildStep>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>
+      <PreprocessorDefinitions>__ICL;WIN32;_WIN32_WINNT=0x0600;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\libx264\;..\..\libx264\SMP\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <C99Support>true</C99Support>
+      <ExceptionHandling>false</ExceptionHandling>
+      <WarningLevel>Level3</WarningLevel>
+      <DisableSpecificWarnings>4996;4244;4267;4003;4018;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
+      <BasicRuntimeChecks>StackFrameRuntimeCheck</BasicRuntimeChecks>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+    <Lib>
+      <TargetMachine>MachineX64</TargetMachine>
+      <SubSystem>Windows</SubSystem>
+    </Lib>
+    <YASM>
+      <IncludePaths>$(SolutionDir)libs\libx264\common\x86;%(IncludePaths)</IncludePaths>
+      <Defines>STACK_ALIGNMENT=16;HIGH_BIT_DEPTH=0;BIT_DEPTH=8;WIN32=1;ARCH_X86_64=1;%(Defines)</Defines>
+    </YASM>
+    <PreBuildEvent>
+      <Command>if exist ..\..\libx264\config.h (
+del ..\..\libx264\config.h
+)
+if exist ..\..\libx264\x264_config.h (
+del ..\..\libx264\x264_config.h
+)
+if exist ..\..\libx264\common\oclobj.h (
+del ..\..\libx264\common\oclobj.h
+)
+if not exist ..\..\libx264\SMP\common\oclobj.h (
+echo "Error: Missing oclobj.h, can not regenerate!"
+exit /b 1
+)
+</Command>
+    </PreBuildEvent>
+    <PostBuildEvent>
+      <Command>copy ..\..\libx264\COPYING $(OutDir)\x264.txt</Command>
+    </PostBuildEvent>
+    <CustomBuildStep>
+      <Message>Custom Clean Step</Message>
+    </CustomBuildStep>
+    <CustomBuildStep>
+      <Outputs>force_clean</Outputs>
+      <Command>if exist $(OutDir)\x264.txt (
+del /f /q $(OutDir)\x264.txt
+)</Command>
+    </CustomBuildStep>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>
+      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+      <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
+      <OmitFramePointers>true</OmitFramePointers>
+      <StringPooling>true</StringPooling>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FloatingPointModel>Fast</FloatingPointModel>
+      <FloatingPointExceptions>false</FloatingPointExceptions>
+      <PreprocessorDefinitions>__ICL;WIN32;_WIN32_WINNT=0x0502;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\libx264\;..\..\libx264\SMP\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <UseProcessorExtensions>SSE3</UseProcessorExtensions>
+      <C99Support>true</C99Support>
+      <ExceptionHandling>false</ExceptionHandling>
+      <InterproceduralOptimization>SingleFile</InterproceduralOptimization>
+      <WarningLevel>Level3</WarningLevel>
+      <DisableSpecificWarnings>4996;4244;4267;4003;4018;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+    </Link>
+    <Lib>
+      <TargetMachine>MachineX86</TargetMachine>
+      <SubSystem>Windows</SubSystem>
+    </Lib>
+    <YASM>
+      <IncludePaths>$(SolutionDir)libs\libx264\common\x86;%(IncludePaths)</IncludePaths>
+      <Defines>PREFIX;STACK_ALIGNMENT=4;HIGH_BIT_DEPTH=0;BIT_DEPTH=8;WIN32=1;ARCH_X86_64=0;%(Defines)</Defines>
+    </YASM>
+    <PreBuildEvent>
+      <Command>if exist ..\..\libx264\config.h (
+del ..\..\libx264\config.h
+)
+if exist ..\..\libx264\x264_config.h (
+del ..\..\libx264\x264_config.h
+)
+if exist ..\..\libx264\common\oclobj.h (
+del ..\..\libx264\common\oclobj.h
+)
+if not exist ..\..\libx264\SMP\common\oclobj.h (
+echo "Error: Missing oclobj.h, can not regenerate!"
+exit /b 1
+)
+</Command>
+    </PreBuildEvent>
+    <PostBuildEvent>
+      <Command>copy ..\..\libx264\COPYING $(OutDir)\x264.txt</Command>
+    </PostBuildEvent>
+    <CustomBuildStep>
+      <Message>Custom Clean Step</Message>
+    </CustomBuildStep>
+    <CustomBuildStep>
+      <Outputs>force_clean</Outputs>
+      <Command>if exist $(OutDir)\x264.txt (
+del /f /q $(OutDir)\x264.txt
+)</Command>
+    </CustomBuildStep>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>
+      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+      <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
+      <OmitFramePointers>true</OmitFramePointers>
+      <StringPooling>true</StringPooling>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FloatingPointModel>Fast</FloatingPointModel>
+      <FloatingPointExceptions>false</FloatingPointExceptions>
+      <PreprocessorDefinitions>__ICL;WIN32;_WIN32_WINNT=0x0600;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\libx264\;..\..\libx264\SMP\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <UseProcessorExtensions>SSE3</UseProcessorExtensions>
+      <C99Support>true</C99Support>
+      <ExceptionHandling>false</ExceptionHandling>
+      <InterproceduralOptimization>SingleFile</InterproceduralOptimization>
+      <WarningLevel>Level3</WarningLevel>
+      <DisableSpecificWarnings>4996;4244;4267;4003;4018;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+    </Link>
+    <Lib>
+      <TargetMachine>MachineX64</TargetMachine>
+      <SubSystem>Windows</SubSystem>
+    </Lib>
+    <YASM>
+      <IncludePaths>$(SolutionDir)libs\libx264\common\x86;%(IncludePaths)</IncludePaths>
+      <Defines>STACK_ALIGNMENT=16;HIGH_BIT_DEPTH=0;BIT_DEPTH=8;WIN32=1;ARCH_X86_64=1;%(Defines)</Defines>
+    </YASM>
+    <PreBuildEvent>
+      <Command>if exist ..\..\libx264\config.h (
+del ..\..\libx264\config.h
+)
+if exist ..\..\libx264\x264_config.h (
+del ..\..\libx264\x264_config.h
+)
+if exist ..\..\libx264\common\oclobj.h (
+del ..\..\libx264\common\oclobj.h
+)
+if not exist ..\..\libx264\SMP\common\oclobj.h (
+echo "Error: Missing oclobj.h, can not regenerate!"
+exit /b 1
+)
+</Command>
+    </PreBuildEvent>
+    <PostBuildEvent>
+      <Command>copy ..\..\libx264\COPYING $(OutDir)\x264.txt</Command>
+    </PostBuildEvent>
+    <CustomBuildStep>
+      <Message>Custom Clean Step</Message>
+    </CustomBuildStep>
+    <CustomBuildStep>
+      <Outputs>force_clean</Outputs>
+      <Command>if exist $(OutDir)\x264.txt (
+del /f /q $(OutDir)\x264.txt
+)</Command>
+    </CustomBuildStep>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\libx264\common\bitstream.c" />
+    <ClCompile Include="..\..\libx264\common\cabac.c" />
+    <ClCompile Include="..\..\libx264\common\common.c" />
+    <ClCompile Include="..\..\libx264\common\cpu.c" />
+    <ClCompile Include="..\..\libx264\common\dct.c" />
+    <ClCompile Include="..\..\libx264\common\deblock.c" />
+    <ClCompile Include="..\..\libx264\common\frame.c" />
+    <ClCompile Include="..\..\libx264\common\macroblock.c" />
+    <ClCompile Include="..\..\libx264\common\mc.c" />
+    <ClCompile Include="..\..\libx264\common\mvpred.c" />
+    <ClCompile Include="..\..\libx264\common\opencl.c" />
+    <ClCompile Include="..\..\libx264\common\osdep.c" />
+    <ClCompile Include="..\..\libx264\common\pixel.c" />
+    <ClCompile Include="..\..\libx264\common\predict.c" />
+    <ClCompile Include="..\..\libx264\common\quant.c" />
+    <ClCompile Include="..\..\libx264\common\rectangle.c" />
+    <ClCompile Include="..\..\libx264\common\set.c" />
+    <ClCompile Include="..\..\libx264\common\threadpool.c" />
+    <ClCompile Include="..\..\libx264\common\vlc.c" />
+    <ClCompile Include="..\..\libx264\common\win32thread.c" />
+    <ClCompile Include="..\..\libx264\common\x86\mc-c.c" />
+    <ClCompile Include="..\..\libx264\common\x86\predict-c.c" />
+    <ClCompile Include="..\..\libx264\encoder\analyse.c" />
+    <ClCompile Include="..\..\libx264\encoder\cabac.c">
+      <ObjectFileName>$(IntDir)\cabacEnc.obj</ObjectFileName>
+    </ClCompile>
+    <ClCompile Include="..\..\libx264\encoder\cavlc.c" />
+    <ClCompile Include="..\..\libx264\encoder\encoder.c" />
+    <ClCompile Include="..\..\libx264\encoder\lookahead.c" />
+    <ClCompile Include="..\..\libx264\encoder\macroblock.c">
+      <ObjectFileName>$(IntDir)\macroblockEnc.obj</ObjectFileName>
+    </ClCompile>
+    <ClCompile Include="..\..\libx264\encoder\me.c" />
+    <ClCompile Include="..\..\libx264\encoder\ratecontrol.c" />
+    <ClCompile Include="..\..\libx264\encoder\set.c">
+      <ObjectFileName>$(IntDir)\setEnc.obj</ObjectFileName>
+    </ClCompile>
+    <ClCompile Include="..\..\libx264\encoder\slicetype-cl.c" />
+    <ClCompile Include="..\..\libx264\x264dll.c">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseLTO|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseLTO|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="..\..\libx264\common\bitstream.h" />
+    <ClInclude Include="..\..\libx264\common\cabac.h" />
+    <ClInclude Include="..\..\libx264\common\common.h" />
+    <ClInclude Include="..\..\libx264\common\cpu.h" />
+    <ClInclude Include="..\..\libx264\common\dct.h" />
+    <ClInclude Include="..\..\libx264\common\frame.h" />
+    <ClInclude Include="..\..\libx264\common\macroblock.h" />
+    <ClInclude Include="..\..\libx264\common\mc.h" />
+    <ClInclude Include="..\..\libx264\common\opencl.h" />
+    <ClInclude Include="..\..\libx264\common\opencl\x264-cl.h" />
+    <ClInclude Include="..\..\libx264\common\osdep.h" />
+    <ClInclude Include="..\..\libx264\common\pixel.h" />
+    <ClInclude Include="..\..\libx264\common\predict.h" />
+    <ClInclude Include="..\..\libx264\common\quant.h" />
+    <ClInclude Include="..\..\libx264\common\rectangle.h" />
+    <ClInclude Include="..\..\libx264\common\set.h" />
+    <ClInclude Include="..\..\libx264\common\threadpool.h" />
+    <ClInclude Include="..\..\libx264\common\win32thread.h" />
+    <ClInclude Include="..\..\libx264\common\x86\dct.h" />
+    <ClInclude Include="..\..\libx264\common\x86\mc.h" />
+    <ClInclude Include="..\..\libx264\common\x86\pixel.h" />
+    <ClInclude Include="..\..\libx264\common\x86\predict.h" />
+    <ClInclude Include="..\..\libx264\common\x86\quant.h" />
+    <ClInclude Include="..\..\libx264\common\x86\util.h" />
+    <ClInclude Include="..\..\libx264\encoder\analyse.h" />
+    <ClInclude Include="..\..\libx264\encoder\macroblock.h" />
+    <ClInclude Include="..\..\libx264\encoder\me.h" />
+    <ClInclude Include="..\..\libx264\encoder\ratecontrol.h" />
+    <ClInclude Include="..\..\libx264\encoder\set.h" />
+    <ClInclude Include="..\..\libx264\x264.h" />
+    <ClInclude Include="common\oclobj.h" />
+    <ClInclude Include="config.h" />
+    <ClInclude Include="x264_config.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="..\..\libx264\common\opencl\bidir.cl" />
+    <None Include="..\..\libx264\common\opencl\downscale.cl" />
+    <None Include="..\..\libx264\common\opencl\intra.cl" />
+    <None Include="..\..\libx264\common\opencl\motionsearch.cl" />
+    <None Include="..\..\libx264\common\opencl\subpel.cl" />
+    <None Include="..\..\libx264\common\opencl\weightp.cl" />
+    <None Include="libx264.def" />
+    <YASM Include="..\..\libx264\common\x86\bitstream-a.asm">
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\cabac-a.asm">
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\const-a.asm">
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\cpu-a.asm">
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\dct-32.asm">
+      <ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\dct-64.asm">
+      <ExcludedFromBuild Condition="'$(Platform)'=='Win32'">true</ExcludedFromBuild>
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\dct-a.asm">
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\deblock-a.asm">
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\mc-a.asm">
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\mc-a2.asm">
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\pixel-32.asm">
+      <ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\pixel-a.asm">
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\predict-a.asm">
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\quant-a.asm">
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\sad-a.asm">
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\trellis-64.asm">
+      <ExcludedFromBuild Condition="'$(Platform)'=='Win32'">true</ExcludedFromBuild>
+      <FileType>Document</FileType>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\x86inc.asm">
+      <FileType>Document</FileType>
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </YASM>
+    <YASM Include="..\..\libx264\common\x86\x86util.asm">
+      <FileType>Document</FileType>
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </YASM>
+  </ItemGroup>
+  <ItemGroup>
+    <Text Include="readme.txt" />
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="..\..\libx264\x264res.rc">
+      <ExcludedFromBuild Condition="'$(Configuration)'=='Debug'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)'=='Release'">true</ExcludedFromBuild>
+      <PreprocessorDefinitions>DLL;_MSC_VER=1800;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <IgnoreStandardIncludePath>true</IgnoreStandardIncludePath>
+      <AdditionalIncludeDirectories>$(VC_IncludePath)\;$(WindowsSDK_IncludePath)\;$(VCInstallDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+    </ResourceCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\Download libx264.2015.vcxproj">
+      <Project>{6d1bc01c-3f97-4c08-8a45-69c9b94281aa}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+    <Import Project="$(SolutionDir)libs\win32\libx264\vsyasm.targets" />
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/libs/win32/libx264/libx264.2015.vcxproj.filters b/libs/win32/libx264/libx264.2015.vcxproj.filters
new file mode 100644 (file)
index 0000000..910488e
--- /dev/null
@@ -0,0 +1,154 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{bc7cc560-067b-45b5-93cf-951746813aac}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{137db408-0f1d-432e-a147-da6e92e61e68}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{18bebc71-8cbf-41c4-bc1a-21f68793ff17}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Source Files\common">
+      <UniqueIdentifier>{a6276c57-fa13-4946-89df-8f9d82e94024}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Source Files\encoder">
+      <UniqueIdentifier>{8e13f554-52a8-4e7d-a1fe-d208a84e7ea8}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Source Files\common\x86">
+      <UniqueIdentifier>{7e3927b1-018f-4cb1-9bfc-6b66b16a30b1}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Source Files\common\opencl">
+      <UniqueIdentifier>{a6ce58a1-9122-46af-96c2-b72f36749479}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Header Files\x264">
+      <UniqueIdentifier>{b6d71a01-1aa0-4011-884a-a32258e46159}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Header Files\x264\encoder">
+      <UniqueIdentifier>{bd0dc0c9-1336-4cec-90e6-8275ab412aae}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Header Files\x264\common">
+      <UniqueIdentifier>{4ca40a58-f38f-46cf-9cf0-14a17adbbf71}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Header Files\x264\common\x86">
+      <UniqueIdentifier>{5a1ab630-e4ce-41c9-98c1-b09ffdfba9d2}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Header Files\x264\common\opencl">
+      <UniqueIdentifier>{e5117c26-5cc2-4054-9723-a8e365fadb02}</UniqueIdentifier>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\libx264\common\bitstream.c" />
+    <ClCompile Include="..\..\libx264\common\cabac.c" />
+    <ClCompile Include="..\..\libx264\common\common.c" />
+    <ClCompile Include="..\..\libx264\common\cpu.c" />
+    <ClCompile Include="..\..\libx264\common\dct.c" />
+    <ClCompile Include="..\..\libx264\common\deblock.c" />
+    <ClCompile Include="..\..\libx264\common\frame.c" />
+    <ClCompile Include="..\..\libx264\common\macroblock.c" />
+    <ClCompile Include="..\..\libx264\common\mc.c" />
+    <ClCompile Include="..\..\libx264\common\mvpred.c" />
+    <ClCompile Include="..\..\libx264\common\opencl.c" />
+    <ClCompile Include="..\..\libx264\common\osdep.c" />
+    <ClCompile Include="..\..\libx264\common\pixel.c" />
+    <ClCompile Include="..\..\libx264\common\predict.c" />
+    <ClCompile Include="..\..\libx264\common\quant.c" />
+    <ClCompile Include="..\..\libx264\common\rectangle.c" />
+    <ClCompile Include="..\..\libx264\common\set.c" />
+    <ClCompile Include="..\..\libx264\common\threadpool.c" />
+    <ClCompile Include="..\..\libx264\common\vlc.c" />
+    <ClCompile Include="..\..\libx264\common\win32thread.c" />
+    <ClCompile Include="..\..\libx264\common\x86\mc-c.c" />
+    <ClCompile Include="..\..\libx264\common\x86\predict-c.c" />
+    <ClCompile Include="..\..\libx264\encoder\analyse.c" />
+    <ClCompile Include="..\..\libx264\encoder\cabac.c" />
+    <ClCompile Include="..\..\libx264\encoder\cavlc.c" />
+    <ClCompile Include="..\..\libx264\encoder\encoder.c" />
+    <ClCompile Include="..\..\libx264\encoder\lookahead.c" />
+    <ClCompile Include="..\..\libx264\encoder\macroblock.c" />
+    <ClCompile Include="..\..\libx264\encoder\me.c" />
+    <ClCompile Include="..\..\libx264\encoder\ratecontrol.c" />
+    <ClCompile Include="..\..\libx264\encoder\set.c" />
+    <ClCompile Include="..\..\libx264\encoder\slicetype-cl.c" />
+    <ClCompile Include="..\..\libx264\x264dll.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="x264_config.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="config.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="common\oclobj.h">
+      <Filter>Header Files\x264\common</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\libx264\common\bitstream.h" />
+    <ClInclude Include="..\..\libx264\common\cabac.h" />
+    <ClInclude Include="..\..\libx264\common\common.h" />
+    <ClInclude Include="..\..\libx264\common\cpu.h" />
+    <ClInclude Include="..\..\libx264\common\dct.h" />
+    <ClInclude Include="..\..\libx264\common\frame.h" />
+    <ClInclude Include="..\..\libx264\common\macroblock.h" />
+    <ClInclude Include="..\..\libx264\common\mc.h" />
+    <ClInclude Include="..\..\libx264\common\opencl.h" />
+    <ClInclude Include="..\..\libx264\common\opencl\x264-cl.h" />
+    <ClInclude Include="..\..\libx264\common\osdep.h" />
+    <ClInclude Include="..\..\libx264\common\pixel.h" />
+    <ClInclude Include="..\..\libx264\common\predict.h" />
+    <ClInclude Include="..\..\libx264\common\quant.h" />
+    <ClInclude Include="..\..\libx264\common\rectangle.h" />
+    <ClInclude Include="..\..\libx264\common\set.h" />
+    <ClInclude Include="..\..\libx264\common\threadpool.h" />
+    <ClInclude Include="..\..\libx264\common\win32thread.h" />
+    <ClInclude Include="..\..\libx264\common\x86\dct.h" />
+    <ClInclude Include="..\..\libx264\common\x86\mc.h" />
+    <ClInclude Include="..\..\libx264\common\x86\pixel.h" />
+    <ClInclude Include="..\..\libx264\common\x86\predict.h" />
+    <ClInclude Include="..\..\libx264\common\x86\quant.h" />
+    <ClInclude Include="..\..\libx264\common\x86\util.h" />
+    <ClInclude Include="..\..\libx264\encoder\analyse.h" />
+    <ClInclude Include="..\..\libx264\encoder\macroblock.h" />
+    <ClInclude Include="..\..\libx264\encoder\me.h" />
+    <ClInclude Include="..\..\libx264\encoder\ratecontrol.h" />
+    <ClInclude Include="..\..\libx264\encoder\set.h" />
+    <ClInclude Include="..\..\libx264\x264.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="libx264.def">
+      <Filter>Resource Files</Filter>
+    </None>
+    <None Include="..\..\libx264\common\opencl\bidir.cl" />
+    <None Include="..\..\libx264\common\opencl\downscale.cl" />
+    <None Include="..\..\libx264\common\opencl\intra.cl" />
+    <None Include="..\..\libx264\common\opencl\motionsearch.cl" />
+    <None Include="..\..\libx264\common\opencl\subpel.cl" />
+    <None Include="..\..\libx264\common\opencl\weightp.cl" />
+  </ItemGroup>
+  <ItemGroup>
+    <YASM Include="..\..\libx264\common\x86\bitstream-a.asm" />
+    <YASM Include="..\..\libx264\common\x86\cabac-a.asm" />
+    <YASM Include="..\..\libx264\common\x86\const-a.asm" />
+    <YASM Include="..\..\libx264\common\x86\cpu-a.asm" />
+    <YASM Include="..\..\libx264\common\x86\dct-32.asm" />
+    <YASM Include="..\..\libx264\common\x86\dct-64.asm" />
+    <YASM Include="..\..\libx264\common\x86\dct-a.asm" />
+    <YASM Include="..\..\libx264\common\x86\deblock-a.asm" />
+    <YASM Include="..\..\libx264\common\x86\mc-a.asm" />
+    <YASM Include="..\..\libx264\common\x86\mc-a2.asm" />
+    <YASM Include="..\..\libx264\common\x86\pixel-32.asm" />
+    <YASM Include="..\..\libx264\common\x86\pixel-a.asm" />
+    <YASM Include="..\..\libx264\common\x86\predict-a.asm" />
+    <YASM Include="..\..\libx264\common\x86\quant-a.asm" />
+    <YASM Include="..\..\libx264\common\x86\sad-a.asm" />
+    <YASM Include="..\..\libx264\common\x86\trellis-64.asm" />
+    <YASM Include="..\..\libx264\common\x86\x86inc.asm" />
+    <YASM Include="..\..\libx264\common\x86\x86util.asm" />
+  </ItemGroup>
+  <ItemGroup>
+    <Text Include="readme.txt" />
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="..\..\libx264\x264res.rc" />
+  </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/libs/win32/libx264/vsyasm.props b/libs/win32/libx264/vsyasm.props
new file mode 100644 (file)
index 0000000..9efa051
--- /dev/null
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup
+    Condition="'$(YASMBeforeTargets)' == '' and '$(YASMAfterTargets)' == '' and '$(ConfigurationType)' != 'Makefile'">
+    <YASMBeforeTargets>Midl</YASMBeforeTargets>
+    <YASMAfterTargets>CustomBuild</YASMAfterTargets>
+  </PropertyGroup>
+  <PropertyGroup>
+    <YASMDependsOn
+      Condition="'$(ConfigurationType)' != 'Makefile'">_SelectedFiles;$(YASMDependsOn)</YASMDependsOn>
+  </PropertyGroup>
+  <PropertyGroup>
+    <YasmPath Condition= "'$(YASMPATH)' == ''">$(SolutionDir)</YasmPath>
+  </PropertyGroup>
+  <ItemDefinitionGroup>
+    <YASM>
+      <Debug>False</Debug>
+      <ObjectFile>$(IntDir)</ObjectFile>
+      <PreProc>0</PreProc>
+      <Parser>0</Parser>
+      <CommandLineTemplate>$(YasmPath)libs\vsyasm.exe -Xvc -f $(Platform) [AllOptions] [AdditionalOptions] [Inputs]</CommandLineTemplate>
+      <Outputs>%(ObjectFile)</Outputs>
+      <ExecutionDescription>Assembling %(Filename)%(Extension)</ExecutionDescription>
+      <ShowOnlyRuleProperties>false</ShowOnlyRuleProperties>
+    </YASM>
+  </ItemDefinitionGroup>
+</Project>
\ No newline at end of file
diff --git a/libs/win32/libx264/vsyasm.targets b/libs/win32/libx264/vsyasm.targets
new file mode 100644 (file)
index 0000000..3c08411
--- /dev/null
@@ -0,0 +1,108 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <PropertyPageSchema
+      Include="$(MSBuildThisFileDirectory)$(MSBuildThisFileName).xml" />
+    <AvailableItemName
+      Include="YASM">
+      <Targets>_YASM</Targets>
+    </AvailableItemName>
+  </ItemGroup>
+  <UsingTask
+    TaskName="YASM"
+    TaskFactory="XamlTaskFactory"
+    AssemblyName="Microsoft.Build.Tasks.v4.0">
+    <Task>$(MSBuildThisFileDirectory)$(MSBuildThisFileName).xml</Task>
+  </UsingTask>
+  <Target
+    Name="_YASM"
+    BeforeTargets="$(YASMBeforeTargets)"
+    AfterTargets="$(YASMAfterTargets)"
+    Condition="'@(YASM)' != ''"
+    DependsOnTargets="$(YASMDependsOn);ComputeYASMOutput"
+    Outputs="@(YASM->'%(ObjectFile)')"
+    Inputs="@(YASM);%(YASM.AdditionalDependencies);$(MSBuildProjectFile)">
+    <ItemGroup
+      Condition="'@(SelectedFiles)' != ''">
+      <YASM
+        Remove="@(YASM)"
+        Condition="'%(Identity)' != '@(SelectedFiles)'" />
+    </ItemGroup>
+    <ItemGroup>
+      <YASM_tlog
+        Include="%(YASM.ObjectFile)"
+        Condition="'%(YASM.ObjectFile)' != '' and '%(YASM.ExcludedFromBuild)' != 'true'">
+        <Source>@(YASM, '|')</Source>
+      </YASM_tlog>
+    </ItemGroup>
+    <Message
+      Importance="High"
+      Text="%(YASM.ExecutionDescription)" />
+    <WriteLinesToFile
+      Condition="'@(YASM_tlog)' != '' and '%(YASM_tlog.ExcludedFromBuild)' != 'true'"
+      File="$(IntDir)$(ProjectName).write.1.tlog"
+      Lines="^%(YASM_tlog.Source);@(YASM_tlog->'%(Fullpath)')" />
+    <YASM
+      Condition="'@(YASM)' != '' and '%(YASM.ExcludedFromBuild)' != 'true'"
+      CommandLineTemplate="%(YASM.CommandLineTemplate)"
+      Debug="%(YASM.Debug)"
+      PreIncludeFile="%(YASM.PreIncludeFile)"
+      IncludePaths="%(YASM.IncludePaths)"
+      Defines="%(YASM.Defines)"
+      UnDefines="%(YASM.UnDefines)"
+      ObjectFile="%(YASM.ObjectFile)"
+      ListFile="%(YASM.ListFile)"
+      MapFile="%(YASM.MapFile)"
+      ErrorFile="%(YASM.ErrorFile)"
+      SymbolPrefix="%(YASM.SymbolPrefix)"
+      SymbolSuffix="%(YASM.SymbolSuffix)"
+      PreProc="%(YASM.PreProc)"
+      Parser="%(YASM.Parser)"
+      AdditionalOptions="%(YASM.AdditionalOptions)"
+      Inputs="@(YASM)" />
+  </Target>
+  <PropertyGroup>
+    <ComputeLinkInputsTargets>
+            $(ComputeLinkInputsTargets);
+            ComputeYASMOutput;
+          </ComputeLinkInputsTargets>
+    <ComputeLibInputsTargets>
+            $(ComputeLibInputsTargets);
+            ComputeYASMOutput;
+          </ComputeLibInputsTargets>
+  </PropertyGroup>
+  <Target
+    Name="ComputeYASMOutput"
+    Condition="'@(YASM)' != ''">
+    <ItemGroup>
+      <YASMDirsToMake
+        Condition="'@(YASM)' != '' and '%(YASM.ExcludedFromBuild)' != 'true' and !HasTrailingSlash('%(YASM.ObjectFile)')"
+        Include="%(YASM.ObjectFile)" />
+      <Link
+        Include="%(YASMDirsToMake.Identity)"
+        Condition="'%(Extension)'=='.obj' or '%(Extension)'=='.res' or '%(Extension)'=='.rsc' or '%(Extension)'=='.lib'" />
+      <Lib
+        Include="%(YASMDirsToMake.Identity)"
+        Condition="'%(Extension)'=='.obj' or '%(Extension)'=='.res' or '%(Extension)'=='.rsc' or '%(Extension)'=='.lib'" />
+      <ImpLib
+        Include="%(YASMDirsToMake.Identity)"
+        Condition="'%(Extension)'=='.obj' or '%(Extension)'=='.res' or '%(Extension)'=='.rsc' or '%(Extension)'=='.lib'" />
+    </ItemGroup>
+    <ItemGroup>
+      <YASMDirsToMake
+        Condition="'@(YASM)' != '' and '%(YASM.ExcludedFromBuild)' != 'true' and HasTrailingSlash('%(YASM.ObjectFile)')"
+        Include="@(YASM->'%(ObjectFile)%(Filename).obj')" />
+      <Link
+        Include="%(YASMDirsToMake.Identity)"
+        Condition="'%(Extension)'=='.obj' or '%(Extension)'=='.res' or '%(Extension)'=='.rsc' or '%(Extension)'=='.lib'" />
+      <Lib
+        Include="%(YASMDirsToMake.Identity)"
+        Condition="'%(Extension)'=='.obj' or '%(Extension)'=='.res' or '%(Extension)'=='.rsc' or '%(Extension)'=='.lib'" />
+      <ImpLib
+        Include="%(YASMDirsToMake.Identity)"
+        Condition="'%(Extension)'=='.obj' or '%(Extension)'=='.res' or '%(Extension)'=='.rsc' or '%(Extension)'=='.lib'" />
+    </ItemGroup>
+    <MakeDir
+      Directories="@(YASMDirsToMake->'%(RootDir)%(Directory)')" />
+  </Target>
+</Project>
\ No newline at end of file
diff --git a/libs/win32/libx264/vsyasm.xml b/libs/win32/libx264/vsyasm.xml
new file mode 100644 (file)
index 0000000..cd08cbb
--- /dev/null
@@ -0,0 +1,283 @@
+<?xml version="1.0" encoding="utf-8"?>
+<ProjectSchemaDefinitions xmlns="clr-namespace:Microsoft.Build.Framework.XamlTypes;assembly=Microsoft.Build.Framework" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib" xmlns:transformCallback="Microsoft.Cpp.Dev10.ConvertPropertyCallback">
+  <Rule
+    Name="YASM"
+    PageTemplate="tool"
+    DisplayName="Yasm Assembler"
+    Order="200">
+      
+    <Rule.DataSource>
+      <DataSource
+        Persistence="ProjectFile"
+        ItemType="YASM" />
+    </Rule.DataSource>
+      
+    <Rule.Categories>
+        
+      <Category
+        Name="General">
+        <Category.DisplayName>
+          <sys:String>General</sys:String>
+        </Category.DisplayName>
+      </Category>
+
+      <Category
+        Name="Symbols">
+          <Category.DisplayName>
+              <sys:String>Symbols</sys:String>
+          </Category.DisplayName>
+      </Category>
+
+      <Category
+        Name="Files">
+          <Category.DisplayName>
+              <sys:String>Files</sys:String>
+          </Category.DisplayName>
+      </Category>
+        
+      <Category
+        Name="Command Line"
+        Subtype="CommandLine">
+        <Category.DisplayName>
+          <sys:String>Command Line</sys:String>
+        </Category.DisplayName>
+      </Category>
+        
+    </Rule.Categories>
+
+    <StringListProperty
+      Name="Inputs"
+      Category="Command Line"
+      IsRequired="true"
+      Switch=" ">
+      <StringListProperty.DataSource>
+        <DataSource
+          Persistence="ProjectFile"
+          ItemType="YASM"
+          SourceType="Item" />
+      </StringListProperty.DataSource>
+    </StringListProperty>
+    
+    <BoolProperty
+      Name="Debug"
+      Subcategory="Configuration"
+      HelpContext="0"
+      DisplayName="Debug Information"
+      Description="Generate debugging information"
+      Switch="-g cv8" />
+
+    <StringListProperty
+      Name="IncludePaths"
+      Subcategory="Configuration"
+      HelpContext="0"
+      DisplayName="Include Paths"
+      Description="Set the paths for any additional include files"
+      Switch="-i &quot;[value]&quot;" />
+
+    <StringListProperty
+      Name="Defines"
+      Category="Symbols"
+      Subcategory="Pre-Defined Symbols"
+      HelpContext="0"
+      DisplayName="Defined Symbols"
+      Description="Specify pre-defined symbols ('symbol' or 'symbol = value') "
+      Switch="-d &quot;[value]&quot;" />
+    
+    <StringListProperty
+      Name="UnDefines"
+      Category="Symbols"
+      Subcategory="Pre-Defined Symbols"
+      HelpContext="0"
+      DisplayName="Remove Symbols"
+      Description="Remove pre-defined symbols "
+      Switch="-u &quot;[value]&quot;" />
+    
+    <StringProperty
+      Name="ObjectFile"
+      Subcategory="Output"
+      HelpContext="0"
+      DisplayName="Object File Name"
+      Description="Select the output file name"
+      Switch="-o &quot;[value]&quot;" />
+    
+    <StringProperty
+      Name="ListFile"
+      Category="Files"
+      Subcategory="Output"
+      HelpContext="0"
+      DisplayName="List File Name"
+      Description="Select an output listing by setting its file name"
+      Switch="-l &quot;[value]&quot;" />
+    
+    <StringProperty
+      Name="PreIncludeFile"
+      Category="Files"
+      Subcategory="Configuration"
+      HelpContext="0"
+      DisplayName="Pre Include File"
+      Description="Select a pre-included file by setting its name"
+      Switch="-P &quot;[value]&quot;" />
+      
+    <StringProperty
+      Name="MapFile"
+      Category="Files"
+      Subcategory="Output"
+      HelpContext="0"
+      DisplayName="Map File Name"
+      Description="Select a map output by setting its file name"
+      Switch="--mapdir= &quot;[value]&quot;" />
+
+    <StringProperty
+      Name="ErrorFile"
+      Category="Files"
+      Subcategory="Output"
+      HelpContext="0"
+      DisplayName="Error File Name"
+      Description="Send error/warning messages to a file by setting its name"
+      Switch="-E &quot;[value]&quot;" />
+
+    <StringProperty
+      Name="SymbolPrefix"
+      Category="Symbols"
+      Subcategory="Symbols"
+      HelpContext="0"
+      DisplayName="External Symbol Prefix"
+      Description="Prepend symbol to all external symbols"
+      Switch="--prefix &quot;[value]&quot;" />
+
+    <StringProperty
+      Name="SymbolSuffix"
+      Category="Symbols"
+      Subcategory="Symbols"
+      HelpContext="0"
+      DisplayName="External Symbol Suffix"
+      Description="Append symbol to all external symbols"
+      Switch="--suffix &quot;[value]&quot;" />
+
+    <EnumProperty
+      Name="PreProc"
+      Subcategory="Configuration"
+      HelpContext="0"
+      DisplayName="Pre-Processor"
+      Description="Select the pre-processor ('nasm' or 'raw')">
+      <EnumValue
+        Name="0"
+        DisplayName="Nasm "
+        Switch="-rnasm" />
+      <EnumValue
+        Name="1"
+        DisplayName="Raw"
+        Switch="-rraw" />
+    </EnumProperty>
+    
+    <EnumProperty
+      Name="Parser"
+      Subcategory="Configuration"
+      HelpContext="0"
+      DisplayName="Parser"
+      Description="Select the parser for Intel ('nasm') or AT&amp;T ( 'gas') syntax">
+      <EnumValue
+        Name="0"
+        DisplayName="Nasm"
+        Switch="-pnasm" />
+      <EnumValue
+        Name="1"
+        DisplayName="Gas"
+        Switch="-pgas" />
+    </EnumProperty>
+    
+    <StringProperty
+      Name="CommandLineTemplate"
+      DisplayName="Command Line"
+      Visible="False"
+      IncludeInCommandLine="False" />
+    
+    <DynamicEnumProperty
+      Name="YASMBeforeTargets"
+      Category="General"
+      EnumProvider="Targets"
+      IncludeInCommandLine="False">
+      <DynamicEnumProperty.DisplayName>
+        <sys:String>Execute Before</sys:String>
+      </DynamicEnumProperty.DisplayName>
+      <DynamicEnumProperty.Description>
+        <sys:String>Specifies the targets for the build customization to run before.</sys:String>
+      </DynamicEnumProperty.Description>
+      <DynamicEnumProperty.ProviderSettings>
+        <NameValuePair
+          Name="Exclude"
+          Value="^YASMBeforeTargets|^Compute" />
+      </DynamicEnumProperty.ProviderSettings>
+      <DynamicEnumProperty.DataSource>
+        <DataSource
+          Persistence="ProjectFile"
+          HasConfigurationCondition="true" />
+      </DynamicEnumProperty.DataSource>
+    </DynamicEnumProperty>
+    
+    <DynamicEnumProperty
+      Name="YASMAfterTargets"
+      Category="General"
+      EnumProvider="Targets"
+      IncludeInCommandLine="False">
+      <DynamicEnumProperty.DisplayName>
+        <sys:String>Execute After</sys:String>
+      </DynamicEnumProperty.DisplayName>
+      <DynamicEnumProperty.Description>
+        <sys:String>Specifies the targets for the build customization to run after.</sys:String>
+      </DynamicEnumProperty.Description>
+      <DynamicEnumProperty.ProviderSettings>
+        <NameValuePair
+          Name="Exclude"
+          Value="^YASMAfterTargets|^Compute" />
+      </DynamicEnumProperty.ProviderSettings>
+      <DynamicEnumProperty.DataSource>
+        <DataSource
+          Persistence="ProjectFile"
+          ItemType=""
+          HasConfigurationCondition="true" />
+      </DynamicEnumProperty.DataSource>
+    </DynamicEnumProperty>
+    
+    <StringListProperty
+      Name="Outputs"
+      DisplayName="Outputs"
+      Visible="False"
+      IncludeInCommandLine="False" />
+    
+    <StringProperty
+      Name="ExecutionDescription"
+      DisplayName="Execution Description"
+      Visible="False"
+      IncludeInCommandLine="False" />
+    
+    <StringListProperty
+      Name="AdditionalDependencies"
+      DisplayName="Additional Dependencies"
+      IncludeInCommandLine="False"
+      Visible="true" />
+    
+    <StringProperty
+      Subtype="AdditionalOptions"
+      Name="AdditionalOptions"
+      Category="Command Line">
+      <StringProperty.DisplayName>
+        <sys:String>Additional Options</sys:String>
+      </StringProperty.DisplayName>
+      <StringProperty.Description>
+        <sys:String>Additional Options</sys:String>
+      </StringProperty.Description>
+    </StringProperty>
+  </Rule>
+  
+  <ItemType
+    Name="YASM"
+    DisplayName="Yasm Assembler" />
+  <FileExtension
+    Name="*.asm"
+    ContentType="YASM" />
+  <ContentType
+    Name="YASM"
+    DisplayName="Yasm Assembler"
+    ItemType="YASM" />
+</ProjectSchemaDefinitions>
\ No newline at end of file
index 579c179cf0c5ebe8b7ee62974f1c8d8c049f5f38..dc137e3fcb16041b28a2e728487e339796a987cc 100644 (file)
@@ -53,6 +53,8 @@ If objArgs.Count = 2 Then
         Select Case objArgs(0)\r
               Case "GetYasmEXE"\r
                       GetYasmEXE objArgs(1)\r
+              Case "GetVSYasmEXE"\r
+                      GetVSYasmEXE objArgs(1)\r
         End Select\r
 End If\r
 \r
@@ -147,6 +149,14 @@ Sub GetYasmEXE(DestFolder)
        End If\r
 End Sub\r
 \r
+Sub GetVSYasmEXE(DestFolder)\r
+       Dim oExec\r
+       If Right(DestFolder, 1) <> "\" Then DestFolder = DestFolder & "\" End If\r
+       If Not FSO.FileExists(DestFolder & "vsyasm.exe") Then\r
+               Wget ToolsBase & "vsyasm.exe", DestFolder\r
+       End If\r
+End Sub\r
+\r
 Function Strip(Str)\r
        Set oRE = New Regexp\r
        oRE.Pattern = "[\W_]"\r
index 0f47d40a7928a023dd0cef3b70f735f579853f66..4716d829c0a72d3918386e2b1f4ab1106f5771c9 100644 (file)
@@ -1027,7 +1027,7 @@ error:
        return SWITCH_STATUS_FALSE;
 }
 
-static void __attribute__((unused)) fill_avframe(AVFrame *pict, switch_image_t *img)
+static void av_unused fill_avframe(AVFrame *pict, switch_image_t *img)
 {
        switch_I420_copy2(img->planes, img->stride,
                                          pict->data, pict->linesize,
index 349ad4280668e729dc77b4a5f4f02e1cf8255bf0..23bc269445795a97eff1b4e5452ec3284e7f0e11 100644 (file)
@@ -105,7 +105,7 @@ static char *const get_error_text(const int error)
        return error_buffer;
 }
 
-static void __attribute__((unused)) fill_avframe(AVFrame *pict, switch_image_t *img)
+static void av_unused fill_avframe(AVFrame *pict, switch_image_t *img)
 {
        int i;
        uint8_t *y = img->planes[0];
@@ -124,7 +124,7 @@ static void __attribute__((unused)) fill_avframe(AVFrame *pict, switch_image_t *
        }
 }
 
-static void __attribute__((unused)) avframe2img(AVFrame *pict, switch_image_t *img)
+static void av_unused avframe2img(AVFrame *pict, switch_image_t *img)
 {
        int i;
        uint8_t *y = pict->data[0];
@@ -143,7 +143,7 @@ static void __attribute__((unused)) avframe2img(AVFrame *pict, switch_image_t *i
        }
 }
 
-static void __attribute__((unused)) avframe2fd(AVFrame *pict, int fd)
+static void av_unused avframe2fd(AVFrame *pict, int fd)
 {
        int i;
        uint8_t *y = pict->data[0];
diff --git a/src/mod/applications/mod_av/mod_av.2015.vcxproj b/src/mod/applications/mod_av/mod_av.2015.vcxproj
new file mode 100644 (file)
index 0000000..20b0354
--- /dev/null
@@ -0,0 +1,156 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>mod_av</ProjectName>
+    <RootNamespace>mod_av</RootNamespace>
+    <Keyword>Win32Proj</Keyword>
+    <ProjectGuid>{7AEE504B-23B6-4B05-829E-7CD34855F146}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>v140</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>v140</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>v140</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>v140</PlatformToolset>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <Import Project="$(SolutionDir)w32\libav.props"/>
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="..\..\..\..\w32\module_release.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="..\..\..\..\w32\module_debug.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="..\..\..\..\w32\module_release.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="..\..\..\..\w32\module_debug.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <AdditionalIncludeDirectories>"../../libvpx";$(SolutionDir)\src\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MOD_EXPORTS;_CRT_SECURE_NO_DEPRECATE;HAVE_AV_CONFIG_H;_ISOC99_SOURCE;_FILE_OFFSET_BITS=64;_LARGEFILE_SOURCE;_USE_MATH_DEFINES;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0502;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <DisableSpecificWarnings>4244;4127;4018;4389;4146;4057;4204;4706;4305;4152;4324;4013;4100;4214;4273;4554;4701;%(DisableSpecificWarnings)</DisableSpecificWarnings>
+    </ClCompile>
+    <Link>
+      <AdditionalLibraryDirectories>..\..\..\..\libs\libav\Win32\$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <AdditionalIncludeDirectories>"../../libvpx";$(SolutionDir)\src\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MOD_EXPORTS;_CRT_SECURE_NO_DEPRECATE;HAVE_AV_CONFIG_H;_ISOC99_SOURCE;_FILE_OFFSET_BITS=64;_LARGEFILE_SOURCE;_USE_MATH_DEFINES;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0502;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <DisableSpecificWarnings>4244;4127;4018;4389;4146;4057;4204;4706;4305;4152;4324;4013;4100;4214;4273;4554;4701;%(DisableSpecificWarnings)</DisableSpecificWarnings>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+    </ClCompile>
+    <Link>
+      <AdditionalLibraryDirectories>..\..\..\..\libs\libav\Win32\$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <TargetMachine>MachineX64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <AdditionalIncludeDirectories>"../../libvpx";$(SolutionDir)\src\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MOD_EXPORTS;_CRT_SECURE_NO_DEPRECATE;HAVE_AV_CONFIG_H;_ISOC99_SOURCE;_FILE_OFFSET_BITS=64;_LARGEFILE_SOURCE;_USE_MATH_DEFINES;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0502;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <DisableSpecificWarnings>4244;4127;4018;4389;4146;4057;4204;4706;4305;4152;4324;4013;4100;4214;4273;4554;4701;%(DisableSpecificWarnings)</DisableSpecificWarnings>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+    </ClCompile>
+    <Link>
+      <AdditionalLibraryDirectories>..\..\..\..\libs\libav\Win32\$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <AdditionalIncludeDirectories>"../../libvpx";$(SolutionDir)\src\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MOD_EXPORTS;_CRT_SECURE_NO_DEPRECATE;HAVE_AV_CONFIG_H;_ISOC99_SOURCE;_FILE_OFFSET_BITS=64;_LARGEFILE_SOURCE;_USE_MATH_DEFINES;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0502;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <DisableSpecificWarnings>4244;4127;4018;4389;4146;4057;4204;4706;4305;4152;4324;4013;4100;4214;4273;4554;4701;%(DisableSpecificWarnings)</DisableSpecificWarnings>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+    </ClCompile>
+    <Link>
+      <AdditionalLibraryDirectories>..\..\..\..\libs\libav\Win32\$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <TargetMachine>MachineX64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="avcodec.c" />
+    <ClCompile Include="avformat.c" />
+    <ClCompile Include="mod_av.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\..\..\libs\win32\libav\libav.2015.vcxproj">
+      <Project>{841C345F-FCC7-4F64-8F54-0281CEABEB01}</Project>
+      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+    </ProjectReference>
+    <ProjectReference Include="..\..\..\..\w32\Library\FreeSwitchCore.2015.vcxproj">
+      <Project>{202d7a4e-760d-4d0e-afa1-d7459ced30ff}</Project>
+      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/w32/libav.props b/w32/libav.props
new file mode 100644 (file)
index 0000000..f5fbfe8
--- /dev/null
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemDefinitionGroup>
+    <ClCompile>
+      <AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(SolutionDir)libs\libav;$(SolutionDir)libs\libav\libavutil\;$(SolutionDir)libs\libav\libavformat;$(SolutionDir)libs\libav\libavfilter;$(SolutionDir)libs\libav\config_x86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(SolutionDir)libs\libav;$(SolutionDir)libs\libav\libavutil\;$(SolutionDir)libs\libav\libavformat;$(SolutionDir)libs\libav\libavfilter;$(SolutionDir)libs\libav\config_x64;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>HAVE_LIBAV;LIBAV_STATICLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+  </ItemDefinitionGroup>
+</Project>
\ No newline at end of file
diff --git a/w32/libx264.props b/w32/libx264.props
new file mode 100644 (file)
index 0000000..c9fffa2
--- /dev/null
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemDefinitionGroup>
+    <ClCompile>
+      <AdditionalIncludeDirectories>$(SolutionDir)libs\libx264;$(SolutionDir)libs\libav\libavutil\;$(SolutionDir)libs\libav\libavformat;$(SolutionDir)libs\libav\config_x64;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>HAVE_LIBX264;LIBX264_STATICLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+  </ItemDefinitionGroup>
+</Project>
\ No newline at end of file