import Element from '../core/core.element';
import {drawPoint} from '../helpers/helpers.canvas';
+function inRange(el, pos, axis, useFinalPosition) {
+ const options = el.options;
+ const {[axis]: value} = el.getProps([axis], useFinalPosition);
+
+ return (Math.abs(pos - value) < options.radius + options.hitRadius);
+}
+
export default class PointElement extends Element {
constructor(cfg) {
}
inXRange(mouseX, useFinalPosition) {
- const options = this.options;
- const {x} = this.getProps(['x'], useFinalPosition);
-
- return (Math.abs(mouseX - x) < options.radius + options.hitRadius);
+ return inRange(this, mouseX, 'x', useFinalPosition);
}
inYRange(mouseY, useFinalPosition) {
- const options = this.options;
- const {y} = this.getProps(['x'], useFinalPosition);
- return (Math.abs(mouseY - y) < options.radius + options.hitRadius);
+ return inRange(this, mouseY, 'y', useFinalPosition);
}
getCenterPoint(useFinalPosition) {