--- /dev/null
+// Based on
+// http://stackoverflow.com/questions/29977651/how-can-the-pulseaudio-asynchronous-library-be-used-to-play-raw-pcm-data
+
+#include "audio.h"
+#include "common.h"
+#include <assert.h>
+#include <errno.h>
+#include <pthread.h>
+#include <pulse/pulseaudio.h>
+#include <stdio.h>
+#include <string.h>
+#include <unistd.h>
+
+// note -- these are hacked and hardwired into this code.
+#define FORMAT PA_SAMPLE_S16NE
+#define RATE 44100
+
+#define buffer_allocation 88200 * 2 * 2
+
+static pthread_mutex_t buffer_mutex = PTHREAD_MUTEX_INITIALIZER;
+
+static struct {
+ char *server;
+ char *sink;
+ char *service_name;
+} pulse_options = {.server = NULL, .sink = NULL, .service_name = NULL};
+
+pa_threaded_mainloop *mainloop;
+pa_mainloop_api *mainloop_api;
+pa_context *context;
+pa_stream *stream;
+char *audio_lmb, *audio_umb, *audio_toq, *audio_eoq;
+size_t audio_size = buffer_allocation;
+size_t audio_occupancy;
+
+void context_state_cb(pa_context *context, void *mainloop);
+void stream_state_cb(pa_stream *s, void *mainloop);
+void stream_success_cb(pa_stream *stream, int success, void *userdata);
+void stream_write_cb(pa_stream *stream, size_t requested_bytes, void *userdata);
+
+
+static int init(int argc, char **argv) {
+
+ config.audio_backend_buffer_desired_length = 0.25;
+ config.audio_backend_latency_offset = 0;
+
+ // allocate space for the audio buffer
+ audio_lmb = malloc(audio_size);
+ if (audio_lmb == NULL)
+ die("Can't allocate %d bytes for pulseaudio buffer.", audio_size);
+ audio_toq = audio_eoq = audio_lmb;
+ audio_umb = audio_lmb + audio_size;
+ audio_occupancy = 0;
+
+ return 0;
+}
+
+static void deinit(void) {}
+
+static void start(int sample_rate, int sample_format) {
+
+
+ uint32_t buffer_size_in_bytes = (uint32_t)2 * 2 * RATE * 0.1; // hard wired in here
+ debug(1, "pa_buffer size is %u bytes.", buffer_size_in_bytes);
+
+ // Get a mainloop and its context
+ mainloop = pa_threaded_mainloop_new();
+ assert(mainloop);
+ mainloop_api = pa_threaded_mainloop_get_api(mainloop);
+ context = pa_context_new(mainloop_api, "pcm-playback");
+ assert(context);
+
+ // Set a callback so we can wait for the context to be ready
+ pa_context_set_state_callback(context, &context_state_cb, mainloop);
+
+ // Lock the mainloop so that it does not run and crash before the context is ready
+ pa_threaded_mainloop_lock(mainloop);
+
+ // Start the mainloop
+ assert(pa_threaded_mainloop_start(mainloop) == 0);
+ assert(pa_context_connect(context, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL) == 0);
+
+ // Wait for the context to be ready
+ for (;;) {
+ pa_context_state_t context_state = pa_context_get_state(context);
+ assert(PA_CONTEXT_IS_GOOD(context_state));
+ if (context_state == PA_CONTEXT_READY)
+ break;
+ pa_threaded_mainloop_wait(mainloop);
+ }
+
+ // Create a playback stream
+ pa_sample_spec sample_specifications;
+ sample_specifications.format = FORMAT;
+ sample_specifications.rate = RATE;
+ sample_specifications.channels = 2;
+
+ pa_channel_map map;
+ pa_channel_map_init_stereo(&map);
+
+ stream = pa_stream_new(context, "Playback", &sample_specifications, &map);
+ pa_stream_set_state_callback(stream, stream_state_cb, mainloop);
+ pa_stream_set_write_callback(stream, stream_write_cb, mainloop);
+ // pa_stream_set_latency_update_callback(stream, stream_latency_cb, mainloop);
+
+ // recommended settings, i.e. server uses sensible values
+ pa_buffer_attr buffer_attr;
+ buffer_attr.maxlength = (uint32_t) -1;
+ buffer_attr.tlength = buffer_size_in_bytes;
+ buffer_attr.prebuf = (uint32_t) 0;
+ buffer_attr.minreq = (uint32_t)-1;
+
+ // Settings copied as per the chromium browser source
+ pa_stream_flags_t stream_flags;
+ stream_flags = PA_STREAM_START_CORKED | PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_NOT_MONOTONIC |
+ // PA_STREAM_AUTO_TIMING_UPDATE;
+ PA_STREAM_AUTO_TIMING_UPDATE | PA_STREAM_ADJUST_LATENCY;
+
+ // Connect stream to the default audio output sink
+ assert(pa_stream_connect_playback(stream, NULL, &buffer_attr, stream_flags, NULL, NULL) == 0);
+
+ // Wait for the stream to be ready
+ for (;;) {
+ pa_stream_state_t stream_state = pa_stream_get_state(stream);
+ assert(PA_STREAM_IS_GOOD(stream_state));
+ if (stream_state == PA_STREAM_READY)
+ break;
+ pa_threaded_mainloop_wait(mainloop);
+ }
+
+ pa_threaded_mainloop_unlock(mainloop);
+}
+
+static void play(short buf[], int samples) {
+ // debug(1,"pa_play of %d samples.",samples);
+ char *bbuf = (char *)buf;
+ // copy the samples into the queue
+ size_t bytes_to_transfer = samples * 2 * 2;
+ size_t space_to_end_of_buffer = audio_umb - audio_eoq;
+ if (space_to_end_of_buffer >= bytes_to_transfer) {
+ memcpy(audio_eoq, bbuf, bytes_to_transfer);
+ audio_occupancy += bytes_to_transfer;
+ pthread_mutex_lock(&buffer_mutex);
+ audio_eoq += bytes_to_transfer;
+ pthread_mutex_unlock(&buffer_mutex);
+ } else {
+ memcpy(audio_eoq, bbuf, space_to_end_of_buffer);
+ bbuf += space_to_end_of_buffer;
+ memcpy(audio_lmb, bbuf, bytes_to_transfer - space_to_end_of_buffer);
+ pthread_mutex_lock(&buffer_mutex);
+ audio_occupancy += bytes_to_transfer;
+ pthread_mutex_unlock(&buffer_mutex);
+ audio_eoq = audio_lmb + bytes_to_transfer - space_to_end_of_buffer;
+ }
+ if ((audio_occupancy >= 11025 * 2 * 2) && (pa_stream_is_corked(stream))) {
+ // debug(1,"Uncorked");
+ pa_stream_cork(stream, 0, stream_success_cb, mainloop);
+ }
+}
+
+int pa_delay(long *the_delay) {
+ long result = 0;
+ int reply = -ENODEV;
+ pa_usec_t latency;
+ int negative;
+ int gl = pa_stream_get_latency(stream, &latency, &negative);
+ if (gl == PA_ERR_NODATA) {
+ debug(1, "No latency data yet.");
+ reply = -ENODEV;
+ } else if (gl != 0) {
+ // debug(1,"Error %d getting latency.",gl);
+ reply = -EIO;
+ } else {
+ result = (audio_occupancy / (2 * 2)) + (latency * 44100) / 1000000;
+ reply = 0;
+ }
+ *the_delay = result;
+ return reply;
+}
+
+void flush(void) {
+ // Cork the stream so it will stop playing
+ pa_stream_cork(stream, 1, stream_success_cb, mainloop);
+ pa_stream_flush(stream, stream_success_cb, NULL);
+ audio_toq = audio_eoq = audio_lmb;
+ audio_umb = audio_lmb + audio_size;
+ audio_occupancy = 0;
+}
+
+static void stop(void) {
+ // Cork the stream so it will stop playing
+ pa_stream_cork(stream, 1, stream_success_cb, mainloop);
+ pa_stream_flush(stream, stream_success_cb, NULL);
+ audio_toq = audio_eoq = audio_lmb;
+ audio_umb = audio_lmb + audio_size;
+ audio_occupancy = 0;
+
+ // debug(1, "pa deinit start");
+ pa_stream_disconnect(stream);
+ pa_threaded_mainloop_stop(mainloop);
+ pa_threaded_mainloop_free(mainloop);
+ // debug(1, "pa deinit done");
+}
+
+static void help(void) {
+ printf(" no settings.\n");
+}
+
+audio_output audio_pa = {.name = "pa",
+ .help = &help,
+ .init = &init,
+ .deinit = &deinit,
+ .start = &start,
+ .stop = &stop,
+ .flush = &flush,
+ .delay = &pa_delay,
+ .play = &play,
+ .volume = NULL,
+ .parameters = NULL,
+ .mute = NULL};
+
+void context_state_cb(pa_context *context, void *mainloop) {
+ pa_threaded_mainloop_signal(mainloop, 0);
+}
+
+void stream_state_cb(pa_stream *s, void *mainloop) { pa_threaded_mainloop_signal(mainloop, 0); }
+
+void stream_write_cb(pa_stream *stream, size_t requested_bytes, void *userdata) {
+
+ // play with timing information
+ const struct pa_timing_info *ti = pa_stream_get_timing_info(stream);
+
+ if ((ti == NULL) || (ti->write_index_corrupt)) {
+ debug(1, "Timing info invalid");
+ } else {
+ struct timeval time_now;
+
+ pa_gettimeofday(&time_now);
+
+ uint64_t time_now_fp = ((uint64_t)time_now.tv_sec << 32) +
+ ((uint64_t)time_now.tv_usec << 32) / 1000000; // types okay
+ uint64_t time_of_ti_fp = ((uint64_t)(ti->timestamp.tv_sec) << 32) +
+ ((uint64_t)(ti->timestamp.tv_usec) << 32) / 1000000; // types okay
+
+ if (time_now_fp >= time_of_ti_fp) {
+ uint64_t estimate_age = ((time_now_fp - time_of_ti_fp) * 1000000) >> 32;
+ uint64_t bytes_in_buffer = ti->write_index - ti->read_index;
+ pa_usec_t microseconds_to_write_buffer = (bytes_in_buffer * 1000000) / (44100 * 2 * 2);
+ pa_usec_t ea = (pa_usec_t)estimate_age;
+ pa_usec_t pa_latency = ti->sink_usec + ti->transport_usec + microseconds_to_write_buffer;
+ pa_usec_t estimated_latency = pa_latency - estimate_age;
+ // debug(1,"Estimated latency is %d microseconds.",estimated_latency);
+
+ } else {
+ debug(1, "Time now is earlier than time of timing information");
+ }
+ }
+
+ int bytes_to_transfer = requested_bytes;
+ int bytes_transferred = 0;
+ uint8_t *buffer = NULL;
+
+ while ((bytes_to_transfer > 0) && (audio_occupancy > 0)) {
+ size_t bytes_we_can_transfer = bytes_to_transfer;
+ if (audio_occupancy < bytes_we_can_transfer) {
+ debug(2, "Underflow? We have %d bytes but we are asked for %d bytes", audio_occupancy,
+ bytes_we_can_transfer);
+ bytes_we_can_transfer = audio_occupancy;
+ }
+
+ // bytes we can transfer will never be greater than the bytes available
+
+ pa_stream_begin_write(stream, (void **)&buffer, &bytes_we_can_transfer);
+ if (bytes_we_can_transfer <= (audio_umb - audio_toq)) {
+ // the bytes are all in a row in the audo buffer
+ memcpy(buffer, audio_toq, bytes_we_can_transfer);
+ audio_toq += bytes_we_can_transfer;
+ // lock
+ pthread_mutex_lock(&buffer_mutex);
+ audio_occupancy -= bytes_we_can_transfer;
+ pthread_mutex_unlock(&buffer_mutex);
+ // unlock
+ pa_stream_write(stream, buffer, bytes_we_can_transfer, NULL, 0LL, PA_SEEK_RELATIVE);
+ bytes_transferred += bytes_we_can_transfer;
+ } else {
+ // the bytes are in two places in the audio buffer
+ size_t first_portion_to_write = audio_umb - audio_toq;
+ if (first_portion_to_write != 0)
+ memcpy(buffer, audio_toq, first_portion_to_write);
+ char *new_buffer = buffer + first_portion_to_write;
+ memcpy(new_buffer, audio_lmb, bytes_we_can_transfer - first_portion_to_write);
+ pa_stream_write(stream, buffer, bytes_we_can_transfer, NULL, 0LL, PA_SEEK_RELATIVE);
+ bytes_transferred += bytes_we_can_transfer;
+ audio_toq = audio_lmb + bytes_we_can_transfer - first_portion_to_write;
+ // lock
+ pthread_mutex_lock(&buffer_mutex);
+ audio_occupancy -= bytes_we_can_transfer;
+ pthread_mutex_unlock(&buffer_mutex);
+ // unlock
+ }
+ bytes_to_transfer -= bytes_we_can_transfer;
+ // debug(1,"audio_toq is %llx",audio_toq);
+ }
+
+ // debug(1,"<<<Frames requested %d, written to pa: %d, corked status:
+ // %d.",requested_bytes/4,bytes_transferred/4,pa_stream_is_corked(stream));
+}
+
+void alt_stream_write_cb(pa_stream *stream, size_t requested_bytes, void *userdata) {
+ debug(1, "***Bytes requested bytes %d.", requested_bytes);
+ int bytes_remaining = requested_bytes;
+ while (bytes_remaining > 0) {
+ uint8_t *buffer = NULL;
+ size_t bytes_to_fill = 44100;
+ size_t i;
+
+ if (bytes_to_fill > bytes_remaining)
+ bytes_to_fill = bytes_remaining;
+
+ pa_stream_begin_write(stream, (void **)&buffer, &bytes_to_fill);
+
+ for (i = 0; i < bytes_to_fill; i += 2) {
+ buffer[i] = (i % 100) * 40 / 100 + 44;
+ buffer[i + 1] = (i % 100) * 40 / 100 + 44;
+ }
+
+ pa_stream_write(stream, buffer, bytes_to_fill, NULL, 0LL, PA_SEEK_RELATIVE);
+
+ bytes_remaining -= bytes_to_fill;
+ }
+}
+
+void stream_success_cb(pa_stream *stream, int success, void *userdata) { return; }
+
conn->first_packet_time_to_play = reference_timestamp_time - delta_fp_sec;
}
- int64_t max_dac_delay = config.output_rate / 10;
- int64_t filler_size = max_dac_delay; // 0.1 second -- the maximum we'll add to the DAC
+ int64_t initial_filler_size = config.output_rate / 40; // to prevent underrun, start it with this
+
+ int64_t filler_size = 352;
+ if (have_sent_prefiller_silence==0)
+ filler_size = initial_filler_size;
+
if (local_time_now >= conn->first_packet_time_to_play) {
// we've gone past the time...
debug(1, "Error %d getting dac_delay in buffer_get_frame.", resp);
dac_delay = 0;
}
- } else
+ } else {
dac_delay = 0;
+ }
+ //debug(1,"DAC Delay: %d",dac_delay);
int64_t gross_frame_gap =
((conn->first_packet_time_to_play - local_time_now) * config.output_rate) >> 32;
int64_t exact_frame_gap = gross_frame_gap - dac_delay;
+ // debug(1,"Gross gap %lld, exact frame gap %lld, dac delay %lld.",gross_frame_gap, exact_frame_gap,dac_delay);
if (exact_frame_gap < 0) {
// we've gone past the time...
// debug(1,"Run a bit past the exact start time by %lld frames, with time now of
conn->first_packet_timestamp = 0;
conn->first_packet_time_to_play = 0;
} else {
- int64_t fs = filler_size;
- if (fs > (max_dac_delay - dac_delay))
- fs = max_dac_delay - dac_delay;
- if (fs < 0) {
- debug(2, "frame size (fs) < 0 with max_dac_delay of %lld and dac_delay of %ld",
- max_dac_delay, dac_delay);
- fs = 0;
+ if (filler_size < 0) {
+ debug(2, "frame size (filler_size) < 0 with dac_delay of %ld", dac_delay);
+ filler_size = 0;
}
- if ((exact_frame_gap <= fs) || (exact_frame_gap <= conn->max_frames_per_packet * 2)) {
- fs = exact_frame_gap;
+ if ((exact_frame_gap <= filler_size) || (exact_frame_gap <= conn->max_frames_per_packet * 2)) {
+ filler_size = exact_frame_gap;
+ // debug(1,"Filler size changed to: %d.",fs);
// debug(1,"Exact frame gap is %llu; play %d frames of silence. Dac_delay is %d,
// with %d packets, ab_read is %04x, ab_write is
// %04x.",exact_frame_gap,fs,dac_delay,seq_diff(ab_read,
// ab_write),ab_read,ab_write);
conn->ab_buffering = 0;
}
- signed short *silence;
- // if (fs==0)
- // debug(2,"Zero length silence buffer needed with gross_frame_gap of %lld and
- // dac_delay of %lld.",gross_frame_gap,dac_delay);
- // the fs (number of frames of silence to play) can be zero in the DAC doesn't start
- // ouotputting frames for a while -- it could get loaded up but not start responding
- // for many milliseconds.
- if (fs != 0) {
- silence = malloc(conn->output_bytes_per_frame * fs);
- if (silence == NULL)
- debug(1, "Failed to allocate %d byte silence buffer.", fs);
- else {
- memset(silence, 0, conn->output_bytes_per_frame * fs);
- // debug(1,"Frames to start: %llu, DAC delay %ld, buffer: %d packets.",exact_frame_gap,dac_delay,seq_diff(conn->ab_read, conn->ab_write, conn->ab_read));
- config.output->play(silence, fs);
- free(silence);
- have_sent_prefiller_silence = 1;
+ // it doesn't really make much sense to send a prefiller if the back end does not have a delay procedure
+ // because you can't monitor its effect, so you end up doing it blindly.
+// if (config.output->delay) {
+// if (0) {
+ signed short *silence;
+ // if (fs==0)
+ // debug(2,"Zero length silence buffer needed with gross_frame_gap of %lld and
+ // dac_delay of %lld.",gross_frame_gap,dac_delay);
+ // the fs (number of frames of silence to play) can be zero in the DAC doesn't start
+ // ouotputting frames for a while -- it could get loaded up but not start responding
+ // for many milliseconds.
+ if (filler_size != 0) {
+ silence = malloc(conn->output_bytes_per_frame * filler_size);
+ if (silence == NULL)
+ debug(1, "Failed to allocate %d byte silence buffer.", filler_size);
+ else {
+ memset(silence, 0, conn->output_bytes_per_frame * filler_size);
+ // debug(1,"Frames to start: %llu, DAC delay %ld, buffer: %d packets.",exact_frame_gap,dac_delay,seq_diff(conn->ab_read, conn->ab_write, conn->ab_read));
+
+ if (config.output->delay) {
+// if (0) {
+ //debug(1, "Sending %d frames of silence",filler_size);
+ config.output->play(silence, filler_size);
+ }
+ free(silence);
+ have_sent_prefiller_silence = 1;
+ }
}
}
- }
+// }
}
}
if (conn->ab_buffering == 0) {
get_reference_timestamp_stuff(&conn->play_segment_reference_frame, &reference_timestamp_time,
&conn->play_segment_reference_frame_remote_time, conn);
conn->play_segment_reference_frame *= conn->output_sample_ratio;
+ // debug(1,"Finished waiting");
#ifdef CONFIG_METADATA
send_ssnc_metadata('prsm', NULL, 0,
0); // "resume", but don't wait if the queue is locked