* implementation should be used. Only use this when the timer is supposed
* to fire after 1 / TOR_LIBEVENT_TICKS_PER_SECOND seconds have passed.
*/
-const struct timeval *tor_libevent_get_one_tick_timeout(void)
+const struct timeval *
+tor_libevent_get_one_tick_timeout(void)
{
-
if (PREDICT_UNLIKELY(one_tick == NULL)) {
struct event_base *base = tor_libevent_get_base();
struct timeval tv;
" get set. Fixing that.");
}
tls->wasV2Handshake = 1;
- log_debug(LD_HANDSHAKE, "Completed V2 TLS handshake with client; waiting "
- "for renegotiation.");
+ log_debug(LD_HANDSHAKE, "Completed V2 TLS handshake with client; waiting"
+ " for renegotiation.");
} else {
tls->wasV2Handshake = 0;
}
{
int r = SSL_renegotiate(tls->ssl);
if (r <= 0) {
- return tor_tls_get_error(tls, r, 0, "renegotiating", LOG_WARN, LD_HANDSHAKE);
+ return tor_tls_get_error(tls, r, 0, "renegotiating", LOG_WARN,
+ LD_HANDSHAKE);
}
return 0;
}
return 0;
{
- /* See if we can find the socks request in the first chunk of the buffer. */
+ /* See if we can find the socks request in the first chunk of the buffer.
+ */
struct evbuffer_iovec v;
int i;
want_length = evbuffer_get_contiguous_space(buf);
break;
/* Otherwise, it wants more data than we gave it. If we can provide more
* data than we gave it, we'll try to do so in the next iteration of the
- * loop. If we can't, the while() condition will exit. It's okay if it
- * asked for more than we have total; maybe it doesn't really need so
- * much. */
+ * loop. If we can't, the while loop will exit. It's okay if it asked for
+ * more than we have total; maybe it doesn't really need so much. */
}
return res;