if (t->randomize)
debug("rand %d, ", t->randomize);
if (t->recurrent)
- debug("recur %d, ", t->recurrent);
+ debug("recur %ld, ", t->recurrent);
if (t->expires)
- debug("in loop %p expires in %d ms)\n", t->loop, (t->expires - current_time()) TO_MS);
- debug("expires in %ld ms)\n", (t->expires - current_time()) TO_MS);
++ debug("in loop %p expires in %ld ms)\n", t->loop, (t->expires - current_time()) TO_MS);
else
debug("inactive)\n");
}
void *data;
btime expires; /* 0=inactive */
+ btime recurrent; /* Timer recurrence */
uint randomize; /* Amount of randomization */
- uint recurrent; /* Timer recurrence */
+ struct timeloop *loop; /* Loop where the timer is active */
+
int index;
} timer;