public class Score : GLib.Object {
[CCode (has_construct_function = false)]
public Score ();
- public ulong append (Clutter.Timeline parent, Clutter.Timeline timeline);
+ public ulong append (Clutter.Timeline? parent, Clutter.Timeline timeline);
public ulong append_at_marker (Clutter.Timeline parent, string marker_name, Clutter.Timeline timeline);
public bool get_loop ();
public unowned Clutter.Timeline get_timeline (ulong id);
clutter_redraw hidden="1"
+clutter_score_append.parent nullable="1"
clutter_score_list_timelines type_arguments="unowned Timeline" transfer_ownership="1"
clutter_script_list_objects type_arguments="unowned GLib.Object" transfer_ownership="1"