MOV Vd.2d #imm (q=1)
Allowable op:cmode
FMOV = 1:1111
- MOVI = 0:xx00, 1:0x00, 1:10x0, 1:110x, 11110
+ MOVI = 0:xx00, 1:0x00, 1:10x0, 1:110x, x:1110
*/
if (INSN(31,31) == 0
&& INSN(28,19) == BITS10(0,1,1,1,1,0,0,0,0,0)
case BITS5(1,0,0,0,0): case BITS5(1,0,1,0,0): // 1:0x00
case BITS5(1,1,0,0,0): case BITS5(1,1,0,1,0): // 1:10x0
case BITS5(1,1,1,0,0): case BITS5(1,1,1,0,1): // 1:110x
- case BITS5(1,1,1,1,0): // 1:1110
+ case BITS5(1,1,1,1,0): case BITS5(0,1,1,1,0): // x:1110
ok = True; break;
default:
break;