"\"%s\".",
conn->connection_number, packet);
} else {
- debug(1, "Connection %d: ap2_rc_event_receiver Event Port connection closed by client",
+ debug(2, "Connection %d: ap2_rc_event_receiver Event Port connection closed by client",
conn->connection_number);
finished = 1;
}
// important -- demote the principal conn before cancelling it
if (principal_conn->fd > 0) {
- debug(1,
+ debug(2,
"Connection %d: get_play_lock forced termination in favour of connection %d. Closing "
"RTSP connection socket %d: "
"from %s:%u to self at "