]> git.ipfire.org Git - thirdparty/zstd.git/commitdiff
files to generate ZSTD Windows binary package
authorPrzemyslaw Skibinski <inikep@gmail.com>
Mon, 21 Nov 2016 13:10:55 +0000 (14:10 +0100)
committerPrzemyslaw Skibinski <inikep@gmail.com>
Mon, 21 Nov 2016 13:10:55 +0000 (14:10 +0100)
lib/dll/example/Makefile [new file with mode: 0644]
lib/dll/example/README.md [new file with mode: 0644]
lib/dll/example/build_package.bat [new file with mode: 0644]
lib/dll/example/fullbench-dll.sln [new file with mode: 0644]
lib/dll/example/fullbench-dll.vcxproj [new file with mode: 0644]

diff --git a/lib/dll/example/Makefile b/lib/dll/example/Makefile
new file mode 100644 (file)
index 0000000..36041a0
--- /dev/null
@@ -0,0 +1,47 @@
+# ##########################################################################
+# Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
+# All rights reserved.
+#
+# This source code is licensed under the BSD-style license found in the
+# LICENSE file in the root directory of this source tree. An additional grant
+# of patent rights can be found in the PATENTS file in the same directory.
+# ##########################################################################
+
+VOID    := /dev/null
+ZSTDDIR  := ../include
+LIBDIR  := ../static
+DLLDIR  := ../dll
+
+CFLAGS  ?= -O3   # can select custom flags. For example : CFLAGS="-O2 -g" make
+CFLAGS  += -Wall -Wextra -Wundef -Wcast-qual -Wcast-align -Wshadow -Wswitch-enum \
+           -Wdeclaration-after-statement -Wstrict-prototypes \
+           -Wpointer-arith -Wstrict-aliasing=1
+CFLAGS  += $(MOREFLAGS)
+CPPFLAGS:= -I$(ZSTDDIR) -DXXH_NAMESPACE=ZSTD_
+FLAGS   := $(CFLAGS) $(CPPFLAGS) $(LDFLAGS)
+
+
+# Define *.exe as extension for Windows systems
+ifneq (,$(filter Windows%,$(OS)))
+EXT =.exe
+else
+EXT =
+endif
+
+.PHONY: default fullbench-dll fullbench-lib
+
+
+default: all
+
+all: fullbench-dll fullbench-lib
+
+
+fullbench-lib: fullbench.c datagen.c
+       $(CC) $(FLAGS) $^ -o $@$(EXT) $(LIBDIR)/libzstd_static.lib
+
+fullbench-dll: fullbench.c datagen.c
+       $(CC) $(FLAGS) $^ -o $@$(EXT) -DZSTD_DLL_IMPORT=1 $(DLLDIR)/libzstd.dll
+
+clean:
+       @$(RM) fullbench-dll$(EXT) fullbench-lib$(EXT) \
+       @echo Cleaning completed
diff --git a/lib/dll/example/README.md b/lib/dll/example/README.md
new file mode 100644 (file)
index 0000000..34d1985
--- /dev/null
@@ -0,0 +1,69 @@
+ZSTD Windows binary package
+====================================
+
+#### The package contents
+
+- `zstd.exe`                  : Command Line Utility, supporting gzip-like arguments
+- `dll\libzstd.dll`           : The DLL of ZSTD library
+- `dll\libzstd.lib`           : The import library of ZSTD library for Visual C++
+- `example\`                  : The example of usage of ZSTD library
+- `include\`                  : Header files required with ZSTD library
+- `static\libzstd_static.lib` : The static ZSTD library
+
+
+#### Usage of Command Line Interface
+
+Command Line Interface (CLI) supports gzip-like arguments.
+By default CLI takes an input file and compresses it to an output file:
+```
+    Usage: zstd [arg] [input] [output]
+```
+The full list of commands for CLI can be obtained with `-h` or `-H`. The ratio can
+be improved with commands from `-3` to `-16` but higher levels also have slower
+compression. CLI includes in-memory compression benchmark module with compression
+levels starting from `-b` and ending with `-e` with iteration time of `-i` seconds.
+CLI supports aggregation of parameters i.e. `-b1`, `-e18`, and `-i1` can be joined
+into `-b1e18i1`.
+
+
+#### The example of usage of static and dynamic ZSTD libraries with gcc/MinGW
+
+Use `cd example` and `make` to build `fullbench-dll` and `fullbench-lib`.
+`fullbench-dll` uses a dynamic ZSTD library from the `dll` directory.
+`fullbench-lib` uses a static ZSTD library from the `lib` directory.
+
+
+#### Using ZSTD DLL with gcc/MinGW
+
+The header files from `include\` and the dynamic library `dll\libzstd.dll`
+are required to compile a project using gcc/MinGW.
+The dynamic library has to be added to linking options.
+It means that if a project that uses ZSTD consists of a single `test-dll.c`
+file it should be compiled with "libzstd.dll". For example:
+```
+    gcc $(CFLAGS) -Iinclude\ test-dll.c -o test-dll dll\libzstd.dll
+```
+The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`.
+
+
+#### The example of usage of static and dynamic ZSTD libraries with Visual C++
+
+Open `example\fullbench-dll.sln` to compile `fullbench-dll` that uses a
+dynamic ZSTD library from the `dll` directory. The solution works with Visual C++
+2010 or newer. When one will open the solution with Visual C++ newer than 2010
+then the solution will upgraded to the current version.
+
+
+#### Using ZSTD DLL with Visual C++
+
+The header files from `include\` and the import library `dll\libzstd.lib`
+are required to compile a project using Visual C++.
+
+1. The path to header files should be added to `Additional Include Directories` that can
+   be found in project properties `C/C++` then `General`.
+2. The import library has to be added to `Additional Dependencies` that can
+   be found in project properties `Linker` then `Input`.
+   If one will provide only the name `libzstd.lib` without a full path to the library
+   the directory has to be added to `Linker\General\Additional Library Directories`.
+
+The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`.
diff --git a/lib/dll/example/build_package.bat b/lib/dll/example/build_package.bat
new file mode 100644 (file)
index 0000000..ce738a5
--- /dev/null
@@ -0,0 +1,17 @@
+@ECHO OFF
+MKDIR bin\dll bin\static bin\example bin\include
+COPY tests\fullbench.c bin\example\
+COPY programs\datagen.c bin\example\
+COPY programs\datagen.h bin\example\
+COPY programs\util.h bin\example\
+COPY lib\common\mem.h bin\example\
+COPY lib\common\zstd_errors.h bin\example\
+COPY lib\common\zstd_internal.h bin\example\
+COPY lib\common\error_private.h bin\example\
+COPY lib\zstd.h bin\include\
+COPY lib\libzstd.a bin\static\libzstd_static.lib
+COPY lib\dll\libzstd.* bin\dll\
+COPY lib\dll\example\Makefile bin\example\
+COPY lib\dll\example\fullbench-dll.* bin\example\
+COPY lib\dll\example\README.md bin\
+COPY programs\zstd.exe bin\zstd.exe
diff --git a/lib/dll/example/fullbench-dll.sln b/lib/dll/example/fullbench-dll.sln
new file mode 100644 (file)
index 0000000..72e302e
--- /dev/null
@@ -0,0 +1,25 @@
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Express 2012 for Windows Desktop
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fullbench-dll", "fullbench-dll.vcxproj", "{13992FD2-077E-4954-B065-A428198201A9}"
+EndProject
+Global
+       GlobalSection(SolutionConfigurationPlatforms) = preSolution
+               Debug|Win32 = Debug|Win32
+               Debug|x64 = Debug|x64
+               Release|Win32 = Release|Win32
+               Release|x64 = Release|x64
+       EndGlobalSection
+       GlobalSection(ProjectConfigurationPlatforms) = postSolution
+               {13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.ActiveCfg = Debug|Win32
+               {13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.Build.0 = Debug|Win32
+               {13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.ActiveCfg = Debug|x64
+               {13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.Build.0 = Debug|x64
+               {13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.ActiveCfg = Release|Win32
+               {13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.Build.0 = Release|Win32
+               {13992FD2-077E-4954-B065-A428198201A9}.Release|x64.ActiveCfg = Release|x64
+               {13992FD2-077E-4954-B065-A428198201A9}.Release|x64.Build.0 = Release|x64
+       EndGlobalSection
+       GlobalSection(SolutionProperties) = preSolution
+               HideSolutionNode = FALSE
+       EndGlobalSection
+EndGlobal
diff --git a/lib/dll/example/fullbench-dll.vcxproj b/lib/dll/example/fullbench-dll.vcxproj
new file mode 100644 (file)
index 0000000..3faacba
--- /dev/null
@@ -0,0 +1,179 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
+    <RootNamespace>fullbench-dll</RootNamespace>
+    <OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
+    <IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LinkIncremental>true</LinkIncremental>
+    <IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
+    <RunCodeAnalysis>false</RunCodeAnalysis>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <LinkIncremental>true</LinkIncremental>
+    <IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
+    <RunCodeAnalysis>false</RunCodeAnalysis>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LinkIncremental>false</LinkIncremental>
+    <IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
+    <RunCodeAnalysis>false</RunCodeAnalysis>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <LinkIncremental>false</LinkIncremental>
+    <IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
+    <RunCodeAnalysis>false</RunCodeAnalysis>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level4</WarningLevel>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <TreatWarningAsError>true</TreatWarningAsError>
+      <EnablePREfast>false</EnablePREfast>
+      <AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level4</WarningLevel>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <TreatWarningAsError>true</TreatWarningAsError>
+      <EnablePREfast>false</EnablePREfast>
+      <AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <WarningLevel>Level4</WarningLevel>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <EnablePREfast>false</EnablePREfast>
+      <AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
+      <TreatWarningAsError>false</TreatWarningAsError>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+      <AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <WarningLevel>Level4</WarningLevel>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <TreatWarningAsError>false</TreatWarningAsError>
+      <EnablePREfast>false</EnablePREfast>
+      <AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+      <AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="datagen.c" />
+    <ClCompile Include="fullbench.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="..\include\zstd.h" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
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