--- /dev/null
+.. SPDX-License-Identifier: GPL-2.0
+.. include:: <isonum.txt>
+
+=========================================
+Why using ACPI drivers is not a good idea
+=========================================
+
+:Copyright: |copy| 2026, Intel Corporation
+
+:Author: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
+
+Even though binding drivers directly to struct acpi_device objects, also
+referred to as "ACPI device nodes", allows basic functionality to be provided
+at least in some cases, there are problems with it, related to general
+consistency, sysfs layout, power management operation ordering, and code
+cleanliness.
+
+First of all, ACPI device nodes represent firmware entities rather than
+hardware and in many cases they provide auxiliary information on devices
+enumerated independently (like PCI devices or CPUs). It is therefore generally
+questionable to assign resources to them because the entities represented by
+them do not decode addresses in the memory or I/O address spaces and do not
+generate interrupts or similar (all of that is done by hardware).
+
+Second, as a general rule, a struct acpi_device can only be a parent of another
+struct acpi_device. If that is not the case, the location of the child device
+in the device hierarchy is at least confusing and it may not be straightforward
+to identify the piece of hardware providing functionality represented by it.
+However, binding a driver directly to an ACPI device node may cause that to
+happen if the given driver registers input devices or wakeup sources under it,
+for example.
+
+Next, using system suspend and resume callbacks directly on ACPI device nodes
+is also questionable because it may cause ordering problems to appear. Namely,
+ACPI device nodes are registered before enumerating hardware corresponding to
+them and they land on the PM list in front of the majority of other device
+objects. Consequently, the execution ordering of their PM callbacks may be
+different from what is generally expected. Also, in general, dependencies
+returned by _DEP objects do not affect ACPI device nodes themselves, but the
+"physical" devices associated with them, which potentially is one more source
+of inconsistency related to treating ACPI device nodes as "real" device
+representation.
+
+All of the above means that binding drivers to ACPI device nodes should
+generally be avoided and so struct acpi_driver objects should not be used.
+
+Moreover, a device ID is necessary to bind a driver directly to an ACPI device
+node, but device IDs are not generally associated with all of them. Some of
+them contain alternative information allowing the corresponding pieces of
+hardware to be identified, for example represeted by an _ADR object return
+value, and device IDs are not used in those cases. In consequence, confusingly
+enough, binding an ACPI driver to an ACPI device node may even be impossible.
+
+When that happens, the piece of hardware corresponding to the given ACPI device
+node is represented by another device object, like a struct pci_dev, and the
+ACPI device node is the "ACPI companion" of that device, accessible through its
+fwnode pointer used by the ACPI_COMPANION() macro. The ACPI companion holds
+additional information on the device configuration and possibly some "recipes"
+on device manipulation in the form of AML (ACPI Machine Language) bytecode
+provided by the platform firmware. Thus the role of the ACPI device node is
+similar to the role of a struct device_node on a system where Device Tree is
+used for platform description.
+
+For consistency, this approach has been extended to the cases in which ACPI
+device IDs are used. Namely, in those cases, an additional device object is
+created to represent the piece of hardware corresponding to a given ACPI device
+node. By default, it is a platform device, but it may also be a PNP device, a
+CPU device, or another type of device, depending on what the given piece of
+hardware actually is. There are even cases in which multiple devices are
+"backed" or "accompanied" by one ACPI device node (e.g. ACPI device nodes
+corresponding to GPUs that may provide firmware interfaces for backlight
+brightness control in addition to GPU configuration information).
+
+This means that it really should never be necessary to bind a driver directly to
+an ACPI device node because there is a "proper" device object representing the
+corresponding piece of hardware that can be bound to by a "proper" driver using
+the given ACPI device node as the device's ACPI companion. Thus, in principle,
+there is no reason to use ACPI drivers and if they all were replaced with other
+driver types (for example, platform drivers), some code could be dropped and
+some complexity would go away.