#include "alac.h"
#define time_ping_history 8
-#define time_ping_fudge_factor 100000
typedef struct time_ping_record {
uint64_t local_to_remote_difference;
AES_KEY aes;
#endif
-// RTP stuff
-// only one RTP session can be active at a time.
-int rtp_running;
-
-char client_ip_string[INET6_ADDRSTRLEN]; // the ip string pointing to the client
-char self_ip_string[INET6_ADDRSTRLEN]; // the ip string being used by this program -- it
- // could be one of many, so we need to know it
-uint32_t self_scope_id; // if it's an ipv6 connection, this will be its scope
-short connection_ip_family; // AF_INET / AF_INET6
-uint32_t client_active_remote; // used when you want to control the client...
-
-SOCKADDR rtp_client_control_socket; // a socket pointing to the control port of the client
-SOCKADDR rtp_client_timing_socket; // a socket pointing to the timing port of the client
-int audio_socket; // our local [server] audio socket
-int control_socket; // our local [server] control socket
-int timing_socket; // local timing socket
-
-int64_t reference_timestamp;
-uint64_t reference_timestamp_time;
-uint64_t remote_reference_timestamp_time;
-
-// debug variables
-int request_sent;
-
-uint8_t time_ping_count;
-struct time_ping_record time_pings[time_ping_history];
-
-uint64_t departure_time; // dangerous -- this assumes that there will never be two timing
- // request in flight at the same time
-
-pthread_mutex_t reference_time_mutex;
-
-uint64_t local_to_remote_time_difference; // used to switch between local and remote clocks
-
-int timing_sender_stop; // for asking the timing-sending thread to stop
-
+ int amountStuffed;
+
+ int32_t framesProcessedInThisEpoch;
+ int32_t framesGeneratedInThisEpoch;
+ int32_t correctionsRequestedInThisEpoch;
+ int64_t syncErrorsInThisEpoch;
+
+ // RTP stuff
+ // only one RTP session can be active at a time.
+ int rtp_running;
+
+ char client_ip_string[INET6_ADDRSTRLEN]; // the ip string pointing to the client
+ char self_ip_string[INET6_ADDRSTRLEN]; // the ip string being used by this program -- it
+ // could be one of many, so we need to know it
+ uint32_t self_scope_id; // if it's an ipv6 connection, this will be its scope
+ short connection_ip_family; // AF_INET / AF_INET6
+ uint32_t client_active_remote; // used when you want to control the client...
+
+ SOCKADDR rtp_client_control_socket; // a socket pointing to the control port of the client
+ SOCKADDR rtp_client_timing_socket; // a socket pointing to the timing port of the client
+ int audio_socket; // our local [server] audio socket
+ int control_socket; // our local [server] control socket
+ int timing_socket; // local timing socket
+
+ int64_t reference_timestamp;
+ uint64_t reference_timestamp_time;
+ uint64_t remote_reference_timestamp_time;
+
+ // debug variables
+ int request_sent;
+
+ uint8_t time_ping_count;
+ struct time_ping_record time_pings[time_ping_history];
+
+ uint64_t departure_time; // dangerous -- this assumes that there will never be two timing
+ // request in flight at the same time
+
+ pthread_mutex_t reference_time_mutex;
+
+ uint64_t local_to_remote_time_difference; // used to switch between local and remote clocks
+
+ int timing_sender_stop; // for asking the timing-sending thread to stop
+ int last_stuff_request;
+
+ int64_t play_segment_reference_frame;
+ uint64_t play_segment_reference_frame_remote_time;
+
+ int32_t buffer_occupancy; // allow it to be negative because seq_diff may be negative
+ int64_t session_corrections;
+
+ int play_number_after_flush;
+
} rtsp_conn_info;
int player_play(pthread_t *thread, rtsp_conn_info* conn);
// assumes, without checking, that successive timestamps in a series always span an interval of less
// than one minute.
-uint64_t monotonic_seqno(uint16_t seq_no); // add an epoch to the seq_no. Uses the accompanying
- // timstamp to detemine the correct epoch
-
#endif //_PLAYER_H