ZSTD_Sequence* outSeqs = &zc->seqCollector.seqStart[zc->seqCollector.seqIndex];
size_t i;
+ repcodes_t updatedRepcodes;
U32* rep = zc->blockState.prevCBlock->rep;
- U32 shouldUpdateRep;
assert(zc->seqCollector.seqIndex + 1 < zc->seqCollector.maxSequences);
/* Ensure we have enough space for last literals "sequence" */
assert(zc->seqCollector.maxSequences >= seqStoreSeqSize + 1);
-
for (i = 0; i < seqStoreSeqSize; ++i) {
U32 rawOffset = seqStoreSeqs[i].offset - ZSTD_REP_NUM;
outSeqs[i].litLength = seqStoreSeqs[i].litLength;
outSeqs[i].matchLength = seqStoreSeqs[i].matchLength + MINMATCH;
outSeqs[i].rep = 0;
- shouldUpdateRep = 1;
if (i == seqStore->longLengthPos) {
if (seqStore->longLengthID == 1) {
}
}
- /* Derive the correct offset from the repcode in seqStore_t */
if (seqStoreSeqs[i].offset <= ZSTD_REP_NUM) {
+ /* Derive the correct offset corresponding to a repcode */
outSeqs[i].rep = seqStoreSeqs[i].offset;
- if (seqStoreSeqs[i].litLength != 0) {
- if (seqStoreSeqs[i].offset == 1) {
- shouldUpdateRep = 0;
- rawOffset = rep[0];
- } else if (seqStoreSeqs[i].offset == 2) {
- U32 tmp;
- rawOffset = rep[1];
- /* Swap ranks of rep[0] and rep[1] */
- tmp = rep[0];
- rep[0] = rep[1];
- rep[1] = tmp;
- shouldUpdateRep = 0;
- } else if (seqStoreSeqs[i].offset == 3) {
- rawOffset = rep[2];
- }
+ if (outSeqs[i].litLength != 0) {
+ rawOffset = rep[outSeqs[i].rep - 1];
} else {
- /* Litlength == 0 is a special case for repcode handling */
- if (seqStoreSeqs[i].offset == 1) {
- U32 tmp;
- rawOffset = rep[1];
- /* Swap ranks of rep[0] and rep[1] */
- tmp = rep[0];
- rep[0] = rep[1];
- rep[1] = tmp;
- shouldUpdateRep = 0;
- } else if (seqStoreSeqs[i].offset == 2) {
- rawOffset = rep[2];
- } else if (seqStoreSeqs[i].offset == 3) {
+ if (outSeqs[i].rep == 3) {
rawOffset = rep[0] - 1;
+ } else {
+ rawOffset = rep[outSeqs[i].rep];
}
}
}
outSeqs[i].offset = rawOffset;
- if (shouldUpdateRep) {
- /* Purge the last repcode, move in new offset */
- rep[2] = rep[1];
- rep[1] = rep[0];
- rep[0] = outSeqs[i].offset;
- }
+ updatedRepcodes = ZSTD_updateRep(rep, seqStoreSeqs[i].offset - 1, seqStoreSeqs[i].litLength == 0);
+ ZSTD_memcpy(rep, updatedRepcodes.rep, sizeof(repcodes_t));
+
literalsRead += outSeqs[i].litLength;
}
+
/* Insert last literals (if any exist) in the block as a sequence with ml == off == 0.
* If there are no last literals, then we'll emit (of: 0, ml: 0, ll: 0), which is a marker
* for the block boundary, according to the API.
outSeqs[i].matchLength = outSeqs[i].offset = outSeqs[i].rep = 0;
seqStoreSeqSize++;
- zc->blockState.nextCBlock->rep[0] = zc->blockState.prevCBlock->rep[0];
- zc->blockState.nextCBlock->rep[1] = zc->blockState.prevCBlock->rep[1];
- zc->blockState.nextCBlock->rep[2] = zc->blockState.prevCBlock->rep[2];
+ ZSTD_memcpy(zc->blockState.nextCBlock->rep, zc->blockState.prevCBlock->rep,
+ sizeof(zc->blockState.nextCBlock->rep));
zc->seqCollector.seqIndex += seqStoreSeqSize;
}