state->server_index = server_index;
SG_SET(&state->x.out.sgbuf[1], 0, 0);
if (ai->ai_socktype == SOCK_STREAM) {
- /*
- SG_SET(&state->x.out.sgbuf[0], message_len_buf, 4);
- SG_SET(&state->x.out.sgbuf[1], message->data, message->length);
- state->x.out.sg_count = 2;
- */
-
state->service = service_tcp_fd;
set_conn_state_msg_length (state, message);
} else {
- /*
- SG_SET(&state->x.out.sgbuf[0], message->data, message->length);
- SG_SET(&state->x.out.sgbuf[1], 0, 0);
- state->x.out.sg_count = 1;
- */
-
state->service = service_udp_fd;
set_conn_state_msg_length (state, message);