}
}
+void client_notify_auth_connected(struct client *client)
+{
+ if (client->v.notify_auth_connected != NULL)
+ client->v.notify_auth_connected(client);
+}
+
void client_notify_status(struct client *client, bool bad, const char *text)
{
if (client->v.notify_status != NULL)
void (*destroy)(struct client *client);
int (*reload_config)(struct client *client, const char **error_r);
void (*notify_auth_ready)(struct client *client);
+ void (*notify_auth_connected)(struct client *client);
void (*notify_disconnect)(struct client *client,
enum client_disconnect_reason reason,
const char *text);
}
void client_notify_auth_ready(struct client *client);
+void client_notify_auth_connected(struct client *client);
void client_notify_status(struct client *client, bool bad, const char *text);
void client_notify_disconnect(struct client *client,
enum client_disconnect_reason reason,