int main(int argc, char *argv[])
{
progname = argv[0];
+ init_lib();
+ init_auth();
Unity.TestFile = "a_md5encrypt.c";
UnityBegin("a_md5encrypt.c");
RUN_TEST(test_Encrypt, 39);
int main(int argc, char *argv[])
{
progname = argv[0];
+ init_lib();
+ init_auth();
Unity.TestFile = "atoint.c";
UnityBegin("atoint.c");
RUN_TEST(test_RegularPositive, 4);
int main(int argc, char *argv[])
{
progname = argv[0];
+ init_lib();
+ init_auth();
Unity.TestFile = "atouint.c";
UnityBegin("atouint.c");
RUN_TEST(test_RegularPositive, 7);
//=======MAIN=====
int main(int argc, char *argv[])
{
- init_auth();
-
progname = argv[0];
+ init_lib();
+ init_auth();
Unity.TestFile = "authkeys.c";
UnityBegin("authkeys.c");
- RUN_TEST(test_AddTrustedKeys, 61);
- RUN_TEST(test_AddUntrustedKey, 72);
- RUN_TEST(test_HaveKeyCorrect, 80);
- RUN_TEST(test_HaveKeyIncorrect, 89);
- RUN_TEST(test_AddWithAuthUseKey, 96);
- RUN_TEST(test_EmptyKey, 103);
+ RUN_TEST(test_AddTrustedKeys, 65);
+ RUN_TEST(test_AddUntrustedKey, 76);
+ RUN_TEST(test_HaveKeyCorrect, 84);
+ RUN_TEST(test_HaveKeyIncorrect, 93);
+ RUN_TEST(test_AddWithAuthUseKey, 100);
+ RUN_TEST(test_EmptyKey, 107);
return (UnityEnd());
}
int main(int argc, char *argv[])
{
progname = argv[0];
+ init_lib();
+ init_auth();
Unity.TestFile = "hextoint.c";
UnityBegin("hextoint.c");
RUN_TEST(test_SingleDigit, 8);
int main(int argc, char *argv[])
{
progname = argv[0];
+ init_lib();
+ init_auth();
Unity.TestFile = "lfpfunc.c";
UnityBegin("lfpfunc.c");
RUN_TEST(test_AdditionLR, 327);
int main(int argc, char *argv[])
{
progname = argv[0];
+ init_lib();
+ init_auth();
Unity.TestFile = "modetoa.c";
UnityBegin("modetoa.c");
RUN_TEST(test_KnownMode, 9);
int main(int argc, char *argv[])
{
progname = argv[0];
+ init_lib();
+ init_auth();
Unity.TestFile = "numtoa.c";
UnityBegin("numtoa.c");
RUN_TEST(test_Address, 15);
int main(int argc, char *argv[])
{
progname = argv[0];
+ init_lib();
+ init_auth();
Unity.TestFile = "numtohost.c";
UnityBegin("numtohost.c");
RUN_TEST(test_LoopbackNetNonResolve, 7);
int main(int argc, char *argv[])
{
progname = argv[0];
+ init_lib();
+ init_auth();
Unity.TestFile = "statestr.c";
UnityBegin("statestr.c");
RUN_TEST(test_PeerRestart, 19);
int main(int argc, char *argv[])
{
progname = argv[0];
+ init_lib();
+ init_auth();
Unity.TestFile = "uglydate.c";
UnityBegin("uglydate.c");
RUN_TEST(test_ConstantDateTime, 10);
int main(int argc, char *argv[])
{
progname = argv[0];
+ init_lib();
+ init_auth();
Unity.TestFile = "ymd2yd.c";
UnityBegin("ymd2yd.c");
RUN_TEST(test_NonLeapYearFebruary, 13);
#include "ntp_calendar.h"
#include "test-libntp.h"
-const char *progname = "test-libntp";
+//const char *progname = "test-libntp";
// current_time is needed by authkeys. Used only in to calculate lifetime.
-u_long current_time = 4;
+//u_long current_time = 4;
+/*
void
setUp(void)
{
printf("uglydate:test_ConstantDateTime()\n");
test_ConstantDateTime();
}
+*/