]> git.ipfire.org Git - thirdparty/freeswitch.git/commitdiff
Update mod_cepstral for windows vs2010
authorJeff Lenk <jeff@jefflenk.com>
Thu, 25 Nov 2010 16:40:20 +0000 (10:40 -0600)
committerJeff Lenk <jeff@jefflenk.com>
Thu, 25 Nov 2010 16:40:20 +0000 (10:40 -0600)
src/mod/asr_tts/mod_cepstral/WinReadme.txt [new file with mode: 0644]
src/mod/asr_tts/mod_cepstral/mod_cepstral.2010.vcxproj

diff --git a/src/mod/asr_tts/mod_cepstral/WinReadme.txt b/src/mod/asr_tts/mod_cepstral/WinReadme.txt
new file mode 100644 (file)
index 0000000..56b4e79
--- /dev/null
@@ -0,0 +1,4 @@
+The Cepstral SDK for Windows should be placed in c:\dev\cepstral\r
+ex. C:\dev\cepstral\sdk\include\r
+This SDK can be obtained from http://cepstral.com/\r
+If you want a prebuilt version you may download one from http://files.freeswitch.org/windows/installer/
\ No newline at end of file
index 2bc46efdca32bed9b59b99915b1a98c440b52158..b7e42eb85066e84031028c4f000b565de68e6577 100644 (file)
   </PropertyGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
     <ClCompile>\r
-      <AdditionalIncludeDirectories>C:\Program Files\Cepstral\sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <AdditionalIncludeDirectories>C:\dev\cepstral\sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
       <PrecompiledHeader>\r
       </PrecompiledHeader>\r
     </ClCompile>\r
     <Link>\r
       <AdditionalDependencies>swift.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <AdditionalLibraryDirectories>C:\Program Files\Cepstral\sdk\lib\winnt;C:\Program Files\Cepstral\sdk\lib\windows;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+      <AdditionalLibraryDirectories>C:\dev\cepstral\sdk\lib\lib-windows;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
       <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
       <DataExecutionPrevention>\r
       </DataExecutionPrevention>\r
       <TargetEnvironment>X64</TargetEnvironment>\r
     </Midl>\r
     <ClCompile>\r
-      <AdditionalIncludeDirectories>C:\Program Files\Cepstral\sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <AdditionalIncludeDirectories>C:\dev\cepstral\sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
       <PrecompiledHeader>\r
       </PrecompiledHeader>\r
     </ClCompile>\r
     <Link>\r
       <AdditionalDependencies>swift.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <AdditionalLibraryDirectories>C:\Program Files\Cepstral\sdk\lib\winnt;C:\Program Files\Cepstral\sdk\lib\windows;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+      <AdditionalLibraryDirectories>C:\dev\cepstral\sdk\lib\lib-windows_x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
       <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
       <DataExecutionPrevention>\r
       </DataExecutionPrevention>\r
   </ItemDefinitionGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
     <ClCompile>\r
-      <AdditionalIncludeDirectories>C:\Program Files\Cepstral\sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <AdditionalIncludeDirectories>C:\dev\cepstral\sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
       <PrecompiledHeader>\r
       </PrecompiledHeader>\r
     </ClCompile>\r
     <Link>\r
       <AdditionalDependencies>swift.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <AdditionalLibraryDirectories>C:\Program Files\Cepstral\sdk\lib\winnt;C:\Program Files\Cepstral\sdk\lib\windows;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+      <AdditionalLibraryDirectories>C:\dev\cepstral\sdk\lib\lib-windows;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
       <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
       <DataExecutionPrevention>\r
       </DataExecutionPrevention>\r
       <TargetEnvironment>X64</TargetEnvironment>\r
     </Midl>\r
     <ClCompile>\r
-      <AdditionalIncludeDirectories>C:\Program Files\Cepstral\sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <AdditionalIncludeDirectories>C:\dev\cepstral\sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
       <PrecompiledHeader>\r
       </PrecompiledHeader>\r
     </ClCompile>\r
     <Link>\r
       <AdditionalDependencies>swift.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <AdditionalLibraryDirectories>C:\Program Files\Cepstral\sdk\lib\winnt;C:\Program Files\Cepstral\sdk\lib\windows;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+      <AdditionalLibraryDirectories>C:\dev\cepstral\sdk\lib\lib-windows_x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
       <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
       <DataExecutionPrevention>\r
       </DataExecutionPrevention>\r
     <ClCompile Include="mod_cepstral.c" />\r
   </ItemGroup>\r
   <ItemGroup>\r
-    <ProjectReference Include="..\..\..\..\w32\Library\FreeSwitchCore.2008.vcxproj">\r
+    <ProjectReference Include="..\..\..\..\w32\Library\FreeSwitchCore.2010.vcxproj">\r
       <Project>{202d7a4e-760d-4d0e-afa1-d7459ced30ff}</Project>\r
-      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>\r
     </ProjectReference>\r
   </ItemGroup>\r
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r