#define nodes_and(dst, src1, src2) \
__nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
-static __always_inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
+static __always_inline bool __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
const nodemask_t *src2p, unsigned int nbits)
{
- bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
+ return bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
}
#define nodes_or(dst, src1, src2) \
#define nodes_andnot(dst, src1, src2) \
__nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
-static __always_inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
+static __always_inline bool __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
const nodemask_t *src2p, unsigned int nbits)
{
- bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
+ return bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
}
#define nodes_copy(dst, src) __nodes_copy(&(dst), &(src), MAX_NUMNODES)