my $localconfig = bz_locations()->{'localconfig'};
my $template_cache = bz_locations()->{'template_cache'};
my $graphsdir = bz_locations()->{'graphsdir'};
+ my $assetsdir = bz_locations()->{'assetsdir'};
# We want to set the permissions the same for all localconfig files
# across all PROJECTs, so we do something special with $localconfig,
dirs => DIR_CGI_WRITE | DIR_ALSO_WS_SERVE },
"$datadir/db" => { files => CGI_WRITE,
dirs => DIR_CGI_WRITE },
- "$skinsdir/assets" => { files => WS_SERVE,
+ $assetsdir => { files => WS_SERVE,
dirs => DIR_CGI_OVERWRITE | DIR_ALSO_WS_SERVE },
# Readable directories
# The name of each directory that we should actually *create*,
# pointing at its default permissions.
my %create_dirs = (
- # This is DIR_ALSO_WS_SERVE because it contains $webdotdir.
+ # This is DIR_ALSO_WS_SERVE because it contains $webdotdir and
+ # $assetsdir.
$datadir => DIR_CGI_OVERWRITE | DIR_ALSO_WS_SERVE,
# Directories that are read-only for cgi scripts
"$datadir/mining" => DIR_CGI_READ,
$attachdir => DIR_CGI_WRITE,
$graphsdir => DIR_CGI_WRITE | DIR_ALSO_WS_SERVE,
$webdotdir => DIR_CGI_WRITE | DIR_ALSO_WS_SERVE,
- "$skinsdir/assets" => DIR_CGI_WRITE | DIR_ALSO_WS_SERVE,
+ $assetsdir => DIR_CGI_WRITE | DIR_ALSO_WS_SERVE,
# Directories that contain content served directly by the web server.
"$skinsdir/custom" => DIR_WS_SERVE,
"$skinsdir/contrib" => DIR_WS_SERVE,
Deny from all
EOT
},
+
+ "$assetsdir/.htaccess" => { perms => WS_SERVE, contents => <<EOT
+# Allow access to .css files
+<FilesMatch \\.css\$>
+ Allow from all
+</FilesMatch>
+
+# And no directory listings, either.
+Deny from all
+EOT
+ },
+
);
Bugzilla::Hook::process('install_filesystem', {
# delete all automatically generated css files to force recreation at the next
# request.
sub _remove_dynamic_css_files {
- foreach my $file (glob(bz_locations()->{skinsdir} . '/assets/*.css')) {
+ foreach my $file (glob(bz_locations()->{assetsdir} . '/*.css')) {
unlink($file);
}
+
+ # remove old skins/assets directory
+ my $old_path = bz_locations()->{skinsdir} . '/assets';
+ if (-d $old_path) {
+ foreach my $file (glob("$old_path/*.css")) {
+ unlink($file);
+ }
+ rmdir($old_path);
+ }
}
sub create_htaccess {
} @sources;
my $cgi_path = bz_locations()->{cgi_path};
- my $skins_path = bz_locations()->{skinsdir};
+ my $skins_path = bz_locations()->{assetsdir};
# build minified files
my @minified;
foreach my $source (@sources) {
next unless -e "$cgi_path/$files{$source}";
- my $file = $skins_path . '/assets/' . md5_hex($source) . '.css';
+ my $file = $skins_path . '/' . md5_hex($source) . '.css';
if (!-e $file) {
my $content = read_file("$cgi_path/$files{$source}");
}
# concat files
- my $file = $skins_path . '/assets/' . md5_hex(join(' ', @sources)) . '.css';
+ my $file = $skins_path . '/' . md5_hex(join(' ', @sources)) . '.css';
if (!-e $file) {
my $content = '';
foreach my $source (@minified) {
-There are four directories here, standard/, custom/, contrib/, and assets/.
+There are three directories here, standard/, custom/, and contrib/.
standard/ holds the standard stylesheets. These are used no matter what skin
the user selects. If the user selects the "Classic" skin, then *only* the
create a file called "global.css" in custom/ and put some CSS in it. The CSS
you put into files in custom/ will be used *in addition* to the CSS in
skins/standard/ or the CSS in skins/contrib/. It will apply to every skin.
-
-assets/ holds the minified and concatenated files which are created by
-checksetup.pl and Bugzilla::Template. Do not edit the files in this directory.