// debug(3, "Play frame %d.", play_number);
conn->play_number_after_flush++;
if (inframe->given_timestamp == 0) {
- debug(1, "Player has supplied a silent frame, (possibly frame %u) for play number %d, after %d resend requests.",
+ debug(2, "Player has supplied a silent frame, (possibly frame %u) for play number %d, after %d resend requests.",
SUCCESSOR(conn->last_seqno_read), play_number, inframe->resend_request_number);
conn->last_seqno_read = (SUCCESSOR(conn->last_seqno_read) &
0xffff); // manage the packet out of sequence minder