char *path;
char *file, *dot;
switch_loadable_module_t *new_module = NULL;
- switch_status_t status;
+ switch_status_t status = SWITCH_STATUS_SUCCESS;
#ifdef WIN32
const char *ext = ".dll";
const char *ext = ".so";
#endif
+ *err = "";
if ((file = switch_core_strdup(loadable_modules.pool, fname)) == 0) {
+ *err = "allocation error";
return SWITCH_STATUS_FALSE;
}
if (new_module->switch_module_runtime) {
switch_core_launch_thread(switch_loadable_module_exec, new_module, new_module->pool);
}
+ } else if (status != SWITCH_STATUS_SUCCESS) {
+ *err = "module load routine returned an error";
}
+ } else {
+ *err = "module load file routine returned an error";
}
switch_mutex_unlock(loadable_modules.mutex);