{
/* If ldm is enabled we need windowSize space. */
size_t const windowSize = mtctx->params.ldmParams.enableLdm ? (1U << mtctx->params.cParams.windowLog) : 0;
- /* Two buffers of slack, plus extra space for the overlap */
- size_t const nbWorkers = MAX(mtctx->params.nbWorkers, 1);
- size_t const nbSlackBuffers = MIN(nbWorkers, 2) + (mtctx->targetPrefixSize > 0);
+ /* Two buffers of slack, plus extra space for the overlap
+ * This is the minimum slack that LDM works with. One extra because
+ * flush might waste up to targetSectionSize-1 bytes. Another extra
+ * for the overlap (if > 0), then one to fill which doesn't overlap
+ * with the LDM window.
+ */
+ size_t const nbSlackBuffers = 2 + (mtctx->targetPrefixSize > 0);
size_t const slackSize = mtctx->targetSectionSize * nbSlackBuffers;
/* Compute the total size, and always have enough slack */
+ size_t const nbWorkers = MAX(mtctx->params.nbWorkers, 1);
size_t const sectionsSize = mtctx->targetSectionSize * nbWorkers;
size_t const capacity = MAX(windowSize, sectionsSize) + slackSize;
if (mtctx->roundBuff.capacity < capacity) {