}
/* FIXME: better would be to fix all architectures to never return
- > MAX_NUMNODES, then the silly min_ts could be dropped. */
+ > MAX_NUMNODES, then the silly min()s could be dropped. */
#define first_node(src) __first_node(&(src))
static __always_inline unsigned int __first_node(const nodemask_t *srcp)
{
- return min_t(unsigned int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
+ return min(MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
}
#define next_node(n, src) __next_node((n), &(src))
static __always_inline unsigned int __next_node(int n, const nodemask_t *srcp)
{
- return min_t(unsigned int, MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
+ return min(MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
}
/*
#define first_unset_node(mask) __first_unset_node(&(mask))
static __always_inline unsigned int __first_unset_node(const nodemask_t *maskp)
{
- return min_t(unsigned int, MAX_NUMNODES,
- find_first_zero_bit(maskp->bits, MAX_NUMNODES));
+ return min(MAX_NUMNODES, find_first_zero_bit(maskp->bits, MAX_NUMNODES));
}
#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)