The C++ standard says that std::condition_variable::wait_for should be
implemented to be equivalent to:
return wait_until(lock, chrono::steady_clock::now() + rel_time);
But the existing implementation uses chrono::system_clock. Now that
wait_until has potentially-different behaviour for chrono::steady_clock,
let's at least try to wait using the correct clock.
2018-08-01 Mike Crowe <mac@mcrowe.com>
* include/std/condition_variable (wait_for): Use steady_clock.
git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@263225
138bc75d-0d04-0410-961f-
82ee72b054a4
+2018-08-01 Mike Crowe <mac@mcrowe.com>
+
+ * include/std/condition_variable (wait_for): Use steady_clock.
+
2018-08-01 Mike Crowe <mac@mcrowe.com>
* include/std/condition_variable (wait_until): Only report timeout
class condition_variable
{
typedef chrono::system_clock __clock_t;
+ typedef chrono::steady_clock __steady_clock_t;
typedef __gthread_cond_t __native_type;
#ifdef __GTHREAD_COND_INIT
wait_for(unique_lock<mutex>& __lock,
const chrono::duration<_Rep, _Period>& __rtime)
{
- using __dur = typename __clock_t::duration;
+ using __dur = typename __steady_clock_t::duration;
auto __reltime = chrono::duration_cast<__dur>(__rtime);
if (__reltime < __rtime)
++__reltime;
- return wait_until(__lock, __clock_t::now() + __reltime);
+ return wait_until(__lock, __steady_clock_t::now() + __reltime);
}
template<typename _Rep, typename _Period, typename _Predicate>